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Published: 2008-04-03 07:53:06 +0000 UTC; Views: 4053; Favourites: 21; Downloads: 236
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Description
Finally, I'm thru with this character. Basically, I've made this a few months before, but I've realized that I could make a few vital changes.For one, I've fixed the UV layouts so that the details would shine better, and I have made improvements on the normal mapping. The old one was wrong, since I grouped the entire body, save for the head, together in one UV layout.
Also, I have changed some of the details in the high poly.
I would also like to thank for lending me his high poly gun model - I used it for generating maps for a low-poly gun. Thanks!
Anyway, here it is. Comments and serious commentary are welcome!
Concept by:
Old High Poly [link]
Texture Maps
[link]
Related content
Comments: 16
aikijeet [2008-07-22 07:55:53 +0000 UTC]
ilang separate objects to tonyo?
may kanya kanyang UV map to noh?
ang linaw ng texture. kitang kita ung details.
👍: 0 ⏩: 0
S1-1AN3 [2008-07-16 11:27:00 +0000 UTC]
excellent modelling! hey.. i'm new to digital painting.. do you mind giving my first piece some comment.. i can see you are very skilled
👍: 0 ⏩: 0
bustercloud [2008-04-04 13:59:09 +0000 UTC]
wow!! mang seksi ng concept!! hindi ng 3d! hehehe..
👍: 0 ⏩: 0
spongeknox [2008-04-04 05:34:04 +0000 UTC]
hi kuya.. mejo matgal na tau lang usap usap ah.. ehehe.. gling ng model mo.. kakainspire! galingan mo pa!!1lolz
👍: 0 ⏩: 0
Schararuku [2008-04-03 08:00:35 +0000 UTC]
wow kuya ang lupet naman nyan. Namamangha ako sa texture nya... X__x
~>sucks at making textures. T_T
👍: 0 ⏩: 0