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Published: 2019-10-15 15:39:15 +0000 UTC; Views: 4422; Favourites: 19; Downloads: 2
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Part 9 -Other Era-Mario Party 4: Mario and company are enjoying the outdoors when a mysterious cloud forms in the distance. As the cloud moves closer, a giant bag appears to be floating in the sky. The bag opens up to reveal Toad, Koopa, Goomba, Shy Guy, and Boo, who invite Mario and the gang to party in the Party Cube. It's the player character's birthday and each host wants to give a present, but the character must play in each host's board and win a special mini-game to get the present. The player character manages to get every single present from each host, but Bowser shows up and threatens to steal every present the player has, unless the player agrees to go to Bowser's board and win, and the player accepts Bowser's challenge. The player manages to win and Koopa Kid congratulates the player for winning, but Bowser tricks the player into believing that he took all of the player's presents and the two fight in a final battle. The player manages to beat Bowser and he runs away and leaves one present behind. Koopa Kid explains that Bowser never took the player's presents. Toad then appears and said that there is still someone who didn't give their gift to the player. The lights suddenly turn off, cuing a spotlight, then Toad points to the sky and a Star is seen, zipping across the sky revealing a constellation of the character's winning pose. The epilogue shows the five hosts without their costumes, following after the moving Party Cube. After a few seconds, the Party Cube blasts off into space, never to be seen again.
WarioWare, Inc.: One day while lounging on the couch in his house in Diamond City, Wario sees a report from Ken the Reporter on TV about a video game (Pyoro) that has made tons of money. Wario thinks of all of the cash he could get if he made a video game. Quickly, he sits on his bike to obtain a laptop. Wario's house gets replaced with the headquarters of WarioWare, Inc., Wario's newly founded "company." After trying to make a video game by himself, Wario grows lazy and calls up his closest friends to help; they agree. Since Wario does not want to spend too much money on the game, they develop a lot of simple microgames rather than a single full-fledged game. WarioWare, Inc. becomes a commercial success. Wario ends up swindling his employees, though, refusing to pay them and taking all of the money for himself. In the WarioWare, Inc. headquarters, he runs away from his friends with the cash and escapes with a rocket attached to the building. However, Dr. Crygor flying with his jet pack accidentally bumps the rocket and causes it to fall down into the sea along with Wario and the banknotes.
Wario World: After the events of WarioWare Inc. Wario decides to get more money. Finding a mysterious treasure map leading to the Ancient Temple. In it, Vario finds a throne and a whole bunch of treasures. Taking all the treasures and strange Black Jewel, he run away. This Black Jewel turned out to be an evil “Deity” that corrupted all who owned it thousands of years ago, causing chaos and destruction. Then Spriteling's stopped him, they imprisoned him in a temple and he fell asleep forever, However, as soon as Wario kidnapped a jewel, Black Jewel woke up. Arriving at his castle, Wario continues to rejoice at his treasures. Soon, He hears a roar as Wario decides to check what it was, Black jewel turns his house into another world. This World is divided into 4 parts: Excitement Central , Spooktastic World , Thrillsville , and Sparkle Land . Wario must go through all the worlds before rising to defeat the black gem and imprison it back in the temple.
Mario Golf Toadstool Tour: Mario, Luigi and other residents of the Mushroom Kingdom and not only, receive an invitation to a new golf tournament, this time arranged it with Baron Nitron's cousin, Lord Putter. The main prize of the Tournament is a rare golf club naming "The Great Putter Master" as well as a large cash prize.
Donkey Konga: Donkey Kong and Diddy Kong are strolling across a beach and suddenly find a mysterious pair of barrels. DK attempts to open it but is stopped by Diddy, who believes it is a trap from King K. Rool. Following Diddy's advice, the duo take the barrels to Cranky Kong. Cranky chuckles and explains that they are bongos. DK decides to call them the "DK Bongos", and he plays on them. Diddy comments that DK is bad at the bongos, and he tries the bongos. DK, in turn, laughs and claims that Diddy plays the bongos poorly. He claps, which cause the bongos to glow. Cranky explains that the instrument glows and makes noises from detecting clapping. In response, Donkey Kong and Diddy perform and clap with the bongos more. After they make a lot of loud noise, DK becomes discouraged and admits that him and Diddy are not good at playing the bongos. Cranky explains that nobody starts out as a professional and that their performance gradually improves from practicing. DK initially mentions his dislike of practicing but suddenly has the idea to become good at the bongos and become famous, which Cranky believes to be a possibility. DK and Diddy daydream and focus on becoming rich and owning lots of bananas. Cranky sighs and reminds them again to practice, which the two head out to do.
Mario vs. Donkey Kong: A few days later after the events of Donkey Konga. DK sits in an armchair and watches TV, shuffling channels, he notices an advertisement for a new “Smart” toy named “Mini-Mario”, based on a famous plumber. Seeing this toy, Donkey Kong immediately instantly adores. He immediately goes to a nearby toy store in New Donk City. Entering there, he finds out that all Mini-Mario have been sold. Enraged, DK goes to a toy factory made by Mario's uncle, Stanley. Having burst into the factory, he steals all Mini-Mario. Then Mario, who arrived at the factory at the request of his uncle, notices Primat, and then begins to chasing him. After Mario chases Donkey Kong for a while, he eventually checks his bag, only to see all the Mini-Marios he stole have dropped, with Mario, the toys, and the three Toad employees laughing at him. Enraged, he grabs the three Toads, climbs the building, and Mario rescues the three Toads while fighting Donkey Kong. Upon his defeat, he falls off onto a truck full of Mini-Marios and steals thirty-six more, now with keys attached. Mario gives chase once again, until a similar scene occurs in which he checks the bag again. Only Mario laughs until six Mini-Marios come out. Donkey Kong then grabs the Minis with a giant robot, to which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After that, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he has wanted all along while Mario and the remaining Mini-Marios celebrate.
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