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Published: 2015-05-06 02:41:07 +0000 UTC; Views: 345; Favourites: 2; Downloads: 0
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Neutral: Sparks swings his front hoof in front of him
Up neutral: A mechanical fist comes out of Spark’s pack and uppercuts
Side neutral: Sparks spins around, then bucks in the direction he was just facing
Down neutral: Mechanical fists burst to the sides
Dash attack: Sparks tackles into whatever is in his way
Floor (crouch) side: a saw blade comes out of Sparks’ bag and slices in front of him
Special: Sparks grabs a hammer and swings in front of him
Up Special: a jetpack comes out of his bag and gives Sparks a tiny bit of height.
Side Special: Sparks grabs a ray gun and shoots it ahead of him. The attack has a 20% change of making hit enemies dizzy
Down Special: Same as Down A, but fists spin
Grab: Mechanic hand comes out of Spark’s bag and grabs the enemy
Pummel: Sparks stands on his hind legs and punches the held fighter
Forward throw: Hand throws enemy ahead of Sparks
Back throw: Hand throws enemy behind Sparks
Up throw: Hand throws enemy into the air
Down throw: Hand throws enemy to the ground.
Jump: Sparks flies a bit higher with his wings (duh)… Can be done multiple times in a row
Air neutral: Sparks’ tail turns to iron, then he swings it in front of him
Air up neutral: Sparks’ tail turns to iron, then he spins in a circle, swinging the tail up
Air side neutral: Spark’s tail turns to iron, then he spins in a circle, swinging the tail sideways
Air down: Sparks’ tail turns to iron, then he spins in a circle, swinging the tail down
Neutral smash: Sparks jumps into the air, and turns as if to land on his back, but right before he hits the ground, a top comes out of his bag and spins, picking up anyone who walks into it and launches them. After a certain amount of time, Sparks jumps back to his feet, and the top goes back into his bag. How long the top spins depends on how long you charge the attack
Up smash: 2 hands come out of Spark’s pack and go above him slightly, charge, then clap together
Side smash: Sparks charges the ray gun, before firing in front of him
Down smash: The hand comes out of his bag, charges, then smashes onto the ground in front of Sparks
FINAL SMASH: A large cannon comes out of Spark’s pack and fires a large beam in the direction Sparks is facing
Side taunt: Sparks imitates the other fighter’s side taunt. If there are multiple enemies, Sparks shrugs
Up taunt: 2 hands come out of Spark’s bag and juggles a wrench and a screwdriver
Down taunt: Sparks lays down, a mini hand comes out of Spark’s bag, and starts tapping a cube with a hammer. After a second the cube explodes, dealing a little damage to fighters around sparks. Sparks then stands up