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Published: 2021-06-19 15:04:23 +0000 UTC; Views: 950; Favourites: 3; Downloads: 0
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Description
Klaus (Partner) Reference: www.deviantart.com/saragonvoid…Twitter Reference: twitter.com/HecklordGeo/status…
OCT site: splintercity.crd.co/
Audition: - To be added -
Full name: Trip the Time Traveller
Gender: Female (She/Her)
Species: Assumed Human
Height:180cm / 5'9''
Age: 28(?)
Occupation: Time Traveller, Mentor, "Helper of the Universe"
Role and goal in the OCT
Guiding Klaus to become better at his powers. Intends to fix the dangerous cracks in time without needing to harm others. She'll only use the wish to accomplish this as a last resort.
Psychic Paper
Paper that uses a psychic link to appear as offical documents/ID/written permission for whatever Trip might need (Can create fake names, titles, jobs etc)
Laser Multitool (Laser Tool)
A small, futuristic, portable utility tool that can unlock doors, hack into systems and all kinds of other neat technology trickary using alien laser technology. The lasers do not harm living beings.
A good size example for the lasertool: www.deviantart.com/tophatgeo/a…
Personality
Talkative, Enthusiastic, Childish, Flirtatious, Tired, Secretive
Trip seeks to be a friend and protector to the universes and their inhabitants. She's lighthearted and jovial, using charisma and flirtation to talk around tough situations.
She helps the multiverse out of simple kindness, never faltering from this belief. She shows compassion and forgiveness even to her enemies. When conflicts occur, she'll mediate the situation and help the parties resolve the conflict.
She hopes that everyone in the universe can be friends.
Trip has seen ancient, impossible and unspeakable things throughout all of time, this has made her weary and secretive. When pushed over the edge she's prone to bouts of dispair.
Her ego makes her see herself above certain rules, prone to bragging, and falling for flattery.
She always wears the bandana, making excuses for why she covers her face
Her eyes always have the appearance of being closed, but she can see perfectly fine like this.
Backstory
Trip is an Assumed Human from a space colony from the far future where time travel is far more common.
She travels time, space and even different dimensions and universes, aiming to help maintain the fabric of reality, goof around and help others - like an intergalactic Robin Hood!
She has met many people on her travels, making enemies with the Time Police for her unregistered time machine.
Currently, she's investigating the origins of the Splinter City Invites and how to fix the cracks in the time stream.
Objects coming out of the Splinter City pocket dimension is fracturing timelines, endangering all of reality and risking timelines collapsing.
Relationship to Klaus
Despite only just meeting, Trip is friendly with Klaus. He acts as her bodygaurd whilst she mentors his use of time powers and acts as a guide in the city against potential threats.
She worries that Klaus' weapon will mark them as a threat, so she will try solving conflict without violence if possible. Using the sword is a last resort in her view.
Strengths/Skills
Time Traveller Knowledge - Trip is like a walking encyclopedia of the multiverse and its contents. Particularly knowledgable on technology, alien food and time travel.
"Idiotic Genius" - She makes effective plans on the fly, the downside is, this genius is mostly instinct and improvisation. Sitting down to form a strategy for ages will bore her to no end.
Charisma - Trip is great at making deals and charming others, whilst far from flawless, this has helped her out of many tough spots.
Tinkerer - She likes messing with technology, and is more than willing to hack some systems if it helps her out.
Connections - Trip has many contacts throughout the universe, some more respectable than others. Along with allies, she has plenty of enemies. She may have even met a couple of contestants...
Weaknesses
Incredibly Physically Weak - Trip has no fighting capability in hand to hand combat and can barely lift a weight.
Reliant on Klaus' strength - Klaus is the heavy hitter of the duno, Trip has him as a bodygaurd so without him, combat is pretty much a no-go for her. She has to resort to talking and tricks to beat foes.
Exploitable nature - Whilst she'll never stray from her aim to be kind to everyone, Trip's ego and forgiving nature can easily be used against her.
Childish - Trip may be the "protector of the multiverse" and "a super duper serious time traveller" but she is also incredibly silly. One example of this is her struggling to concentrate on anything she finds boring or menial.
Secretive - Trip may be open about many things, but there are a few things which she'll refuse to discuss, such as why she wears the bandana, the contents of the Locked Wing of the Time Can or the audio file she got from another timeline. She appears both embarrassed and worried of what revealing these secrets could result in.
The Time Can
The Time Can is a cylundrical vehicle that can traverse all of space, time and other universes.
It acts as Trip's home and time machine. Inside it is impossibly big, its rooms acting as a labyrinth the deeper you venture. Time Cans are capable of changing appearance at the exchange of having longer recharges between uses.
Inside it is equipped with all sorts, included scanning devices and medical supplies. (Feel free to create rooms not listed in the reference sheet)
The console room is a two layered room, and will always be the first when someone enters the Time Can.
The main console is used for piloting the Time Can, scanning objects, observation and messaging others.
Deep in the Time Can, there's a corridor that is always locked. Trip refuses to open it or disclose what is behind it. It can be assumed something or someone is locked behind it.
The Balcony has a large hole beyond the handrail, the bottom cannot be seen.
Limits and Weaknesses of the Time Can
After arriving in the city, the Time Can got 'locked' to only be able to move in Splinter City. The Time Can is barred from travelling forwards in time.
When travelling backwards, it'll always travel back to 1 day before the Tournament's opening round in a random timeline. (Think Groundhog's Day, but with different timelines/events occuring when time's reversed).
Travelling to different places in the City require a few hours of recharge between uses. Going back to the tournament's opening round takes a day to recharge.