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PrimalY — Tri Aspects System

#aspect #element #elements #energy #form #mind #power #spirit #tri
Published: 2017-04-23 04:53:55 +0000 UTC; Views: 711; Favourites: 4; Downloads: 1
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Description This system groups three main aspects that compose a living thing and allows for various uses of different powers depending on the ratio of the three, which is represented by the other 3 points between the main points. The middle point would be somebody being strongly proficient in all three, and capable of abilities a specialist could do{although, in this system, by default, somebody in the middle is a jack of all trades that can do a lot of things, just not as good as if they had focused on one or two aspects, until they turn those three aspects into a specialized ability that draws on the strength that results from being more complex from possessing all three of the aspects.}

For example, the lower left point is "FORM" or the physical aspect that composes the body of an organism. Basically stuff like strength, flexibility, and durability, that covers things like punches, jumping, physical flying with wings, and various other similar things. It is the most abundant type of anchor^ as well for organisms.

Top is "SPIRIT", the Aura that flows from the living organism, which is restrained by the physcial FORM and reaches as far out as the base etheric MIND allows. Spirit can emit itself from points or nodes on the body. Stuff like energy thrusters can be used for movements{and if the node specific function is for that, as different nodes have different functions in the sense that Forms limbs do, ie, legs for running, arms for grabbing, etc.} The Spirit will consist of the element of the user as well, such as Fire, Lightning, or Aqua. By default, the aura is neutral in a passive state and will mimic the properties of the user's true element. When they use effort, the element is materialized fully.

Now the third aspect, in the bottom right, "MIND". It encompasses an entire living organism like an electro magnetic field, reaching out as far as just a few inches off the skin, and even a few feet off for strong minds, acting as a perma-atmosphere. Mind can do things like telekinesis, levitation, mind reading, and even illusions by effecting another's mind. Psi can be manipulated into complex shapes and structures, made of psionic matter, which is invisible to non-psychics and only lasts until the user loses focus. Thus, feats like invisible walls of psi, a psi-spear that homes in on a target, or even a psi-exoskeleton that enhances the user's speed and strength, {or if the psi matter is modified towards being dense, an invisible armament on their body to increase their defense.}


^"Anchor" being the "body" that holds the other two aspects. Ghosts have a MIND anchor, and Elementals would have a Spirit Anchor.

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Zero-Up [2023-08-21 18:51:59 +0000 UTC]

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