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Published: 2003-07-13 06:47:45 +0000 UTC; Views: 394; Favourites: 4; Downloads: 70
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Description
I've been experimenting as of late with Half-Life level creation as I have always enjoyed it. I was really inspired by some of the brilliant elements present in the levels included with Natural Selection 1.0 and felt like making a map of my own. I really like the way Natural Selection levels look compared to normal Half-Life/Counter Strike stuff. I believe NS has support for high-color textures so maybe that is what I am seeing, as well the excelent half-life level compilers by Zoner which produce spectacular lighting effects in a rather dated engine. I wonder if anyone has posted a picture of a video game level before? Maybe I can start a trend!Related content
Comments: 5
darktiger [2003-10-21 05:49:22 +0000 UTC]
oh cool ^^...i made a few levels...only focused on 1......i revised it way to much xD oh well....what level isn't complete without individually breakable cieling tiles that can float ^,^...or maybe the water used as a cheap elevator...and yes zoners stuff is awsome i didn't do the vis or whatever lighting effects until the last test and i was like wooooo...O,O.....i made!?! a level....wish i kept the souce fale after the format now i can't play it in the TS mod...oh well ^^
that was a big rant O.O well i'm goto bed now it shows ~.~
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todd-saiko [2003-07-18 06:59:56 +0000 UTC]
NS is totally fucking awesome. Can't wait for 2.0 (end of the month, yay!)
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