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Primpri — Action Combat Concept in Unity (Video Showcase) by-nc-nd

#action #animating #animation #arpg #attack #combat #dev #developer #development #game #gamedev #rpg #unity
Published: 2024-02-03 09:27:41 +0000 UTC; Views: 3749; Favourites: 1; Downloads: 0
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Description Just showcasing something I'm working on lately in Unity :3

A combat system for an ARPG where attacks snap the player towards a target in direction of input.
The enemy's eyes glow when they're initiating an attack, in which the player can time an input to dodge/counter the incoming attack (inspired by Nier Automata).

This is still very early development, not much else to show yet, planned features specific to combat:
  • Weapons with unique animations depending on weapon type.
  • Heavy/Light attacks that can be comboed depending on order of input.
  • VFX/SFX depending on weapon type & action.
  • Status effects like stun/knockback & elemental effects.
  • Enemy AI with attack patterns, triggers & scripted events
  • Targeted AoE, Ground AoE & Piercing actions
  • Damage/Speed modifiers depending on weapon/action types & attributes
  • Animation blends & IK reactions
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Comments: 1

uskwired [2024-02-07 05:23:18 +0000 UTC]

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