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newtypeFERN — Final Fantasy Brave Exvius Unit Design Contest

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Published: 2017-10-15 22:17:13 +0000 UTC; Views: 578; Favourites: 22; Downloads: 0
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Description

Background Story: Tushar was a knight of the desert kingdom Leucia. His loyalty, elegance, and skill inspired Leucia's troops to always push themselves to be the best they could be. One day, a member of the royal family tasked him with seeking out a rumored treasure in the desert. He set out and found the treasure stashed away deep in the sands beneath a lone palm tree. The golden treasure was guarded by a malevolent Djinni, a powerful spirit. The Djinni cursed Tushar for daring to lay his hand on the treasure: his icy sword and magic would be tainted by unbearable heat and fire. Defeated, Tushar returned to Leucia to report of his failure and ask for assistance. The royal family did not tolerate failure and exiled him. Tushar still has all the qualities of a knight, but no place to call home.

Trust Master Reward: Cold Steel (Cursed)
A falchion of exceptional make, wielded by Tushar since he was old enough to swing it, that has been imbued with his magical essence. However, due to the Djinni's curse, it now deals fire damage instead.

Limit Burst: Thermodynamic
Tushar slashes with his sword, exhausting all of the flames it contains for a second, then swings again with all his ice magic while it remains cold. The intense heat and cold make this attack pass through enemy defenses. [6 hits, fire damage][6 hits, ice damage]

Abilities:

Active:

    Frost Crush: Deal ice hybrid damage & reduce fire resistance (50%) for one enemy, lasts 2 turns. [6 hits]

    Heat Slasher: Deal fire hybrid damage & reduce ice resistance (50%) for one enemy, lasts 2 turns. [6 hits]

    Convection Blade: Deal physical, fire, and ice damage & drain MP from one enemy. [2 hits]

    Equilibrium Edge: Deal physical damage to one enemy. If the target has debuffs, they are removed and this attack deals extra damage per debuff. 

    Blizzaga: Ice magic damage to all enemies.

    Heat Blitz: Fire physical damage to all enemies.

    Overfloe: Deal physical damage to one enemy. [10 hits]

Passive:

    Glacial Strength: Increases ATK (50%)

    Isolated System: Immune to poison, blind, sleep, silence, paralysis, confusion, disease, and petrification.

    Cold Resolution: Recover HP every turn. [8 - 10%]

 

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