HOME | DD

RubyUmbreon — Dungeon Map Drawing

Published: 2022-07-16 19:45:31 +0000 UTC; Views: 185; Favourites: 5; Downloads: 0
Redirect to original
Description Originally I wanted to draw a sea chart and used Legend of Zelda in my my search and I came across a dungeon map so felt like going for this drawing. I named in "Phaol" as I saw it as a combination of phantom and foul and threw in floor 2 as I was not sure what else to add in text wise o-o, the rolled up part worked out well as it doesn't feel flat like the rest of the map. For the room with a chest that doesn't have its path connected I imaged it being something like the wall being bombable like Zelda also game the chests a sort of mint chocolate colour scheme as I wanted them to be themed .

I may draw floor 1 of this dungeon since there is only a staircase going up I guess it confirms there is only two floors, I guess the key would be for chests since I did not show a locked door. I considered drawing a border around the symbol references but I was like "Colouring it would be a pain" lol I did draw the poison water one a bit further down to show it is a hazard.
Related content
Comments: 0