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Published: 2017-10-01 16:39:24 +0000 UTC; Views: 171; Favourites: 0; Downloads: 0
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Description
Testing depth of field.The trees in this series of videos are actually ones I rendered out as frames, then brought back in to 3D as animated textures on planes in order to create the send of a vast forest without billions of polys. They will go in the distance, and the near ground trees will be real geometry.