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The-Structure — [C4D/FNaF] Custom Extras Scene Build

#c4d #c4drender #cinema4d #mimic #c4dcinema4d #cinema_4d #securitybreach #fivenightsatfreddys #five_nights_at_freddys #fnaffanart #fivenightsatfreddysfanart #fnaffreddyfazbear #fivenightsatfreddys2 #five_nights_at_freddys_2 #fivenightsatfreddys3 #fivenightsatfreddys4 #c4dfnaf #fivenightsatfreddyssisterlocation #c4d_render #c4d_fnaf #cinema4d_fnaf #security_breach #fnafsecuritybreach #fivenightsatfreddyssecuritybreach #securitybreachfnaf #securitybreach_fnaf #security_breach_fnaf #securitybreachfanart #mimic_fnaf #mimicfnaf
Published: 2023-12-16 19:14:23 +0000 UTC; Views: 4027; Favourites: 19; Downloads: 0
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Description Hey, I need your input on this. This scene is inspired by my novel, and I thought it would be cool to blend one area in it with the FNaF Characters (as well as my own when I get to modeling them). I'm looking for feedback on the overall design of the scene, and I want to add more to it to make it feel more industrial. The Mimic is used here as an example for how tall the scene is since he's seven feet tall. Please let me know what you all think about this, I might decorate the scene based off of what I'm showcasing to match the FNaF games and whatnot. Any feedback is appreciated!

P.S: I'm messing around with Procedural Generation tools in Blender and Unreal Engine 5, so it might be possible to make very high quality renders using proc-gen terrain for the scene. As always, though, I will continue to manually place things depending on the environment.

Model by Steel Wool Studios, Port by Mateus0510 .
The Consolidation Space Station Corridor made by me.
t.OS Interface designed by me.
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