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Published: 2015-09-28 04:42:21 +0000 UTC; Views: 134; Favourites: 0; Downloads: 2
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Description
GeodeMy first attempt to model a Geode like structure with crystalline formations at it's center.
MathMod script:
{
"Iso3D": {
"Description ": ["Geode by Abderrahman Taha 28/09/2015"],
"Name": ["Geode"],
"Component": ["Geode1",
"Geode2"],
"Const": ["A=4",
"B=3"],
"Fxyz": ["-((((x/1.01)^2+y^2+(z/1.05)^2-1)+(NoiseW(A*x,A*y,A*z,4,2,1)+NoiseW(A*x,A*y,A*z,4,0,0))/3))*(atan2(x,y)
"1.5"],
"Xmin": ["-1",
"-1"],
"Ymax": ["1",
"1"],
"Ymin": ["-1",
"-1"],
"Zmax": ["1.5",
"1.5"],
"Zmin": ["-1",
"-1"]
},
"Texture": {
"Colors": ["R=if((x*x+y*y+z*z)>.81,.95*cos((x*x+y*y+z*z)/1.7), 0.2)",
"G=if((x*x+y*y+z*z)>.8, .8*(cos((x*x+y*y+z*z)/5)*sin((x*x+y*y+z*z)))*sin((x*x+y*y+z*z)/.3), .5*sin((x*x+y*y+z*z)*9))",
"B=if((x*x+y*y+z*z)<.8,(cos((x*x+y*y+z*z))*cos((x*x+y*y+z*z))*sin((x*x+y*y+z*z)))+.4, 0.1)",
"T=1"],
"Name": "WorleyNoise",
"Noise": "-(NoiseW(2*x,2*y,2*z,4,0,0)+NoiseW(2*x,2*y,2*z,4,0,0))"
}
}