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Skaphel — DXT2 Character Sheet: Data Alchemy

Published: 2013-07-10 23:23:10 +0000 UTC; Views: 2437; Favourites: 26; Downloads: 0
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Description So. There we go. My character for
Now, characters.
Collection sheet: [link]
DigiXros sheet: [link]

Hunter: Alphonse Boyle
16 years old, Alphonse is just a normal teen. Not really physically strong or gifted with the spirit of a leader, he takes pride in his "superior mind" and "higher level of thinking". He doesn't have any of that of course, and if anything, he is just capable of thinking a little more clearly under stress than other people. The young hunter is however very pride, and will act like he is some kind of superior being, not because he is human or the son of a certain family, but just because he is himself. Critics are thus badly taken, and orders and requests must be executed, but not to the point of giving total control to our dear Hunter. Strangely, Al' is also quite the procrastinator, and troubles multitasking. One of his strangest habits is to mix all of his drinks and even his food to get some strange cocktails of flavors he likes, except for food, because it kind of burns into a pure back ash when the cooking of the food gets done. He thankfully doesn't have that problem with mixing digimons, however, and he'll often brag about how he is an excellent hunter thanks to his "genius skills". He doesn't have any either.

There's nothing really special about how Alphonse became a hunter. He was just a normal student, the most average possible, except maybe in sports but it's not that important. He wanted something to make him feel more, but being the son of some scientists so important and busy that even their son couldn't even think of a time when they had to time to... make a baby, Al' couldn't possibly fall into some darker and bad things. He tried to change his appearance, being in some rebel teen years, but that didn't really work. So, one day, he heard about some guy selling weird games that couldn't be found anywhere else, and that said games were strangely realistic. After finding and buying said games at a price strangely low for some game rumored to be extremely good, he was explained that he needed to befriend a being at first before being able to actually participate to some "events". Of course, the game wasn't a game, but just. You know, a XrosLoader, that lead to the digiquartz. It was obvious, and it was even more obvious to Alphonse that it wasn't a game either. But first was, befriending a digimon. And thankfully, the first digimon met was... Coreopmon ! With a little conversation, the duo was officially united as partners! Really, the little one was easy to convince, as Coreopmon always wanted to see other places, but she was intimidated by larger digimons. When they both went back to the "xros loader dealer", the only thing found was rumors of a tournament soon taking place. Maybe it was one of the "events" that Alphonse heard about ? Anyway, it was worth checking it out.  And thus began the adventures of "Team Data Alchemy". To be continued...

Digimon Partner: Coreopmon
Child Level Plant Type Vaccine Digimon
Nature Spirits and Jungle Troopers
Classic young Child-class digimon, Coreopmon lack confidence and is easily intimidated by others. She keeps a low profile, and often stays silent. However, the mouth on her back is capable of speaking, and will often be a lot more rude than Coreopmon actually is. Her voice is also very "sweet" to the ear, and her singing is actually quite nice, with the sweet scent released by her flower. As a plant type digimon, she also has minor control over plants, just enough to defend herself, and can be well aware of her surroundings by smelling odors and scents around her.

Sap Trap: The pitcher-plant in Coreopmon's back produces very sweet acid, that can is then thrown at the opponent.
Impatiens Napalmina: Burst open the front of Coreopmon's head while shooting a high number of seeds at high speed in front of her. Coreopmon's head heals quickly after.
Flower Power: Coreopmon's plant-type body allows her to regenerate lost parts of her body, at a decent speed, but not fast enough to give her an advantage in battle. It also gives her a minimal control over plants, mostly allowing her to use thorns to fight.

Super Evolved Digimon: Dahliamon
Perfect Level Plant Type Vaccine Digimon
Nature Spirits and Jungle Troopers
In this powered-up body, Dahliamon exchanges her lack of confidence and quietness with apathy and a mouth that tells every opinions of the plant lady. The disk on top of her head defines the tempo of her actions, and it can be accelerated or slowed down at will to speed up her healing factor or stop infections or flames, at the cost of slowing down her own movements. Disks cannot however be played more than one time per super evolution. She is also very passionate when it comes to the songs she is listenning to, and considers what Alphonse listens to "Modern human music trash", being a fan of more classical artists. Her scent is a good as before, and she has more control over the plants around her, however she loses discretion because she's... Kind of a 2 meters tall plant woman with flowers everywhere. She compensate that loss with a greater physical strength and poisoned claws and thorns.

Dance of the Thorns: Dahliamon possesses poisoned claws and is capable of growing thorns on every one of her plants. The poison simply causes the victim to weaken faster than usually, making breathing and moving harder with time. However, the first effects of the poison to come are a boost in the reaction time of the opponent, with also a higher pain resistance, which put Dahliamon at a disadvantage first. Dahliamon can at anytime produce the antidote to her own poison from small flowers that spawn on the pink plant in her back.
Disk change "Digital Jungle": By playing this fast paced disk, Dahliamon's movements are faster and more precise than normally, but making her less likely to use her plant-bending abilities. Her regeneration is however inexistent, and she is more disturbed by pain and wounds.
Disk Change "Cocoon of Roses": A slow song that lowers every offensive stats of Dahliamon to boost up her regeneration and resistance. However, she no longer produces poison and cannot manipulate plants while playing this disk.
Disk Change "Lotus of the End": A song that changes tempo with time, it is the most draining and powerful one because of those changes in speed. It allows Dahliamon to create huge lotuses that can "warp" her from one point to the other, giving her more mobility. It also unlocks her "finisher move", Floral Finale. This song is however much shorter than the others, and it also greatly diminishes Dahliamon's regeneration as a draw back.
Floral Finale: Twist thorns around Dahliamon's legs, that then start spinning to create a drill-like effect. It often is used in mid-air after a jump, because it necessitates the legs. This move often finishes off the enemy, because it is only usable when playing Lotus of the End, a song that powers-up Dahliamon, however given the length of the song, the drill kick cannot be used more than once.

Note: Alphonse is 1m75, Coreopmon is 95 cm tall and Dahliamon is 1m95 tall
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