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TIM-idator — OC reference

#bonnie #oc #persona #reference #sfm #adventure #fnafworld
Published: 2016-12-28 03:02:54 +0000 UTC; Views: 1977; Favourites: 44; Downloads: 0
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Description Simple tutorial of how to make my OC in SFM:
Models you will need:
Adventure Bonnie: steamcommunity.com/sharedfiles…
Endo-01: steamcommunity.com/sharedfiles…
Headset: steamcommunity.com/sharedfiles…
Blaster: steamcommunity.com/sharedfiles… (Note: this is the GMod version!  SFM version is in the description of the GMod version.)
And now for the extra stuff
1. Color Adv. Bonnie's bowtie black.  Set the bip_hand_L scale and the bip_hip_R scale both down to 0
2. For Endo-01, set the R_Thigh scale to 0.125 and set the R_Foot scale to 1.5.  Lock the R_Thigh of Endo-01 to the bip_pelvis of Adv. Bonnie.
3. For the headset, set the scale to 0.15, then lock it onto the bip_head of Adv. Bonnie
4. (This is the complicated part) For the blaster, first go to the MegaMan model, then go to Set Body Groups, Left Arm, and select the buster. Bring down the scale of both legs (LLeg_J and RLeg_J) and the RShoulder_J to 0.  Set the LShoulder_J scale to 0.2 and set the LArm_J scale to 0.6.  Next, bring the rootTransform scale down to 0.006.  Finally, lock the rootTransform of the MegaMan model onto the bip_LowerArm_L of the Adv. Bonnie model.
If that doesn't work, you can use this as an alternative: steamcommunity.com/sharedfiles…

That is all!  I hope this helps.
Related content
Comments: 73

TIM-idator In reply to ??? [2017-04-03 22:32:49 +0000 UTC]

Ok

👍: 0 ⏩: 1

KnepsoReturns In reply to TIM-idator [2017-04-03 22:43:36 +0000 UTC]

orig13.deviantart.net/294e/f/2…

👍: 0 ⏩: 0

SkaiArti [2017-03-14 06:55:18 +0000 UTC]

I'm making you something for your birthday and I look at the models/model names and I see roblox.
 

👍: 0 ⏩: 1

TIM-idator In reply to SkaiArti [2017-03-14 06:55:58 +0000 UTC]

It's just for the headset

👍: 0 ⏩: 1

SkaiArti In reply to TIM-idator [2017-03-14 07:07:27 +0000 UTC]

I know.
But still.
 

👍: 0 ⏩: 1

TIM-idator In reply to SkaiArti [2017-03-14 14:23:36 +0000 UTC]

XD thanks

👍: 0 ⏩: 0

Tayma2uky In reply to ??? [2017-02-14 02:22:49 +0000 UTC]

Well i think its time to work

👍: 0 ⏩: 1

TIM-idator In reply to Tayma2uky [2017-02-14 02:23:04 +0000 UTC]

👍: 0 ⏩: 1

Tayma2uky In reply to TIM-idator [2017-02-14 02:24:28 +0000 UTC]

I read you later i have to go, bye friend

👍: 0 ⏩: 1

TIM-idator In reply to Tayma2uky [2017-02-14 02:25:32 +0000 UTC]

Ok, talk to you later

👍: 0 ⏩: 0

aliciapink9 In reply to ??? [2016-12-28 14:46:43 +0000 UTC]

Did you do the editing on paint.net ☺

👍: 0 ⏩: 1

TIM-idator In reply to aliciapink9 [2016-12-28 16:13:43 +0000 UTC]

Yes

👍: 0 ⏩: 1

aliciapink9 In reply to TIM-idator [2016-12-28 20:21:36 +0000 UTC]

I knew it XD

👍: 0 ⏩: 1

TIM-idator In reply to aliciapink9 [2016-12-28 20:21:46 +0000 UTC]

Lol

👍: 0 ⏩: 0

PeachyBon In reply to ??? [2016-12-28 07:08:42 +0000 UTC]

And It name is
.
.
.
.
.
TIM :v

👍: 0 ⏩: 1

TIM-idator In reply to PeachyBon [2016-12-28 07:09:02 +0000 UTC]

Yep XD

👍: 0 ⏩: 1

PeachyBon In reply to TIM-idator [2016-12-28 07:09:43 +0000 UTC]

XD

👍: 0 ⏩: 0

JR2417 In reply to ??? [2016-12-28 04:28:08 +0000 UTC]

it's da lord and Saviour 



TIM!!! xD

👍: 0 ⏩: 1

TIM-idator In reply to JR2417 [2016-12-28 04:34:08 +0000 UTC]

XD

👍: 0 ⏩: 1

JR2417 In reply to TIM-idator [2016-12-28 04:35:00 +0000 UTC]

xD

👍: 0 ⏩: 0

Yoshua40 In reply to ??? [2016-12-28 03:14:18 +0000 UTC]

cool ^^

👍: 0 ⏩: 1

TIM-idator In reply to Yoshua40 [2016-12-28 03:16:01 +0000 UTC]

Thank you ^^

👍: 0 ⏩: 0


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