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#tooshort #animatronics #challenged #garrysmod #gimp #gmod #height #vertically #photoscape #phantomfreddy #fivenightsatfreddys #fivenightsatfreddys3 #fazbearsfright #springtrap #springbonnie #raggedystar
Published: 2015-10-02 22:04:04 +0000 UTC; Views: 2940; Favourites: 37; Downloads: 0
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Description
"So Springy...how's it going down there?" Phantom Freddy grinned."Ugh...do you really have nothing better to do?" SpringTrap retorted, crossing his arms.
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So, a little while ago, I commented on the SFM version of the new SpringTrap model and replied to someone who was confused that SpringTrap was so short! (Yes, I write SpringTrap with double caps, deal with it)
My thinking was as follows: SpringBonnie is short and more human-sized because he was meant to be used as a costume. Seeing as there's not many 7-foot-tall people around, especially not in the 80's, he would have been around the size of a standard human being. So, somewhere around 5' in height
But either way, I had the idea in my head that the Phantoms would maybe tease SpringTrap about his height and thus, this picture was spawned! xD
Enjoy!
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Created in: Garry's Mod 13.
Edited in: PhotoScape X and GIMP.
Golden Freddy: Not Present.
Feel free to favourite and comment if you liked this picture!
I really appreciate your feedback ^^
FNaF is owned by Scott Cawthon
by EverythingAnimations.
by RafaX45 and Kask Daxxe.
Map is Fazbear's Fright by
Related content
Comments: 62
BonnieBunny2 In reply to ??? [2015-10-02 23:18:05 +0000 UTC]
What tools do I need?
PS: My birthday is Sunday, just to let you know :3
👍: 0 ⏩: 1
RaggedyStar In reply to BonnieBunny2 [2015-10-02 23:30:07 +0000 UTC]
The Resizer Tool for removing the leg and foot
That's literally it - the other model doesn't work with the RagDoll Mover,
so I had to wiggle it around to get it in place...bit annoying, but it works
Oh and the SubMaterial Tool to grab the textures off of Phantom Freddy xD
👍: 0 ⏩: 1
BonnieBunny2 In reply to RaggedyStar [2015-10-02 23:39:47 +0000 UTC]
Thanks, only the SubMaterial Tool has the same mistake that the Advanced Bone Tool, so the change in the Join Tool
👍: 0 ⏩: 1
RaggedyStar In reply to BonnieBunny2 [2015-10-02 23:41:46 +0000 UTC]
Anytime
Yeah, Joint Tool does the same thing - only difference is that the Joint
Tool doesn't get saved when you saved so it'll reset if you load a save
👍: 0 ⏩: 1
BonnieBunny2 In reply to RaggedyStar [2015-10-02 23:48:04 +0000 UTC]
With which got the error is the SubMaterial Tool, not the Join Tool
👍: 0 ⏩: 1
RaggedyStar In reply to BonnieBunny2 [2015-10-02 23:48:57 +0000 UTC]
Not sure what to suggest for that, sorry
👍: 0 ⏩: 1
BonnieBunny2 In reply to RaggedyStar [2015-10-02 23:51:09 +0000 UTC]
Ok Thanks
PS:My birthday is Sunday, just to let you know :3
👍: 0 ⏩: 1
RaggedyStar In reply to BonnieBunny2 [2015-10-02 23:52:43 +0000 UTC]
Anytime
Yes, you said that a couple of comments ago ^^
👍: 0 ⏩: 1
Kris-Minerman530 In reply to ??? [2015-10-02 22:07:19 +0000 UTC]
Dang that looks like the really phantom freddy, and btw this made me laugh XD
👍: 0 ⏩: 1
RaggedyStar In reply to Kris-Minerman530 [2015-10-02 22:09:53 +0000 UTC]
That IS the real Phantom Freddy xD
Well, the only version that GMod has that looks halfway decent,
anyway
Thanks though, glad it made you laugh!
👍: 0 ⏩: 0
33Bartek33 In reply to ??? [2015-10-02 22:05:53 +0000 UTC]
Your theory is really good! He was meant to be human sized, that's why he can be that short
👍: 0 ⏩: 1
RaggedyStar In reply to 33Bartek33 [2015-10-02 22:07:12 +0000 UTC]
Works in my head
On a similar note, those UnWithered models are bloody huge xD
👍: 0 ⏩: 1
33Bartek33 In reply to RaggedyStar [2015-10-02 22:10:12 +0000 UTC]
Yeah. Those models are taller than Original ones
👍: 0 ⏩: 1
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