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TheRobotPenguin1 — My RPG Team

#bunbun #captainfalcon #darkmagician #donkeykong #mewtwo #spawn #squirtle #tsunade #rpgteam #alanteddyson #laracroft #obiwankenobi #sonicthehedgehog
Published: 2019-10-25 17:05:21 +0000 UTC; Views: 17194; Favourites: 21; Downloads: 0
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Description Since I made this template, it has become very liked, so I decided to make my own RPG team, and who I would pick. (All characters belong to their rightful and respected owners. And feel free to leave a comment on what you think, but please leave "negative" comments OUT! Meme Template made my me, TheRobotPenguin1 . And be free to make your own RPG team, if you would like to.))


Story: An ancient evil has risen from the Earth, and it has open worm holes all across the Multiverse, causing great pandemonium and distortion. But luckily, eight characters from different universes band together to stop the ancient evil, they will travel through various lands, such as grass fields, forests, futuristic cities, wetlands, etcetera, battle several enemies ranging from weak to powerful, forge bonds along the way, and defeat this evil and bring balance back to the Multiverse.

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Team Leader: Spawn (Image Comics)
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 2, 3 and 7), Necro Energy, His Sentient/Symbiotic Costume composed of Necroplasma/Psychoplasma, Chain Manipulation, Enhanced Senses, Poison Manipulation, Magic, Reality Warping, Energy Manipulation (Through Hell Energy he can fire Energy Waves, create Hell Bombs and release Hellfire, which can destroy opponents on a molecular level), Precognition (His Suit senses and reacts to danger before it presents itself), Regeneration (Low-Godly, can reform even if his physical form is erased), "Teleportation" (Capable of decomposing and travelling at the Speed of Light), Aporting (Capable of telepathically teleporting objects away from him), Healing/Resurrection (His Necroplasma can regenerate him from any wound, heal any disease and resurrect the dead), Illusion Creation, Black Hole Creation, Power Nullification (Can depower and repower demons), Summoning (Can Summon hellish beasts/monsters to attack his enemies), Time Stop, Shapeshifting (Can change his appearance, or transform into a flock of bats), Intangibility/Phasing, Darkness Manipulation, Elemental/Weather/Nature Manipulation (Has the powers of the Green World, being capable of controlling nature at will, forming forests, creating storms, tsunamis and Earthquakes, etc.), Telepathy/Empathic Manipulation (Connected to all pain and suffering in the whole world, and capable of transferring all his pain to others with a touch), Mind Manipulation (Can cure insanity, implant memories and trapping persons in Hellish Mindscapes), Explosion Manipulation, Resistance to Time Stop (Should be comparable to Cogliostro, who, at the time, was a Demon weaker than Spawn, is unaffacted by Spawn's Time Stop) and Mind Control (Malebolgia cannot cantrol Spawn due to him having about 6000 souls trapped inside his head)

Brawler: Donkey Kong (Donkey Kong Country)
Powers and Abilities: Superhuman Physical Characteristics, Underwater Breathing (Type 2), Self-Sustenance (Type 1), Vehicular Mastery, Regeneration (Mid, survived being crushed flat), Can create destructive sound waves through claps, Can use bongos as weapons, proficiency with guns and grenades, Flight with certain items, Resistance to Extreme Cold, Cosmic Radiations and Mind Control, Can summon various animals, Materialization (Can create missiles out of nowhere and has an unlimited supply of barrels), Fire Manipulation, Electricity Manipulation, Telekinesis, Invulnerability with Strong Kong, star, mega mushroom, gems and bananas, Air Manipulation, Energy Manipulation, Energy Projection, Perception Manipulation, Afterimage Creation, etcetera

Archer/Gun user: 
Lara Croft (Tomb Raider)
Powers and Abilities: Superhuman Physical Characteristics, Expert Acrobat, Expert Climber, Weapon Mastery, Martial Arts, Statistics Amplification and Lightning Manipulation with Mjolnir | Superhuman Physical Characteristics, Weapon Mastery, Indomitable Will, Expert Acrobat, Expert Climber, Vehicular Mastery, Extreme Pain Tolerance, Indomitable Will, Probability Manipulation (Incredibly unlucky, but this has saved her from dangerous situations many times in a row, eventually playing into her own favor)

Healer: Tsunade Senju (Naruto)
Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Chakra Manipulation, Skilled Hand-to-Hand Combatant (She is an elite Shinobi with decades of combat experience under her belt. She casually disarmed and outskilled Naruto. She's able to contend with masterful combatants such as Kabuto, Orochimaru, and Madara Uchiha for extended periods of time), Acrobatics, Stealth Mastery, Surface Scaling, Water Walking, Shapeshifting (Can transform into animate and inanimate objects), Speed Enhancement with Shunshin, Duplication (Can create illusionary clones with no substance), can replace herself with inanimate objects to avoid damage, Enhanced Senses and Information Analysis (Can detect someone's erratic heartbeats, and accurately diagnose their physical condition with a mere glance from a few meters away), Analytical Prediction (Taught and trained Sakura to master her evasion techniques, which allowed her to gradually read someone's attack patterns and start dodging accordingly, even from blindspots. Tsunade herself showed her mastery of this technique during her fight with Kabuto when she effortlessly dodged his underground sneak attack), Electricity Manipulation, Earth Manipulation, Water Manipulation, Fire Manipulation, Limited Durability Negation (Can perform internal damage like cutting muscle tendons and tissues without directly affecting the skin), Statistics Amplification (Can greatly enhance her strength and strikes with chakra. She can also release the Strength of a Hundred Seal on her forehead to gain access to her accumulated chakra and to greatly increase her strength even further), Healing on a physical, mental, and Spiritual level (As the world's most skilled Medical Ninja, her healing abilities are unmatched. She has performed many seemingly impossible feats in the medical field such as healing the psychological damage inflicted upon Sasuke and Kakashi by Tsukuyomi with a mere touch, healing Rock Lee's spine injury which was deemed a helpless case, counteracted the effects of the Three Coloured Pills with instructions from the Nara Clan's Sacred Medical Guide, analyzed and neutralized the poisons of renowned experts such as Chiyo of the Sand, and much more. She was also noted to be the only one capable of healing Orochimaru's arms, which had their soul sealed away and lost their ability to function, even though Orochimaru had the aid of a competent Medical Ninja such as Kabuto. She was able to effortlessly heal Shikamaru, when even Sakura and his Kyuubi cloak's healing were barely keeping him alive. When linked up with Katsuyu, she can heal thousands of people at once), Poison Manipulation (Can produce and imbue her weaponry with deadly poisons), Immortality (Type 3; She can regenerate from what would normally be lethal injuries using her Creation Rebirth Jutsu, such as impalement, and can even survive complete bisection for an extended period of time while extremely low on chakra), Regeneration (Low-Mid; with her Creation Rebirth Jutsu, she can stimulate her cellular division in order to regenerate organs and limbs, as long as she still has enough chakra. She is able to regenerate from being pierced by Madara's Susanoo and was still alive after being cut in half), Immense Pain Tolerance (She can withstand grueling and life-threatening injuries, such as swords plunging straight through her torso and getting cut in half, without succumbing to the pain or losing the ability to fight. Easily endured being stabbed straight through the chest by Orochimaru, and then getting repeatedly slashed by his blade), Status Effect Inducement (Can disrupt the electrical signals in the brain to confuse the enemy's movements), Limited Illusion Creation (Used to keep her looking young), Summoning (Able to summon Katsuyu, a giant slug who can heal targets, manipulate acid, and split up into thousands of smaller parts of herself to avoid damage or relay information telepathically), Biological Manipulation and limited Regeneration Negation (She can kill people using Medical Ninjutsu, and Orochimaru would have died on the spot had he touched her chakra. She should also be capable of combining her chakra-enhanced fists with her medical Ninjutsu in a similar manner to Sakura in order to simultaneously heal the damage resulting from the punches, eventually killing the affected cells from over-replication), Paralysis Inducement (via paralysis jutsu), Sleep Inducement (Can create undetectable knockout drugs that can be utilized against experienced Shinobi, and should be able to create and use knockout gases like Sakura, since she's the one who taught her how to make them), Fear-Inducing Aura (Much like her peers, Orochimaru and Jiraiya, Tsunade can also project her bloodlust in order to scare other highly skilled and experienced Shinobi. Even Kabuto, who's always around Orochimaru, was visibly fazed by her bloodlust), Resistance to Ice Manipulation (Possesses superior chakra control to Kakashi), Poison Manipulation via antidotes (Can analyze and produce antidotes to even the deadliest of poisons, which she later on taught to Sakura. These antidotes can completely neutralize the effects of any poison, even while being exposed to the poison directly. Medical Ninjustu can also heal from the effects of, and even directly remove, poison), and Fear Manipulation (Completely unfazed by both Jiraiya and Orochimaru's bloodlust auras)

Sword Wielder: Obi-Wan Kenobi (Star Wars)
Powers and Abilities: Superhuman Physical Characteristics, Precognition, Force Enhanced Reflexes/Reactions, Clairvoyance, Telepathy, Psychometry, Telekinesis, telekinetic blasts and shields, Aura sensing, enhanced senses and perceptions (Cross-dimensional), Mind/Memory Manipulation, resistance to Poison, various lightsaber combat skills, skilled swordsman, skilled unarmed combatant, Energy Manipulation (Can reflect, redirect, and absorb energy attacks thrown at him), Regeneration (Mid-Low via Force Healing), Battlemind, Electronic Manipulation, Force Stealth, Matter Manipulation on a subatomic scale (Editing a Holocron requires numerous precise alterations on a subatomic level.)

Mage: Dark Magician (Yu-Gi-Oh)
Powers and Abilities: Superhuman Physical Characteristics, Magic, Energy Manipulation, Creation (Can create a barrage of knives, as well as giant hats and magic boxes), Teleportation (Can switch position with an enemy with Mystical Box), Power Bestowal (Passed down his power to Dark Magician Girl), Illusion Creation (Has Illusion Magic. Was created from the Magus of Illusion.), Forcefield Creation (Shown here), Portal Creation (The Dark Magical Circle has been utilized to create portals), Longevity (Was still alive despite Time Wizard aging him a thousand years), Statistics Amplication (Can double someone else's offensive power with Dark Spiral Force), Attack Reflection (Has access to the Magic Cylinder, which returns an attack back to the sender. Furthermore, he has shown to be able to use this ability himself), Non-Physical Interaction (Can interact with spirits)

Summon(s): Sonic the Hedgehog (Sonic the Hedgehog), Captain Falcon (F-Zero), and Mewtwo (Pokémon)
Sonic's Powers and Abilities: Superhuman Physical Characteristics, Acausality (Type 1), Self-Sustenance (Type 1), Fourth Wall Awareness, Regeneration (Mid, Can repeatedly survive being either flattened or crushed flat), Acrobatics (Repeatedly shows great agility, dexterity, and coordination. Regularly performs hypermobile movements with his body like when he uses his Spin Dash or Homing Attack. Capable of running along many surfaces whether they be structures or water. He can traverse a large variety of terrain with no issue, from exploding spaceships to aquatic environments and hazardous volcanoes. Able to utilize additional mid-air jumps), Homing Attack, Body Control (Can sharpen his spines to perform his Spin Attacks), Natural Weaponry (Through sharpening his spines), Expert Hand-to-Hand Combatant, Analytical Prediction (Shown to notice patterns in his opponent's style and adapt to fight accordingly), Skilled pilot, Master Swordsman (Trained, fought, and even bested the Knights of The Round Table and King Arthur), Chi Manipulation (Capable of manipulating his "Soul" Energy to achieve several affects, such as increasing his strength or speed), Surface Scaling (By running along walls and other structures), Water Walking (Through his speed), Enhanced Senses (Hearing and Reflexes. Can maneuver around perfectly in pitch black conditions and blinded), Extrasensory Perception (His quills can identify and detect danger), Non-Physical Interaction (Can tag the Hyudoros and Boos with normal attacks), Hammerspace, Dimensional Travel (Noted to have returned to his world from the Arabian Night and World of Camelot alternate realities. Can travel towards Special Stages, which are stated to be other dimensions), Defensive Aura (The Light Speed Attack forms orbs around Sonic while he's charging it to deter interruptions and fend off attackers. While using his boost technique, Sonic creates an aura that coats him and allows him to barrel into enemies and obstacles with no repercussions), Invulnerability (With Sonic Boom), Afterimage Creation (With Boost Mode), Healing (With Sonic Heal, he can heal from any damage he may have taken by vibrating his molecules at high speeds. Can also revitalize himself with Rings), Underwater Breathing (Type 2 with the Aqua Shield), Forcefield Creation (With the Insta-Shield. Can also generate Fire and Electricity based force-fields or purple pulses around his entire body to protect him from incoming attacks via Sonic Guard), Indomitable Will, Technological Flight (With Extreme Gear), Vibration Manipulation (Can project harmful shock waves to send enemies flying), Status Effect Inducement (With Somersault Kick), Momentum Manipulation (When performing the Drop Dash, Sonic stores up momentum before releasing it all in one instant to propel himself in a specific direction), Air Manipulation (With Sonic Wind. Can generate blasts of wind and create tornadoes), Forcefield Negation (Sonic's Insta-Shield is capable of bypassing forcefields to hit his opponent), Teleportation (With the Chaos Emeralds), Time Manipulation (With Time Break, Time Stop, and the Chaos Emeralds), BFR and Sealing (Can send targets outside space-time with the Chaos Emeralds, or use Chaos Control to send others to different dimensions), Damage Reduction (Passively increases his defense to take less damage from attacks with Strength Support), Resurrection (Can resurrect to be brought back after death at the cost of Soul Energy), Accelerated Development (Training; Physical Stats, Abilities. Replicated Chaos Control after seeing Shadow use it once, and became an expert Extreme Gear Rider with no formal training. Repeatedly hinted to train and grow faster as well as stronger), and Statistics Amplification (With Color Powers, Soul Surge, Drop Dash, Super Peel Out, Light Speed Attack, Hyper Mode, Sonic Boom, Speed Up, Acceleration Up, Attack Support, Boost Mode, Hercules Muscles, and Shahra's Ring). With the Color Powers: Transformation, Surface Scaling (With Pink Spikes and Gray Quake), Fire Manipulation and Explosion Manipulation (With Red Burst and Black Bomb), Vibration Manipulation (With Blue Cube and Gray Quake), Energy Projection (With Cyan Laser and Crimson Eagle), Electricity Manipulation (With Ivory Lightning), Invisibility (With Jade Ghost), Deconstruction (With Indigo Asteroid), Transmutation, Black Hole Creation, Gravity Manipulation, Size Manipulation and Absorption (With Indigo Asteroid, Violet Void, and Purple Frenzy), Intangibility (With Jade Ghost and Violet Void), Flight and Levitation (With Crimson Eagle, Green Hover, Indigo Asteroid, Jade Ghost, Magenta Rhythm, Orange Rocket, and Violet Void), Statistics Reduction and Void Manipulation (With Violet Void). Resistance to Reality Warping (Left unaffected by Alf Layla-Wa Layla warping reality), Possession, Mind Manipulation (Resisted the telepathic abilities of the Voxai Overmind, and resisted being controlled by Dark Gaia as Werehog Sonic without even trying), Madness Manipulation (Can withstand the power and presence of the World Rings, which were what likely drove the genies of the Arabian Nights mad), Text Manipulation (Can withstand the flames of a weakened Ifrit Golem, which were stated to be capable of burning the pages of the Arabian Nights, and was unaffected by Alf Layla-Wa Layla's existence that destroyed the Arabian Nights reality), Petrification (Can break free from being turned to stone by the Gargoyle Djinn), Poisons and Chemical Products (Can travel through the most dangerous areas of Chemical Plant Zone without any trouble), Gravity Manipulation/Black Holes (Can survive in close proximity to black holes and resist their gravitational pull), Spatial Manipulation (Can withstand attacks from Chaos Magic, which hits opponents with distorted space), Ice Manipulation (Can quickly break out of ice after being frozen solid), Extreme Heat, and Cosmic Radiations (Can repeatedly endure the vacuum of space with no negative side effects)

Captain Falcon's Powers and Abilities: 
Superhuman Physical Characteristics, Vehicular Mastery, Enhanced Senses, Martial Arts, Acrobatics, Fire Manipulation, Electricity Manipulation, Forcefield Creation, Damage Boost (Deals extra damage to opponents made of metal), Poison Manipulation (Can poison enemies with just their attacks), Attack Reflection (Can completely reflect an attack with their shields), Healing (Can heal themselves by parrying attacks with their shield), Acrobatics (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump), Life Absorption (Can drain the life of their opponents with their attacks), Empowerment (Gets stronger when both damaged, undamaged and eating food), Magnetism Manipulation (Can magnetically attract all healing items towards them), Resistance to Weapons (Severely reduces the damage taken from weapon-based attacks), Air Manipulation (Can resist the effects of strong winds and air), Fire Manipulation and Explosion Manipulation (Severely reduces the damage taken from both fire and explosions)

Mewtwo's Powers and Abilities:
 Superhuman Physical Characteristics, Telekinesis, Dynamax, Immortality (Type 1; Is a clone of Mew, who has an immortal life force), Self-Sustenance (Types 1 and 2), Telepathy, Genius Intelligence, Memory Manipulation, Weather Manipulation, Illusion Creation, Mind Manipulation (In the first movie, Mewtwo took control of Nurse Joy's mind and wiped the memories of everyone involved, even after he already left. Would've mind wiped everyone involved in his special episode if not convinced otherwise. A small bit of his influence gave Butterfrees' Sleep Powder the ability to mind wipe all of Team Rocket. Connected with every mind on the planet as Mega Mewtwo Y in SMD. Has been shown to work on robots as well), Flight, Spaceflight, Forcefield Creation, Invisibility, Teleportation (Can teleport himself and others), Explosion Manipulation, Power Absorption, Drain, Swap, and Transfer, Power Nullification, Energy Manipulation, Energy Projection, Stealth Mastery (Defeated experienced Mystery Dungeon explorers while remaining unseen), Future Sight bypasses Shields and Precognition, Status Effect Inducement (Confusion, Sleep, Paralysis, Burn, Freeze and Wait), Time Travel, Afterimage Creation, Reality Warping, Summoning, Electricity Manipulation, Fire Manipulation, Soul Manipulation (Can send souls to other dimensions), Portal Creation, BFR (Teleported Rand and Edward into a void, and sent only Rand back), Aura, Damage Reflection (Can erect a barrier that has a 50% chance of reversing the next thing done to Mewtwo, even if it kills him, and deals set damage back), Regeneration (Low-Mid; Could regenerate from Deoxys-induced chest wounds that looked fatal), Passive Self-Resurrection (Brought himself back to life through self-regeneration after being terminated by the scientists), Healing, Metal Manipulation, Air Manipulation, Ice Manipulation, Proficiency in fighting with spoons and psychic blades, Elemental Manipulation, Fear Manipulation (His Unnerve Ability scares the opponent to the point of crying for help and rendering them unable to eat. Has access to the Intimidator IQ skill, making his attackers get the Cringe status and not executing their move. His cold glowing eyes are stated in the Pokédex to induce fear), Empathic Manipulation (Via scaling to Mew, who was stated to have the capacity to make people fall in love), Precognition (Via Future Sight; As the ultimate Psychic Pokémon in Gen 1, has superior psychic abilities to Alakazam), Enhanced Senses (Via various IQ skills, including trap seer which allows Mewtwo to see the invisible), Cloning (Of others, as he cloned Ash's Pokémon seemingly without the use of machinery in Puzzle League), Power Mimicry, Danmaku (Filled the screen up with beam attacks in Guardian Signs), Sleep Manipulation, Statistics Amplification (Missing temporarily boosts Physical and Special Attack, Moves that have a natural advantage have a higher chance to crit, Limited Causality Manipulation (A secondary effect of Miracle eye in Pokkén “resets” the last move Mewtwo did without Mewtwo doing anything), Statistics Reduction, Petrification (His beams and even physical attacks have petrified Ash and the Pokédex Holders [minus Gold] respectively, and it was unintentional at that), Light Manipulation, Darkness Manipulation, Resistance Negation (Miracle Eye negates immunity to Psychic moves. Some versions of Mewtwo's Swift bypasses resistances, skills, and/or abilities, passive or otherwise. His special Poké Balls bypass the fact that Trainer Pokémon can only be caught by one Poké Ball), Transmutation (Reduced Poké Balls to light to free his fellow clones), Attack Reflection, Earth Manipulation (Most likely responsible for the collapse of Cerulean Cave), Matter Manipulation (Created the Mystery Rock in the Illusio Kingdom in Pokémon Conquest out of thin air), Homing Attacks, Can create six black circles for the purpose of rotating around him for defense, Non-Physical Interaction (Can attack Non-Corporeal entities), Pseudo-Intangibility (Via the Pierce Hurler skill, which has thrown items go through walls and enemies, but still do damage to every pierced enemy), Spatial Manipulation, Can seal others in psychic bubbles, Pocket Reality Manipulation, Resistance to Extreme Cold, Cosmic Radiations, Mind Manipulation, Sleep Manipulation, Telekinesis, Petrification and Telepathy

Mascot(s): Alan Teddyson (Original Character), Bunbun Burrowes (Original Character) and Squirtle (Pokémon),  
Alan Teddyson's Powers and Abilities: Superhuman Physical Characteristics, Endurance, High Durability/Extreme Pain Tolerance (Casually tanks missiles, rockets, grenades, long falls, being knocked back feet away, being stabbed, clawed, slashed by sharp objects, flames, Gunfire, and being submerged in lava), Regeneration (Low-High), Hand-to-hand Mastery, Precognition (Can usually see/know when his enemies are about to attack), Accelerated Development (Training; Physical Stats, Battle, and Abilities), Electricity Manipulation, Void Manipulation, Can create small sound quakes by slamming his paws onto the ground, Small Size (Type 0; Is 2'3" tall), Ice Manipulation, Telepathy, Psionic Projection, Summoning, True Flight, Spaceflight, Shockwaves Generation (via Thunderclap), Acrobatics, Healing Factor, Lightning Reflexes, Superhuman Speed, Body Control (Can curl up into a ball and roll around), Shapeshifting, Swordsmanship, Resurrection/Healing (via Celestial Transformation), Enhanced Senses (Sight, Smell, Neutral Vision, Panoramic Vision and Night Vision), Forcefield Creation, Particle Control, Fire Manipulation, Fear Manipulation, Shadow Manipulation, Life Absorption, Aura (Can emit different kinds for numerous purposes), Size Shifting, Poison Manipulation, Magic (Can make it rain Magic Arrows), Wind Manipulation, Limited Mind Control (with Lemurian Sparks), Damage Boost, Chain Manipulation, Homing Attack (via Wild Charge), Teleportation, Longevity, Immortality (Types 2 and 8; Can survive lethal/fatal injuries that could kill a normal being, and stays sentient through his Power Stone), Anatomical Liberation (Can take apart his head and/or arms and control them when detached), Stitching (can sew himself back together in a matter of seconds), Inorganic Physiology (Type 1), Self-Sustenance (Types 1 and 2; Does not need to eat, drink or breathe, and has no internal organs), Underwater Breathing (Type 2; Due to not needing to breathe, he can survive on both land and survive in the deepest depths of the sea), Multiple Selves (Type 2; Ursa Solos is a conscious soul of a Cosmosapien that resides sealed inside of Alan's Power Stone), Non-Physical Interaction (Can see/talk to and harm ghosts and other spiritual entities), Pocket Reality Manipulation (Alan has a pocket dimension of infinite size within his Power Stone), Resistance to Diseases, Drugs, Telekinesis, Mind Control, Extreme Heat, Poison, Radiation, Extreme Cold, Cosmic Radiations (Due to being a plush toy), and Fire Manipulation (Can easily survive being on fire)|Same as before as the White Ursine, but on a more powerful scale|Same as before as Ursa Solos, plus Self Sustenance (Type 3), Duplication (Can create two duplicates of himself at a time), Regeneration (High), Portal Creation, Cosmic Awareness, Clairvoyance, Creation, Resistance to Blunt Force, Corruption, and Mortality Manipulation

Bunbun's Powers and Abilities: Superhuman Physical Characteristics, Endurance, High Durability, Mach Speed, Healing Factor, Genius Intelligence, Preparation, Photographic Memory, Flight, Transformation, Self-Sustenance (Type 1), Underwater Breathing (Type 2; After drinking Aquatium V, he gained the ability to breathe underwater without the need of scuba gear), Vacuum Adaption, Regeneration (Mid-High), Enhanced Senses (Hearing, Atomic Vision, Neutral Vision, Microvision, and Telescopic vision), Accelerated Development (Training; Physical Stats, Battle, and Abilities), Pain Tolerance, Reactive Evolution (Becomes smarter and stronger every time he resurrects), Hand-to-hand Mastery, Shockwaves Generation, Immortality (Types 1 and 4; Gained eternal youth by eating a golden apple, and can resurrect after being killed with his soul returning to his body), Human Morphing, Damage Boost, Information Analysis, Weapon Mastery (Skilled with various swords, hammers, flails, grenades, shurikens, and firearms), Hammerspace (Can pull out firearms, swords, food, tools and much more out of nowhere), Tornado Generation (Via his Tornado Blaster), Fire Manipulation (His sword can shoot out intense holy flames), Energy Manipulation (With the Bungun and Orbital Cannon), Non-Physical Interaction (can see/talk to and harm ghosts and other spiritual entities), Vehicular Mastery, Skilled Pilot, and Resistance to Extreme Heat (Survived being in different parts of Monster Island's Caves which are connected to a volcano, and casually survives being inside the Vowelcano), Mind Control (Due to having a mass intellect), Fear Manipulation, Extreme Cold, Cosmic Radiations (Can Casually go into space to collect ingredients for Spacium Z), and Power Nullification|Same as before as Buneros, but on a more powerful scale, along with Paralysis Inducement, Afterimage Creation, Regeneration (High), Master Hand-To-Hand Combatant, Clairvoyance, and Resistance to Corruption and Void Manipulation|Same as before as Bunuriel, but on a more powerful scale, along with Telepathy, Immortality (Type 3), Cosmic Awareness (Is aware of all events across the universe), and Resistance to Poison Manipulation

Squirtle's Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Healing, Fear Manipulation, Non-Physical Interaction, Limited Reactive Power Level (Torrent makes user much more powerful when it's close to being defeated), Water Manipulation, Ice Manipulation, Can hide in the shell to protect itself, Limited Metal Manipulation, Limited Weather Manipulation (Can cause rain), Limited Darkness Manipulation, Statistics Amplification, Forcefield Creation, Statistics Reduction, Status Effect Inducement, Resistance to Water Manipulation, Metal Manipulation, Ice Manipulation, Fire Manipulation and Sleep Manipulation


Alan Teddyson's full info here. -> Alan Teddyson's Information by TheRobotPenguin1 on DeviantArt

Bunbun Burowwes' full info here. -> Bunbun's Information by TheRobotPenguin1 on DeviantArt

Let me know what you all think and have an awesome time, everyone. And also, if you could not tell this is very AU (Alternate Universe) Inspired. That's because it's kinda based in my own universe. So, again let me know what you all think and have an awesome time.  





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Comments: 2

SableUnstable [2022-07-17 04:09:46 +0000 UTC]

👍: 0 ⏩: 0

WOLFBLADE111 [2019-10-26 00:18:07 +0000 UTC]

Awesome.

👍: 0 ⏩: 0