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slipgatecentral — Face rig and expressions test

Published: 2009-03-15 18:20:13 +0000 UTC; Views: 36376; Favourites: 479; Downloads: 960
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Description Next (and probably final) step before animation and renders, model now got "true" eyeballs, eyelashes, blendshapes (morph targets), mouth etc.

I had some doubts , but seems was worth the trouble, she actually looks much more alive and without losing quality, actually I enjoy how new eyes look like.

Here's a quick mix of blendshapes in attempt to express some basic emotes. Seems to be working right.
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Comments: 78

RainfeatherPearl [2009-03-16 02:36:32 +0000 UTC]

absolutely awesome!

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thevampiredio In reply to ??? [2009-03-16 02:24:54 +0000 UTC]

D'awwwwww!!

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deemuun [2009-03-16 01:15:17 +0000 UTC]

superb. i like how shes emoting with her eays, too. ill second that request to see the wireframe. you mentioned it was lowpoly? id like to see your face topology

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slipgatecentral In reply to deemuun [2009-03-16 06:50:27 +0000 UTC]

sure, here: [link]

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deemuun In reply to slipgatecentral [2009-03-16 20:06:46 +0000 UTC]

excellent! thank you very much

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kinyz [2009-03-15 23:04:45 +0000 UTC]

по-моему ты ей зубы к губам слишком близко пободвинул а так кул

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Boarguts [2009-03-15 22:42:14 +0000 UTC]

This is a tremendously well done piece of game art, great technical and artistic work here! I salute you, sir.

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shermanCG [2009-03-15 22:05:19 +0000 UTC]

Did your top left blend shape also affect the ears or did you do that separately?

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tonka09 [2009-03-15 21:35:52 +0000 UTC]

Dude!!! thats awesome, the subtlety in the blend shapes are fantastic.

I started following your for your amazing 2D character paintings.

It turns out you are a fantastic 3D character artist too

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cyborgakadjmoose [2009-03-15 20:16:39 +0000 UTC]

Amazingly lifelike! The horns are awesome.

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IvikN [2009-03-15 19:57:58 +0000 UTC]

очень нравится текстура и морф, но вот модель сама не нравится.
И волосы... какието не очень. все остальное я прямо слюну пустил скупую.

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Dekker3D [2009-03-15 19:32:35 +0000 UTC]

this is amazing! some of those look so real.. even with the red skin and the horns. i really hope you'll show us a wireframe.. or some tutorial of how you did it.

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slipgatecentral In reply to Dekker3D [2009-03-16 06:51:39 +0000 UTC]

wireframe shot
[link]

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Dekker3D In reply to slipgatecentral [2009-03-16 10:18:01 +0000 UTC]

thanks, man, this will help me a lot!

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Shinobik [2009-03-15 19:25:34 +0000 UTC]

фигасе! у тебя же там палигонов, кот наплакал.
круто

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OrenDotan [2009-03-15 19:10:20 +0000 UTC]

it looks great without a doubt, she definitly seem alive

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Luiser [2009-03-15 19:03:40 +0000 UTC]

Simply great, I love it

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Sidxartxa [2009-03-15 18:49:56 +0000 UTC]

офигенно

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fusspot [2009-03-15 18:33:34 +0000 UTC]

Looks fantastic.

Strange as it sounds, I really love how you use her teeth in some of these expressions.

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rlemar [2009-03-15 18:32:39 +0000 UTC]

man i wish i could rig haha looks great so far but then again thats not really a critique keep at it tho

i love the bottom middle expression it has a certain flair i guess

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VanoNTP [2009-03-15 18:31:52 +0000 UTC]

...you think the daemon girl will have fully human face and expressions?

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Luiser In reply to VanoNTP [2009-03-15 19:03:09 +0000 UTC]

Think that a humanoid devilette it´s a... humanoid after all XD

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VanoNTP In reply to Luiser [2009-03-16 08:43:55 +0000 UTC]

maybe some animation + antropomorphing changes? diff musciles and bones of face?

face siluette? (too cute-girly face, shes a daemoness, not succubus) more animal-like details on face like: [link] ?

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Luiser In reply to VanoNTP [2009-03-16 11:42:19 +0000 UTC]

I'ts an interesting opinion, but personnaly I don't think there is a need to that, deamonic creatures don't have a defined anatomy, they are in to many forms. And in times they can change these form at will.

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VanoNTP In reply to Luiser [2009-03-17 06:08:54 +0000 UTC]

you*re the boss )

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Luiser In reply to VanoNTP [2009-03-17 10:04:34 +0000 UTC]

XDDD Thanks, man

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WOWandWAS [2009-03-15 18:28:51 +0000 UTC]

It looks simply spectacular so far.

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