HOME | DD

MikeJensen β€” Heavy Mech Final Render

Published: 2011-02-24 03:56:08 +0000 UTC; Views: 176955; Favourites: 6129; Downloads: 22649
Redirect to original
Description Hey guys,

So recently I've been working on an eat3d tutorial teaching people how to get hard surface results similar to that of a traditional 3d package. It was just released so I figured I'd upload it.

You can find the tutorial here:

[link]

The tutorial covers a bit of the concepting, reworking, sculpting the final model, rendering with Vray, and compositing in Photoshop.

As for the design, I was very inspired by the Marine and the Firebat from Starcraft 2. I enjoyed that game a lot and loved the designs so i wanted to achieve something similar. Also I was trying to focus on maneuverability of the character it self. I wanted to create a mech that would have as little self collision as possible.

The programs I used for this were:

Zbrush - For the model and sculpting
3ds max with Vray - For rendering passes
Photoshop - For compositing

Also the DVD covers a bit of compositing to show you the basics of how to achieve a final image like this.

Anyways, please enjoy and I hope you like it!

Edit: Daily Deviation!!! Oh my god thank you so much to ^artofkerem for featuring it!!! Thanks to all those who favorited and commented on it. It means so much to me . I'll reply to the comments when I get a moment.THANK YOU SO MUCH!!
Related content
Comments: 1034

SHARK-E In reply to ??? [2011-04-13 00:58:33 +0000 UTC]

WOH!8@ that's pretty sick

πŸ‘: 0 ⏩: 1

MikeJensen In reply to SHARK-E [2011-04-18 02:23:05 +0000 UTC]

haha thanks so much!

πŸ‘: 0 ⏩: 1

SHARK-E In reply to MikeJensen [2011-04-19 04:39:34 +0000 UTC]

no prob

πŸ‘: 0 ⏩: 0

grobaksongkro In reply to ??? [2011-04-13 00:57:37 +0000 UTC]

Great Work, i love it.

πŸ‘: 0 ⏩: 1

MikeJensen In reply to grobaksongkro [2011-04-18 02:23:10 +0000 UTC]

Haha thanks!

πŸ‘: 0 ⏩: 1

grobaksongkro In reply to MikeJensen [2011-04-19 01:45:30 +0000 UTC]

Thanks too brother

πŸ‘: 0 ⏩: 0

SkArtist In reply to ??? [2011-04-13 00:57:34 +0000 UTC]

Pretty incredible. Well deserved DD.

πŸ‘: 0 ⏩: 1

MikeJensen In reply to SkArtist [2011-04-18 02:23:24 +0000 UTC]

Thank you so much! I'm so excited for it XD β™₯

πŸ‘: 0 ⏩: 0

SylphViper In reply to ??? [2011-04-13 00:50:53 +0000 UTC]

HOLY CRAP...THIS IS AMAZING!!!! I WAS JUST MINDBLOWN!! O_O

πŸ‘: 0 ⏩: 1

MikeJensen In reply to SylphViper [2011-04-18 02:23:47 +0000 UTC]

Haha thanks XD.β™₯

πŸ‘: 0 ⏩: 1

SylphViper In reply to MikeJensen [2011-04-19 00:41:35 +0000 UTC]

No problem...-still shell shocked- lol >.>

πŸ‘: 0 ⏩: 0

josephmaher In reply to ??? [2011-04-13 00:36:18 +0000 UTC]

wayyy to much paint chipping

πŸ‘: 0 ⏩: 1

MikeJensen In reply to josephmaher [2011-04-18 02:24:01 +0000 UTC]

Agreed I have to work on that XD

πŸ‘: 0 ⏩: 0

andy15ola In reply to ??? [2011-04-13 00:33:21 +0000 UTC]

now that right there is simply bad ass lol

πŸ‘: 0 ⏩: 1

MikeJensen In reply to andy15ola [2011-04-18 02:24:09 +0000 UTC]

Thanks so much!

πŸ‘: 0 ⏩: 0

Stonedecker In reply to ??? [2011-04-13 00:25:35 +0000 UTC]

Very interesting take on iron work

πŸ‘: 0 ⏩: 1

MikeJensen In reply to Stonedecker [2011-04-18 02:24:24 +0000 UTC]

Haha no iron work it's 3d XD.

πŸ‘: 0 ⏩: 1

Stonedecker In reply to MikeJensen [2011-04-18 08:36:23 +0000 UTC]

not even based on iron work..?

πŸ‘: 0 ⏩: 0

Luisfer17 In reply to ??? [2011-04-12 23:58:43 +0000 UTC]

great job

πŸ‘: 0 ⏩: 1

MikeJensen In reply to Luisfer17 [2011-04-18 02:24:29 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 1

Luisfer17 In reply to MikeJensen [2011-04-21 04:48:53 +0000 UTC]

you're welcome, I'm new in this site, but i'll be updating my art, hope u see it someday

πŸ‘: 0 ⏩: 0

14th-division In reply to ??? [2011-04-12 23:57:23 +0000 UTC]

wow

πŸ‘: 0 ⏩: 1

MikeJensen In reply to 14th-division [2011-04-18 02:24:36 +0000 UTC]

Thanks so much XD

πŸ‘: 0 ⏩: 0

eliriel In reply to ??? [2011-04-12 23:57:16 +0000 UTC]

oh SWEET. this is amazing.. no wonder you got a DD!!

πŸ‘: 0 ⏩: 1

MikeJensen In reply to eliriel [2011-04-18 02:25:22 +0000 UTC]

Haha thanks so much! I'm very excited XD β™₯

πŸ‘: 0 ⏩: 0

ediskrad327 In reply to ??? [2011-04-12 23:57:11 +0000 UTC]

trully amazing here

πŸ‘: 0 ⏩: 1

MikeJensen In reply to ediskrad327 [2011-04-18 02:25:28 +0000 UTC]

Thanks so much!

πŸ‘: 0 ⏩: 0

Templarking In reply to ??? [2011-04-12 23:56:12 +0000 UTC]

This is great, it looks like it's real

πŸ‘: 0 ⏩: 1

MikeJensen In reply to Templarking [2011-04-18 02:25:41 +0000 UTC]

haha thanks! Glad i could trik you

πŸ‘: 0 ⏩: 0

Treybacca In reply to ??? [2011-04-12 23:40:33 +0000 UTC]

You know jut yesterday my wife was complaining that I needed a new suit. I'm gonna suggest this one.

πŸ‘: 0 ⏩: 1

MikeJensen In reply to Treybacca [2011-04-18 02:25:58 +0000 UTC]

LOL I endorse this fully. XD

πŸ‘: 0 ⏩: 0

Ezio-Auditore-di-Fir In reply to ??? [2011-04-12 23:35:29 +0000 UTC]

Very friggen sweet, looks so real, i almost believed you took a mold and made it out of plastic and wore it to a airsoft game or something., however, I am a detailist, and the place where the feet meet the ground just doesn't look right. other than that, it's very cool, now, make one in real life.

πŸ‘: 0 ⏩: 1

MikeJensen In reply to Ezio-Auditore-di-Fir [2011-04-18 02:27:10 +0000 UTC]

haha thanks! Yeah teh effect is lost in the feet I think it's a number of factors, collision being one of them. If you have7,000,000 I can get started on a real one right away!

πŸ‘: 0 ⏩: 1

Ezio-Auditore-di-Fir In reply to MikeJensen [2011-04-19 00:26:37 +0000 UTC]

It might actually be possible. Look up i think trojan amrour? it's real life battle armour designed for troops. God it's so beastly.
I think it's because it looks like it's floating. Maybe the shadow around the feet isn't quite right. I can fix it on PS7, if you'd like.

πŸ‘: 0 ⏩: 0

GoldenLordFreeza In reply to ??? [2011-04-12 23:25:53 +0000 UTC]

Sweet!!!

πŸ‘: 0 ⏩: 1

MikeJensen In reply to GoldenLordFreeza [2011-04-18 02:27:14 +0000 UTC]

Thanks XD

πŸ‘: 0 ⏩: 0

VasiLiDeaN In reply to ??? [2011-04-12 23:05:46 +0000 UTC]

i can feel the pressure on the body!

πŸ‘: 0 ⏩: 1

MikeJensen In reply to VasiLiDeaN [2011-04-18 02:29:12 +0000 UTC]

Haha thanks XD.

πŸ‘: 0 ⏩: 0

shiro522 In reply to ??? [2011-04-12 23:04:32 +0000 UTC]

only from the waist down does it look like a marine, but other than that its pretty original. good job dude

πŸ‘: 0 ⏩: 1

MikeJensen In reply to shiro522 [2011-04-18 02:29:28 +0000 UTC]

Haha thanks XD Yeah very marine inspired XD

πŸ‘: 0 ⏩: 0

Velox-Mortis In reply to ??? [2011-04-12 22:48:20 +0000 UTC]

Excellent

πŸ‘: 0 ⏩: 1

MikeJensen In reply to Velox-Mortis [2011-04-18 02:29:32 +0000 UTC]

Thanks!

πŸ‘: 0 ⏩: 1

Velox-Mortis In reply to MikeJensen [2011-04-26 13:41:18 +0000 UTC]

Welcome.

πŸ‘: 0 ⏩: 0

bear48 In reply to ??? [2011-04-12 22:47:49 +0000 UTC]

far freaking out

πŸ‘: 0 ⏩: 1

MikeJensen In reply to bear48 [2011-04-18 02:29:38 +0000 UTC]

haha thanks!

πŸ‘: 0 ⏩: 0

NikitaTarsov In reply to ??? [2011-04-12 22:47:44 +0000 UTC]

Very great work! Have seen much analog and digital models similar to this style but your scratches are perfect. Only the feet loses a lit of depth, donΒ΄t know why.

πŸ‘: 0 ⏩: 1

MikeJensen In reply to NikitaTarsov [2011-04-18 02:30:26 +0000 UTC]

Haha thanks man! I agree the illusion in the feet is lost. Mainly I think ti's a composite render so there is no surface details that catch light XD. Thanks again! β™₯

πŸ‘: 0 ⏩: 1

NikitaTarsov In reply to MikeJensen [2011-04-19 14:51:47 +0000 UTC]

No prob. Thx to not perceived evil. Your work is very cool anyhow.

πŸ‘: 0 ⏩: 0

ketulu In reply to ??? [2011-04-12 22:18:13 +0000 UTC]

you want you lose



I lose

πŸ‘: 0 ⏩: 1

MikeJensen In reply to ketulu [2011-04-18 02:30:37 +0000 UTC]

LOL XD

πŸ‘: 0 ⏩: 0


<= Prev | | Next =>