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RickFX — Normal Maps In Theory

Published: 2008-03-13 16:31:19 +0000 UTC; Views: 1721; Favourites: 4; Downloads: 255
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Description This is my recent tutorial "3D Models as Normal Maps In Theory & Practice" about using high detail 3d models as normal map source for lower poly game objects.
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Comments: 3

11wolkan11 [2013-12-19 08:19:55 +0000 UTC]

how to look?


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Mithrot [2010-06-12 00:20:30 +0000 UTC]

Really awesome tutorial, hope I can find a way to use this in the Source engine.

Thanks.

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Exotic-Lover1 [2008-03-13 21:40:32 +0000 UTC]

Awesome tutorial. The tutorial seem really detailed and can help people in devart, and in NFSCARS. I might wanna see you in CGTalk. I'm Stylized Carfan1 there. Oh and nicely modeled rims.

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