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Published: 2019-07-17 22:44:29 +0000 UTC; Views: 718; Favourites: 1; Downloads: 32
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Description
About this work:vimeo.com/348645021I developed an efficient and quite simple workflow for creating assets for Unity and exporting texture maps in Blender to use with the Unity Standard Shader. Using the node setup you can easily preview, develop, and export maps (in the Metallic workflow).
I'm sharing the example Blend file with a detailed description in the zip archive.
You can get it alternatively on www.blendswap.com/blends/user/…
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Yours truly,
Mike