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neotheropod3 — Yog-sothothery but better

Published: 2023-07-30 09:56:56 +0000 UTC; Views: 2690; Favourites: 11; Downloads: 0
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Description Spatial bubble (0-100%, left)
This one recieved only minor changes from the original like actually good shading and a somewhat decent fir effect.
It rains down from the sky and spawns a random enemy from the sothothic rift even when killed or contacting tiles.
"A tiny fragment of Yog Sothoth that falls from the sky like rain. All different kinds of horrors are contained within."

Lesser yogspawn (0-100%, right)
Little to no changes to its design like the bubble. It has been renamed though.
It flies at you and swipes with its bubbly tentacles.
"The simplest creatures created by Yog Sothoth, these things are little more than barely cohesive bubbles of ectoplasm and flesh barely working together to take down a target. Be carful when killing them though; the fluids inside are acidic, and burn when contacting unprotected skin."

Otherworldly drifter (0-10%, left)
Little to no changes other than better shading.
It drifts around, using a similar AI to jellyfish. It hurts if it contacts you.
"Though more complex than yogspawn, otherworldly drifters are still barely creatures at all; 80% of their mass is contained in their gelatinous bubble, with all of it in there being liquid. Upon being killed all of its fluids are released from its bubble and splash everywhere."

Greater yogspawn (0-10%, right)
It's flame got shifted to the other side of it's body so it looks less stupid.
It acts similar to its lesser counterpart, but it has more range and is faster.
"While lesser yogspawn are a simple mass of bubbles that are on the verge of breaking apart and becoming independent, greater yogspawn are fully cohesive and much more effective in doing literally anything. Following this trend, the acidic fluid inside of them is much, much more harmful to those it contacts. To make things worse, its slightly radioactive."

Burning shrieker (5-100%)
It now has a creepy leech-like mouth and looks more like fire.
It acts similar to a demon eye, but it leaves embers behind it which linger for a while.
"Horrifying little monsters composed almost entirely of burning ectoplasm. They hunger for flesh of any kind, and will visciously attack any they find until it has been fully torn up and swallowed by their horrible little teeth. Very few creatures have no redeeming qualities, and shriekers are one of them. UPDATE: I have just been informed that C'thyl'ulthul actually finds these things cute. What the fu-"

Arthronian, adult+juvenile (10-100%)
These ones have received minor design changes and have had their colours swapped.
The juvenile alternates between charging and spitting acid, while the adult does spooky acid magic things and runs at you like a lunatic.
"Arthronians are nor a species, more a "pattern". The template of an acidic bugman is used for many of Yog Sothoth's children, with arthronian acting as an umbrella term for them all. However, no two individuals are alike."

Vehement Squidspawn (10-70%, the green cephalopod looking one)
This one got a major design overhaul, because, to be honest, I really didn't like the original design.
It floats about like the drifter, but it can also go above you and rain down acid.
"While many of Yog Sothoth's creations are mindless, The Vehement Squidspawn are an interesting case study. Unlike yogspawn or many others who simply lack the capability to think due to their nature, Vehement Squidspawn have fully function brains and nervous systems, yet seem to never think for themselves. This begs the question of why? unfortunately, it is probably a mystery which will never be solved."

Laser pustule (10-70%, the brown laser-looking one)
this one also got a major overhaul, and I have to say, this design is almost infinitely better than the original.
It's completely staionary, and attacks by firing lasers.
"complex mounds of biological machinery, these pustules can effectively simulate being laser cannons at a much smaller scale and ata much more efficient rate. The function of its various tubes is not fully known, but it may have something to do with their strange biological laser beams."

Deathly haze (10-70%, bottom)
little to no changes for this one too, with the only real difference being its glowy eyes and better shaded cloud.
It floats along in the air, leaving a incredibly toxic cloud that rapidly drains health behind it. It can also spin toward you like skeletron, sending out smaller, much less lethal clouds as it does so.
"How these clouds of toxins and radioactive materials are sentient and actively malicious is unknown, but they are massive hazards to anyone interested in breathing. The purpose of the skull is not known, but it may be to protect some vital organs within."

Acid droplet (15-70%, left)
Little to no changes, mostly in the shading.
It falls from the sky, trying to directly land on you. It rapidly drains health if it does. It dies upon contacting you or the ground. It also starts rainign when these guys start spawning so good luck seeing them.
"Every part of an arthronian is useful, even after death. By binding some of their toxic blood to a small fragment of their crapace, these living rain droplets are created. They actively try to seek out non-Yog Sothoth life and land on them, rapidly eating away at armour and flesh."

Acid bomber (15-70%, right)
Little to no change.
It floats around in a set area until a player gets close. Then it starts charging towards them and explodes into a massive shower of acid.
"A mutation derived from arhtronians, these creatures have massive bloated sacks of acid and are incrediably aggressive. To compensate for their frequently self-destructive nature, their acid actually triggers a powerful form of regeneration where the arthronian body rapidly regenerates and the acid sack soon after. Their tenacity is admirable, but also very annoying when you cross one's path."

Acid sprayer (15-70%, bottom)
Little to no change.
It slugs around on the floor until it sees you. Then it begins pursuing you and spraying acid at you randomly.
"Sluglike creatures from the same stock as the bomber. Unlike the bombers though, they do not have suicidal tendancies, with them instead using their chitinous hose to spray concentrated acid at foes. Thankfully they have poor aim though."

Sothothic worm (20-100%, above)
They act similar to crawltipedes but are always aggressive regardless whether or not you are flying. It will attempt to charge at you and pick you up in its mouth. If it picks you up, then you have to spam either the movement or attack keys to escape before it injects you with acid and other nasties, rapidly depleting massive amounts of health.
"Great biomechanical worms with acid and uranium in their veins instead of blood. Their fangs are hollow, and are used to inject large amounts of acid and radioactive materials directly into your bloodstream. However, this takes time and you can break free before it manages to do so."

Nuclear chaser (20-100%, below)
It acts similar to eaters of souls but can also charge at you or fire off several irradiated pellets. It explodes when killed.
"Basically a biological nuclear reactor with fangs and a mean streak a mile wide. They can expend large amounts of their constanly-generating power to either dash forward rapidly, or fire off solidified pellets of radiactive bodily fluids."

Eclipse flyer (30-100%)
It flaps around, sending out nuclear and ecplise bolts. the nuclear bolts are more damaging but the eclipse ones home. It can also dash at you, or summon nuclear daggers which it throws at you.
"Despite being deciptively simple in appearance, this creature is actually quite damgerous. The gem embedded in its chest allows it to create magical bolts from its domains of radioactivity or the eclipse. However, this creature is actually relatively low on its "species'" heirachy; much more potent beasts like it exist out there."
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