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Published: 2006-03-04 23:14:46 +0000 UTC; Views: 178; Favourites: 1; Downloads: 19
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Description
Done in 3DS 7, using default matels and the default scanline renderer. All objects in the scene are native primitives in 3DS. Basically done to try to make quickly-rendered, decently convincing water using no external resources or renderers.Rendered in about 15 seconds on a P4 2.8Ghz (533fsb) w/ 1gig ram.
























