HOME | DD

Published: 2023-08-16 03:42:00 +0000 UTC; Views: 688; Favourites: 3; Downloads: 1
Redirect to original
Description
This was something I was trying to do the other day and ask in the Spanish speaking blender forums. A couple of persons answer my question, if was a way to do a circular array without the use of empty in blender, I guy post a picture of geometry node set up, really simple, I just add in the mesh circle node the vertices and radius values I connected to the group input, this way I can control the amount objects in the radial array and how big the radius is. also i add a realize instances node before the group output, this way the modifier can be apply and the instances become mesh. Finally i add the set up to my asset browser, and create a icon for it, to add the node to the Asset browser I use this tutorial, brandonsdrawings.com/geomentry…
To use this node just drag and drop from the asset library on the object, the object is the center of the array, the array can be rotate like any other object.