HOME | DD

TDBKAWARE 2008

Published: 2008-10-14 04:58:59 +0000 UTC; Views: 55998; Favourites: 2154; Downloads: 1321
Redirect to original
Description Well, since I remade the DOPPELHUND mech I wanted to make a new AWARE scene for it. So.. here's AWARE 2008. Featuring the new 420-A-DPH DOPPELHUND Mech. The old scene [link] in case anyone is interested.

Modeled in Wings3D. Textures made in Photoshop. The render makes use of a stock photo as the environment. I want to extend my gratitude to indeed-stock for the great photo. The photo was taken by Original here --> [link]
--
I'd like to say think you to all of those that commented and faved last deviation. I do not have a lot of time to be online right now so I'll be quiet for a while. Do not take that as I'm ignoring comments or anything. I just have to choose between taking my time to make art or tkaing time hanging out online.
Related content
Comments: 612

Chromattix In reply to ??? [2009-02-12 06:51:20 +0000 UTC]

Lol, I can only bet it would take forever, and don't worry about the fave thing, I've done that all too often

👍: 0 ⏩: 0

TDBK In reply to ??? [2009-02-12 04:41:34 +0000 UTC]

Thanks a lot for the comment and fav on it. Well, I have to admit that it totally sucks to UV mechs. I guess it really sucks to UV most things with more than one part though. you have to cheat sometimes when mapping something like this. I just focus on certain areas and then just let a lot of the lesser seen areas slide..

👍: 0 ⏩: 0

TALONRIDDER In reply to ??? [2009-01-28 13:51:57 +0000 UTC]

very clever my friend hehe! i love it smile

👍: 0 ⏩: 1

TDBK In reply to TALONRIDDER [2009-02-06 18:52:39 +0000 UTC]

Thanks man. Good to hear from you.

👍: 0 ⏩: 0

Harabic In reply to ??? [2009-01-17 15:38:32 +0000 UTC]

Freaking awesome design.

Rugged functionality makes it feel realistic, while it has a cool form factor that gives it a "yeah, this is cool!" feeling.

Excellent work!

👍: 0 ⏩: 1

TDBK In reply to Harabic [2009-01-17 19:44:49 +0000 UTC]

Haha! Thanks a lot! Much appreciated.

👍: 0 ⏩: 0

dasAdam In reply to ??? [2009-01-11 20:35:12 +0000 UTC]

very nice implementation

👍: 0 ⏩: 1

TDBK In reply to dasAdam [2009-01-14 19:25:32 +0000 UTC]

Thanks my friend.

👍: 0 ⏩: 0

joshpurple In reply to ??? [2009-01-09 20:07:07 +0000 UTC]

NICE!! Great work!

👍: 0 ⏩: 1

TDBK In reply to joshpurple [2009-01-11 08:18:58 +0000 UTC]

Thank you man!

👍: 0 ⏩: 0

LogitechAdrian In reply to ??? [2008-12-20 09:29:03 +0000 UTC]

Awesome mech, well i kind of beginning to understand why people put them in Poland xd

👍: 0 ⏩: 1

TDBK In reply to LogitechAdrian [2008-12-23 22:16:55 +0000 UTC]

lol!!!!

👍: 0 ⏩: 0

hongliang In reply to ??? [2008-12-15 11:05:00 +0000 UTC]

THAT FFFFUUUCCCKKKK TTTAANNNNKKK ROBOT...? !..

Dayakkaiser now [link]

--

know is can were mission lord BUT want don't do this can " WHO THE HELL DO YOU THINK I AM"
Dragon heart and me joy were right can DRAGON HEART BLUE is can here not good... GURREN LAGANN SOME COME powerful but so up foolish fine can were BLACK DRAGON and cynder fool!

👍: 0 ⏩: 1

TDBK In reply to hongliang [2008-12-15 11:28:53 +0000 UTC]

Hey! Thats pretty cool. I see some things I like in your gallery. Some crazy designs.

👍: 0 ⏩: 0

dorarpol In reply to ??? [2008-12-11 02:35:27 +0000 UTC]

👍: 0 ⏩: 1

TDBK In reply to dorarpol [2008-12-11 02:43:02 +0000 UTC]

👍: 0 ⏩: 1

dorarpol In reply to TDBK [2008-12-11 02:46:18 +0000 UTC]

thanxs

👍: 0 ⏩: 0

Gunner21 In reply to ??? [2008-12-10 22:30:27 +0000 UTC]

gonna get buried here. I faved your last model... and didnt leave a comment, rather rude of me, Love your stuff.. makes for great reference material.

👍: 0 ⏩: 1

TDBK In reply to Gunner21 [2008-12-10 22:58:58 +0000 UTC]

No problem. Thank you and thanks for all the other adds as well.

👍: 0 ⏩: 0

marius79 In reply to ??? [2008-12-10 15:28:21 +0000 UTC]

it loooks a lot different from previous one. This one really hot.

👍: 0 ⏩: 1

TDBK In reply to marius79 [2008-12-10 18:28:56 +0000 UTC]

Thanks buddy!

👍: 0 ⏩: 0

4-X-S In reply to ??? [2008-12-07 07:32:37 +0000 UTC]

what a awesome way to piss off the guy who like to show off his hummer ^^ and I can see that bus driver getting mad at you ^^

👍: 0 ⏩: 1

TDBK In reply to 4-X-S [2008-12-07 21:00:28 +0000 UTC]

Haha! That is funny and I would love to drive this around the city.

👍: 0 ⏩: 0

Stompy1 In reply to ??? [2008-12-05 19:21:02 +0000 UTC]

Very nice! I especially like the detail on the lower legs and feet. Great job on the textures, too.

👍: 0 ⏩: 1

TDBK In reply to Stompy1 [2008-12-05 21:02:30 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

danmoore In reply to ??? [2008-12-03 08:43:04 +0000 UTC]

Perfect integration, but the best is
the modeling/texturing, as you use to do !

👍: 0 ⏩: 1

TDBK In reply to danmoore [2008-12-03 17:39:36 +0000 UTC]

Thanks so much. I still do it I just have not had time to make anything new lately. Soon I will try and make another model.

👍: 0 ⏩: 1

danmoore In reply to TDBK [2008-12-24 05:30:22 +0000 UTC]

I think that a 3d model correctly integrated on a photo make a killer image, like this one that you've
done [link] and it really impress me the first time i saw it.
Later I try myself : [link]
You don't need to take a 3d model of another guy now !

👍: 0 ⏩: 1

TDBK In reply to danmoore [2008-12-26 07:07:32 +0000 UTC]

Right on man! I'm off to check it out.

👍: 0 ⏩: 0

BrutallyAmish In reply to ??? [2008-12-02 21:36:02 +0000 UTC]

Wow, it looks kinda realistic...
I love how well this came out and I cannot imagine finding this type of roadblock.
At least you took the time to add the shadow and make the figure stand flat on the road's surface. I envy patience

👍: 0 ⏩: 1

TDBK In reply to BrutallyAmish [2008-12-02 22:38:04 +0000 UTC]

Yeah, it's not totally realistic. Some shininess would have helped a little bit. A cockpit interior with driver would add more realism as well. Thank you very much!!

👍: 0 ⏩: 1

BrutallyAmish In reply to TDBK [2008-12-03 04:48:09 +0000 UTC]

I guess it would. Still, it's a kickass picture.

👍: 0 ⏩: 1

TDBK In reply to BrutallyAmish [2008-12-03 06:32:51 +0000 UTC]

👍: 0 ⏩: 0

Geofftography In reply to ??? [2008-11-30 14:42:54 +0000 UTC]

looks fkn awesome man. nice work

👍: 0 ⏩: 1

TDBK In reply to Geofftography [2008-11-30 21:12:09 +0000 UTC]

Thanks bro!

👍: 0 ⏩: 1

Geofftography In reply to TDBK [2008-12-01 08:03:26 +0000 UTC]

you're stuff is much better now than last i saw. i've been away too long

what have you been learning off?

👍: 0 ⏩: 1

TDBK In reply to Geofftography [2008-12-02 18:37:07 +0000 UTC]

Thanks!

Just learning more and more Lightwave tricks.

👍: 0 ⏩: 1

Geofftography In reply to TDBK [2008-12-03 10:11:50 +0000 UTC]

nice man

👍: 0 ⏩: 0

shaloop In reply to ??? [2008-11-30 00:56:14 +0000 UTC]

Well done. Nice compositing.

👍: 0 ⏩: 1

TDBK In reply to shaloop [2008-11-30 02:14:52 +0000 UTC]

Thanks a lot!

👍: 0 ⏩: 0

PaMtRIck In reply to ??? [2008-11-24 05:44:51 +0000 UTC]

wow...
my next assignment would be modelling mech, i hope i can make something as good as yours..

👍: 0 ⏩: 1

TDBK In reply to PaMtRIck [2008-11-24 13:43:24 +0000 UTC]

Thank you! I'd love to see what you come up with. I'll be watching!!

👍: 0 ⏩: 1

PaMtRIck In reply to TDBK [2008-11-25 00:23:25 +0000 UTC]

..ahah.. i`m so nervouss..but i`ll give my best for it..
and thanks for the support..

👍: 0 ⏩: 1

TDBK In reply to PaMtRIck [2008-11-25 06:49:04 +0000 UTC]

No problem. Don't be nervous. Channel that energy into staying up all night modeling lol.

👍: 0 ⏩: 1

PaMtRIck In reply to TDBK [2008-11-25 23:46:53 +0000 UTC]

lol maybe i should.. oh nooo. another day without sleeping.. haha.. FIGHT!!

👍: 0 ⏩: 1

TDBK In reply to PaMtRIck [2008-11-29 18:52:30 +0000 UTC]

👍: 0 ⏩: 0

DarkZoneGraphics In reply to ??? [2008-11-15 13:13:34 +0000 UTC]

Love it, especially the fact that it looks like it is really there. Well done!

👍: 0 ⏩: 1

TDBK In reply to DarkZoneGraphics [2008-11-18 03:10:40 +0000 UTC]

Thanks bro!

👍: 0 ⏩: 0

JimTS In reply to ??? [2008-11-14 05:55:33 +0000 UTC]

What what? Made some stats! Sorry the formatting is all shitty but this is how HMP feeds it out. I built this as a Lyran Alliance 'mech, though I haven't added any fluff.



BattleMech Technical Readout

Type/Model: Doppelhund 420-A-DPH
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 2, Custom design

Mass: 90 tons
Chassis: Endo Steel
Power Plant: 360 Hermes XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Ultra AC/5s
1 LB 10-X AC
2 LRM 10s
2 Small Pulse Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)


Type/Model: Doppelhund 420-A-DPH
Mass: 90 tons
Equipment: Crits Mass
Internal Structure: 138 pts Endo Steel 14 4.50
(Endo Steel Loc: 1 HD, 4 LA, 3 RA, 1 LT, 1 RT, 2 LL, 2 RL)
Engine: 360 XL 12 16.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA, R: Sh+UA+LA 14 .00
Armor Factor: 248 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 29 37
Center Torso (Rear): 12
L/R Side Torso: 19 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 15 27/27
L/R Leg: 19 34/34
Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Ultra AC/5 RA 1 40 7 11.00
(Ammo Loc: 2 LT)
1 Ultra AC/5 LA 1 5 9.00
1 LB 10-X AC RT 2 10 7 12.00
(Ammo Loc: 1 LT)
1 LRM 10 RT 4 24 4 7.00
(Ammo Loc: 2 LT)
1 LRM 10 LT 4 2 5.00
2 Small Pulse Lasers CT 4 2 2.00
CASE Equipment: LT 1 .50
TOTALS: 18 77 90.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 22,934,900 C-Bills
Battle Value: 1,655
Cost per BV: 13,857.95
Weapon Value: 2,460 / 2,460 (Ratio = 1.49 / 1.49)
Damage Factors: SRDmg = 31; MRDmg = 25; LRDmg = 13
BattleForce2: MP: 4, Armor/Structure: 6/3
Damage PB/M/L: 5/4/4, Overheat: 0
Class: MA, Point Value: 17

Created with HeavyMetal Pro

👍: 0 ⏩: 1

TDBK In reply to JimTS [2008-11-18 03:12:13 +0000 UTC]

Very cool!!

👍: 0 ⏩: 0


<= Prev | | Next =>