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Roux36Arts — (FNAF:VR/Blender) Spring-Bonnie (Optimized) WIP4

#endoskeleton #fredbear #fivenightsatfreddys #fnaffanart #springtrap #springbonnie #glitchtrap #fnafvrhelpwanted #malhare
Published: 2019-10-11 14:31:23 +0000 UTC; Views: 9632; Favourites: 50; Downloads: 51
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Description Ever since I started and then went on creating other models, I've learned a lot of cool tips and tricks to make modeling easier, better, and hopefully, suitable for SFM. Knowing new stuff, I went back to my Spring-Bonnie model, found some stuff I did on it, and redid them better.

What changed:
Materials (obviously)
Mask shaped more accurately
Nose, teeth, and endo jaw are now separate body groups, so the Solidify modifier doesn't mess with them (the button too, but I think I did that on another file. =/)
Torso shaped more accurately 
Endo refined with less polys
Black lining in Jaw
Teeth now have less polys

What's next:
Wires
Endo Head
Better Mats (probably)
Withered Version
Springtrap Version
Shadow Version
Port to SFM

As an added note, some of you may be wondering why I’m modeling my Spring-Bonnie after Failz’s V8 Spring-Bonnie and not the canon version revealed in Fruity Maze. To be honest, I’m not a big fan of that version. Because the colors don’t match the colors of Springtrap, it doesn’t feel right to me that the lighter colors either become the same or darker than the darker colors. This version to me just makes sense, but if you’re that picky about it, I’ll probably add a “canon” skin, if you so desire.

Anniversary Render:  sta.sh/0pxspja5d9k
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Comments: 6

Topgameboy2 [2024-11-13 15:49:30 +0000 UTC]

👍: 0 ⏩: 0

MatthewDatthew2 [2019-10-12 01:59:33 +0000 UTC]

Add a skin for just the nose the make the leg colors body groups. 

👍: 0 ⏩: 0

HyperDeath600 [2019-10-11 17:56:45 +0000 UTC]

Cooooool!

👍: 0 ⏩: 0

Spring-Miles [2019-10-11 16:58:14 +0000 UTC]

👍: 0 ⏩: 0

FOXYANDMANGLEYOUTUBE [2019-10-11 16:54:21 +0000 UTC]

cool

👍: 0 ⏩: 0

RockstarSelenite [2019-10-11 14:47:57 +0000 UTC]

👍: 0 ⏩: 0