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Published: 2007-02-15 12:47:53 +0000 UTC; Views: 568; Favourites: 0; Downloads: 6
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Description
Better results trying to attain desired rendering errors. Making glitches on purpose is way harder than when you don't want them. Thanks to ivan (sisoft) for the facing ratio into RGB inputs, those ratios don't know wtf to face now, mwahaha.Animation here, ~5mb, right click, save target as/command button or whatever mac users have: [link]
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Comments: 2
sisoft [2007-02-15 20:22:45 +0000 UTC]
i see it! i see it! facing ratio magic! hahahaha lovely. do you read terry pratchett? that shader looks like octarine.
mac users use OPTION (alt) to save stuff.. command would open it in a new tab.
that movie had some weird numbers changing! glitchy animation weeeee. sexy, mr. bradshaw. spiffin use of PaintFX.
now... do more! and post it. I need inspiration to jump back into this 3d game, dammit. I've been musicking too much lately. I've grown neglectful of my other idle amusements.
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