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mattiarib — SSS test [NSFW]

Published: 2012-01-30 10:16:46 +0000 UTC; Views: 10442; Favourites: 257; Downloads: 335
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Description Vray 2 SSS skin Test
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Comments: 84

AndresCuccaro [2014-04-23 16:59:19 +0000 UTC]

Really impressive! I haven't seen a digital skin so perfectly done in a long time. Congratulations!

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Sissy-Baby [2013-07-09 19:20:58 +0000 UTC]

amazing render!

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onejon [2013-03-23 02:51:47 +0000 UTC]

son of a gun!! this looks like a real skin. awesome.

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mattiarib In reply to onejon [2013-05-03 12:32:22 +0000 UTC]

thank you very much

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technoloop [2013-03-21 19:53:59 +0000 UTC]

Amazing!-- How in the world can someone make such complicity?? amazing! GJ!

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AbedBaayoun [2013-02-12 08:15:23 +0000 UTC]

texturing 101, amazing if you can post a tutorial that would be great, very nice work

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philippon In reply to AbedBaayoun [2013-02-22 01:08:06 +0000 UTC]

agree!!

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AndresCuccaro In reply to philippon [2014-04-23 16:54:27 +0000 UTC]

I'm with you, guys!

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waikar3d [2012-12-04 18:06:06 +0000 UTC]

superb

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dharmakarmavarna [2012-04-08 01:07:59 +0000 UTC]

this is more than just a test
good job indeed. want to see this skin in her face too. especially around her ears.

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koriecull [2012-04-07 14:37:13 +0000 UTC]

You should upload all the maps to this its a really nice render.

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mburleigh8 [2012-02-18 06:10:10 +0000 UTC]

Looks very nice to me.

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Metayel [2012-02-13 20:13:02 +0000 UTC]

wow!

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MorriganSteel [2012-02-08 16:35:36 +0000 UTC]

Beautifully done! *must not drool, must not drool*

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chirito [2012-02-07 19:13:47 +0000 UTC]

nice SSS and texture!

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Alioli1 [2012-02-06 23:17:25 +0000 UTC]

looks great, i feeel the normal mapping might be a bit too rough and intense though

looks great nontheless

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Bussi3DArtStudio [2012-02-05 13:21:08 +0000 UTC]

real good one !! congratulation.
Pleas post or explain to me the various setting you use on Vray 2 SSS.
Thanks

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cocoonH [2012-02-02 11:55:24 +0000 UTC]

Very good shader and render...can you post the maps?

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denisogloblin [2012-02-02 10:41:59 +0000 UTC]

Which system of rigging? As the skin stretches naturally to the bone? The skeleton is biped?
This is 3DS Max only?

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philippon [2012-02-02 03:48:04 +0000 UTC]

WOW man! the texture and the render are awesome! how did you do that!?

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mattiarib In reply to philippon [2012-02-02 10:17:20 +0000 UTC]

thank you!!
ahahahahahha a bit of tutorials on the vray sss material and lighting have been useful.

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PlasticFrogCG [2012-02-02 00:21:09 +0000 UTC]

Very nice work. How long did it take to render? I never really bothered with SSS because it just takes sooooo much tweaking to get right!

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mattiarib In reply to PlasticFrogCG [2012-02-02 10:15:54 +0000 UTC]

thank you very much!
to render it took me 30 minutes

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lyc In reply to mattiarib [2013-04-30 12:39:59 +0000 UTC]

very impressive render time

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mattiarib In reply to lyc [2013-05-03 12:26:54 +0000 UTC]

thank you very much!

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MrsBrushwood [2012-02-01 23:56:04 +0000 UTC]

Woooow... I really thought she is real! If you didn't classify this as 3-Dimensional art I would still think so! Sooo... wow... Stunning!

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mattiarib In reply to MrsBrushwood [2012-02-02 10:14:45 +0000 UTC]

thank you very much!!

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elen-del [2012-02-01 14:29:17 +0000 UTC]

just wonderfull! well done!

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mattiarib In reply to elen-del [2012-02-01 17:22:40 +0000 UTC]

thank you!

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mlsterben [2012-01-31 23:22:10 +0000 UTC]

SSS Rank!

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mattiarib In reply to mlsterben [2012-02-01 17:22:27 +0000 UTC]

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Vir-Norin [2012-01-31 21:30:12 +0000 UTC]

This is Superb. The only one - axilla (armpit) looks slightly flat. I think in this pose teres and latissimus muscles will cause some occlusion in this area.
Is it possible to see a textures (not asking for sss settings because I use mental ray). I always have a problems with SSS (old mens and aliens looks fine, but I still cannot make pretty skin for female characters)

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mattiarib In reply to Vir-Norin [2012-02-01 17:22:09 +0000 UTC]

thank you!!! and thanks for the suggestion
for the texture visit here

[link]

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Vir-Norin In reply to mattiarib [2012-02-01 17:54:38 +0000 UTC]

Interesting, you use only one major texture without breaking into unscattered, epidermal or subdermal? If it so - this is really cool, because I have a lot of textures and at the end of the project my PC become crazy (that was a reason why I left my last render unfinished - because my PC cannot handle a lot of 4k textures + hair). Definitely I should try Vray. Thanks and good luck

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mattiarib In reply to Vir-Norin [2012-02-02 10:13:20 +0000 UTC]

I usually use 1 texture for all when I use the VRayFastSSS2.
The only change colors in Photoshop and then mix in the vray material.
one more for the bump.
sorry for my bad english

)

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Vir-Norin In reply to mattiarib [2012-02-02 13:21:47 +0000 UTC]

Nevermind, my English is bad too

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DigitalMediaMagic [2012-01-31 18:03:00 +0000 UTC]

Are we supposed to believe this is a 3d creation? This would be revolutionary if it really was, but I find it difficult to believe. I know they're getting good, but this is a bit too realistic. I would love to you to prove that she's real.

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mattiarib In reply to DigitalMediaMagic [2012-01-31 18:55:58 +0000 UTC]

this is totally made on 3d .
wire frame on this link
[link]

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DigitalMediaMagic In reply to mattiarib [2012-02-02 01:23:24 +0000 UTC]

That's impressive. Are you doing this as a hobby or profession?

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mattiarib In reply to DigitalMediaMagic [2012-02-02 10:13:55 +0000 UTC]

thank you!!
this is a hobby!!

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DigitalMediaMagic In reply to mattiarib [2012-02-02 17:35:08 +0000 UTC]

Would you be interested in making some extra money with your hobby?

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dantea-demon [2012-01-31 16:54:01 +0000 UTC]

how many and which brushes did you use? This is a wonderful skin texture

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mattiarib In reply to dantea-demon [2012-01-31 18:54:49 +0000 UTC]

I have used many reference photos and I made with photoshop the final texture

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Digital-Saint [2012-01-31 11:13:03 +0000 UTC]

a good test it is!

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mattiarib In reply to Digital-Saint [2012-01-31 18:52:29 +0000 UTC]

thanks !!

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Iizziee [2012-01-31 09:27:16 +0000 UTC]

Wow thats great looking skin

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mattiarib In reply to Iizziee [2012-01-31 18:52:17 +0000 UTC]

thanks you

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bearsign [2012-01-31 08:15:17 +0000 UTC]

That's almost perfect. Can we see the wire frame?

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mattiarib In reply to bearsign [2012-01-31 18:51:48 +0000 UTC]

of course! [link]
thank you very much

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RobD3 [2012-01-31 08:11:29 +0000 UTC]

succeeded!

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