HOME | DD

scis — Fractal Attack 218

#fractal #howard
Published: 2019-08-11 05:33:51 +0000 UTC; Views: 373; Favourites: 43; Downloads: 3
Redirect to original
Description # Mandelbulber settings file
# version 2.19
# only modified parameters
[main_parameters]
ambient_occlusion 2;
ambient_occlusion_enabled true;
ambient_occlusion_mode 1;
background_color_2 0000 9500 ff00;
background_texture_offset_y 0.16;
basic_fog_color f300 ff00 6600;
basic_fog_visibility 1.795918703079224;
camera -89.98933919852878 121.1187002398071 -0.3809072620191342;
camera_distance_to_target 1.84328083693981;
camera_rotation 1.713736916597753 5.706376267549503 -179.3667792664315;
camera_top -0.01401999434139286 0.09904943599854003 -0.9949837430767592;
DE_factor 0.90625;
fake_lights_color b000 9500 6800;
fake_lights_intensity 0.03125;
fake_lights_max_iter 5;
fake_lights_orbit_trap 2 1 0.4;
fake_lights_orbit_trap_shape line;
fake_lights_visibility 0.03125;
flight_last_to_render 0;
formula_1 149;
formula_2 114;
formula_3 73;
formula_iterations_1 2;
formula_iterations_2 2;
fov 3;
fractal_enable_3 false;
glow_color_1 c100 9500 2600;
glow_color_2 0000 0000 0000;
glow_enabled false;
glow_intensity 3.2;
hybrid_fractal_enable true;
image_height 2160;
image_width 3840;
keyframe_last_to_render 0;
main_light_alpha 0;
main_light_volumetric_enabled true;
main_light_volumetric_intensity 0.25;
mat1_fractal_coloring_algorithm 4;
mat1_is_defined true;
mat1_metallic false;
mat1_rough_surface true;
mat1_specular 4;
mat1_specular_plastic_enable false;
mat1_specular_width 0.063;
mat1_surface_color_gradient 0 f7d596 2550 6d5c40 4189 5e5848 5711 e2dcc1 7454 0d7e11;
mat1_surface_roughness 0.06;
mat2_fresnel_reflectance true;
mat2_is_defined true;
mat2_reflectance 1;
mat2_reflectance_gradient 0 5469ac 2478 a04fde 6381 fdb9bd 8306 6f8bbb;
mat2_reflectance_gradient_enable true;
mat2_surface_color ff00 ff00 ff00;
mat2_surface_gradient_enable false;
primitive_cylinder_1_enabled true;
primitive_cylinder_1_height 0.5;
primitive_cylinder_1_material_id 2;
primitive_cylinder_1_position -90.00247723111451 122.0101995847395 0.9383615083271439;
primitive_cylinder_1_radius 1.2;
raytraced_reflections true;
repeat 2 2 2;
SSAO_random_mode true;
target -90.04419098526814 122.9520263392178 -0.1976289530451248;
textured_background true;
textured_background_map_type 2;
view_distance_max 497.7291710259148;
volumetric_fog_distance_from_surface 0.4;
[fractal_1]
transf_addition_constantA_000 -1 0 0;
transf_constant_multiplierA_111 1 1 0;
transf_function_enabledAx_false true;
transf_function_enabledAz_false true;
transf_function_enabledCz_false true;
transf_function_enabledy_false true;
transf_function_enabledz_false true;
transf_int8_X 32;
transf_int8_Y 16;
transf_rotation 16 8 0;
transf_rotation2_enabled_false true;
[fractal_2]
IFS_abs_x true;
IFS_abs_y true;
IFS_abs_z true;
IFS_direction_5 1 -1 0;
IFS_direction_6 1 0 -1;
IFS_direction_7 0 1 -1;
IFS_enabled_5 true;
IFS_enabled_6 true;
IFS_enabled_7 true;
IFS_menger_sponge_mode true;
IFS_offset 1 1 1;
IFS_scale 3;
transf_addition_constantA_000 0.203522 -0.814088 0;
transf_function_enabledF_false true;
transf_function_enabledx_false true;
transf_function_enabledz_false true;
transf_offset_0005 0;
transf_rotation_enabled true;
[fractal_3]
IFS_abs_x true;
IFS_abs_y true;
IFS_abs_z true;
IFS_direction_5 1 -1 0;
IFS_direction_6 1 0 -1;
IFS_direction_7 0 1 -1;
IFS_enabled_5 true;
IFS_enabled_6 true;
IFS_enabled_7 true;
IFS_menger_sponge_mode true;
IFS_offset 1 1 1;
IFS_scale 3;
transf_offset_111 1 2 1;
transf_rotation 45 0 0;
Related content
Comments: 5

bwall49 [2019-08-12 04:05:50 +0000 UTC]

wow

👍: 0 ⏩: 0

warrior31992 [2019-08-11 21:47:54 +0000 UTC]

interesting, it's like a structure

👍: 0 ⏩: 0

FractalRock [2019-08-11 11:29:13 +0000 UTC]

Wonderful work!

👍: 0 ⏩: 0

demihime [2019-08-11 05:49:38 +0000 UTC]

What a spectacular sense of distance~!

👍: 0 ⏩: 0

SHAIRL [2019-08-11 05:37:27 +0000 UTC]

very nice.  love the 3D fractal.

👍: 0 ⏩: 0