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#elements #originalcharacter #tribe #gormiti
Published: 2015-02-18 22:35:25 +0000 UTC; Views: 3771; Favourites: 16; Downloads: 1
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Description
some characters i drew based on the gormiti figure colicting game. i really liked them so i thought id have a go at making my own. and just in case a story.on the island of gorm, there lived four primitive and powerful tribes of strange beings who harnessed the powers of the elements from nature, the strong earth tribe, the swift air tribe, the mighty forest tribe and the wise sea tribe…and threatening to conquer them all was the monstrously cruel magma and lava tribe at the top of the volcano, this is the story of the few warriors who could not fit in to there tribes, this is the story of the gormiti….outcasts.
forest:
lelo the sharp: lelo is a forest gormiti who made his home in a leaf hut near the centre of the woods after he left to live on his own, he is able to shoot and slash razor sharp leaves at his enemies and conceal himself in them, he became arrogant and came to the conclusion that being in a tribe was not his style, he normaly wanders the forest looking for things to do, he is very swift hides if he sees an enemy.
earth:
the intimidating eye: a strong and powerful warrior with an axe blade that could shatter stone like no other, he was also very loyal to his tribe and his people, unfortunately they couldnt see past his appearance of no mouth to speak with and one giant eye, there fear of him eventually drove him to shame, he wandered away from the tribe and went to live in a cave somewhere near one of gorms
mountains, he doesnt realise his tribe still searches for him, ashamed themselves of fearing a close friend.
air:
dalls of the windy nightmare: dalls was always a swift creature, flying high and soaring low just as the rest of his brethren could, unfortunately he had a very cruel sense of humour, and would often play tricks on unsuspecting gormiti by swooping down making his eerie hissing/giggling sound and snaching them up in the air with his tendril like fingers, he went to far after pulling the same trick on the tribes leader, hence his exile to a lone mountain top, where other air gormiti murmur rumours of the so called windy nightmare
sea:
sarel the trapper: an urchin/crustacean like sea tribe member who was very curios, he didnt often speak to others or interact well as he was busy trying to discover and learn, such as why seaweed was so long or why some fish have stripes and others have spots, he earned his title of trapper at first for his ability to create traps for enemy tribes, but his responsibility was usually shirked as he used the traps ti capture interesting creatures instead, his biggest curiosity was why no one, not even other sea tribe members, would even get near him, this is because sarel had poisonous spikes on his body which prevented anyone from getting close as well as a claw that was very sharp, he now resides in an undersea cave where he conducts studys, trying to figure out the mysterios nature of everything around him.
volcano:
ignore the furious: possible the most fiercest if not the most dangerous volcano gormiti in all the tribe, or even gorm, to the tribes leader ignor was a powerful asset in the never-ending battle with the other gormiti, he had a powerful magma shield that withstood almost any attack, and his strong magma spear arm could heat up to intense heat and burn through anything, however what set ignor apart from being the tribes ace was his temper, he would always get too fired up and rampage where he shouldn't and beat up other volcano gormiti, hence they secretly subdued hum long enough to knock him unconscious and abandon him on one go gorms volcanic wastelands, where he switches from a bored depressed individual to a raging monster on a daily basis.
gormiti belongs to giochi preziosi