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stip — After Class

Published: 2009-08-31 21:06:28 +0000 UTC; Views: 458; Favourites: 1; Downloads: 9
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Description Here's my shot at modeling and rendering interiors. I got to explore global illumination, caustics and final gather.

I am pretty happy with this particular result. I may still update this with a more polished one though, when I find more time.

Done in 3ds Max.

Let me know what you think!
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