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Published: 2012-09-23 00:40:30 +0000 UTC; Views: 162064; Favourites: 2856; Downloads: 3304
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Description
オリジナルのままま式GUMIβを拡張、バリエーションが少し増えてるモデルです。主な追加要素 : touko-p.deviantart.com/art/MMD…
- 全ての親(読込時に初期選択) / 操作中心 / グループ のボーンを追加
- オリジナルとの差異を少し出すため、部分的にテクスチャ類の色を微調整
- オリジナルより身長を少しだけ高くしました
- ヘッドセットマイクを追加
- エッジの太さ/色をPMX内で固定させ、作品毎の共通性を持たせました
- 瞳光部を消すモーフを追加
- ゴーグルを目元に装着させるモーフを追加
- メガネを追加、そのメガネを表示/非表示させるモーフを追加
- 鬼の角を追加、その角を表示/非表示させるモーフを追加
- 頭部装飾を表示/非表示させるモーフを追加
- じと目、なごみ のモーフを追加
- 涙、怒、照れ、星目 のモーフを追加
- 発音「え」のモーフを追加 (あいうえお有モデル前提のモーションに対応させる為/暫定)
- モデル自体の表示をフェードイン/アウトさせるモーフを追加
- コスチュームを赤黒verに変更できるモーフを追加
- AutoLuminous対応として部分的にAL発光調整させるモーフをいくつか追加
- スカートの鋼体サイズを微調整
GUMIβ 拡張版 TK EditVersion Ver1.01
DOWNLOAD : www.mediafire.com/download/30n…
ZipPass : tk105
DEMO Movie (YouTube) : youtu.be/q6o35u8e7oE?hd=1
GUMIβ 拡張版 TK EditVersion Ver1.00
DOWNLOAD : www.mediafire.com/?vum4wnq9u9f…
ZipPass : tk105
Related content
Comments: 295
KairiChizuruChan In reply to ??? [2012-09-23 07:56:26 +0000 UTC]
GUMI IS MY FAVORITE VOCALOID!!!
👍: 0 ⏩: 0
katielynn099 In reply to BaconMagic [2012-09-23 12:40:05 +0000 UTC]
Wow you're just probably one of those people that truly don't know how hard it really is and how long it takes to make a MMD model.
👍: 0 ⏩: 1
BaconMagic In reply to katielynn099 [2012-09-23 12:42:22 +0000 UTC]
I bet it's not as hard as making a model in Autodesk 3Ds Max, SolidWorks, Pro. E, Alias or AutoCAD.
👍: 0 ⏩: 2
Kuroism In reply to BaconMagic [2012-09-26 03:54:59 +0000 UTC]
Uh... Models are made from 3d programs such as that, it's just that it's imported into mmd.
Model makers created them using blender, metasequoia, 3ds max, and so on, and pretty much converted the models to pmd format to be used for the mmd program.
In other words, it's the exact same thing, just wanted to let you know, since you seem to be misinformed about mmd.
Also, do you have something against toon shader style animation? If so, that may explain why you don't seem to like mmd animation, but toon style animation is also done in many other 3d programs. It's a matter of preference, I guess.
👍: 0 ⏩: 0
katielynn099 In reply to BaconMagic [2012-09-23 12:50:58 +0000 UTC]
Well that's what you THINK, but it's really complicated. I'd like to see you make a full model from scratch. With physics, motion, texture, bones and etc. When you make one, we discuss this okay? ._.
👍: 0 ⏩: 0
chocolato-chan In reply to BaconMagic [2012-09-23 08:12:39 +0000 UTC]
Quit bitching and make a better one, then. It's totally okay for you not to like this, and i know you're one of those people who know nothing about how hard it is to actually make a 3D model in Matequiosa or whatever, so why don't you try to stop searching through MMD models and do something you like, instead? That way everyone is happy and both you and us never have to deal with being pissed off. We clear?
Don't like it? Don't bother.
👍: 0 ⏩: 0
supermelon66 [2012-09-23 07:00:36 +0000 UTC]
this is so cool but does anyone know where i can get the MMD program?
👍: 0 ⏩: 1
MaiCroft In reply to supermelon66 [2012-09-23 07:09:10 +0000 UTC]
[link] <- here you have a link to the newest version . Hope to see your MMD deviations soon
.
👍: 0 ⏩: 1
supermelon66 In reply to MaiCroft [2012-09-25 01:02:34 +0000 UTC]
👍: 0 ⏩: 0
vocalily In reply to ??? [2012-09-23 06:09:09 +0000 UTC]
I doubt you'll be able to understand this, but I really like the Gumi.
👍: 0 ⏩: 0
MaiCroft In reply to ??? [2012-09-23 04:47:08 +0000 UTC]
She's so awesome OuO !!! But I have 1 little question... How did you make her dance? When I load any motion data my MMD just stops and GUMI is back to T-position... Any help :c ? Except for that, I love this model so much, she's the only 1 NON-Miku model that I'm going to use (for now).
👍: 0 ⏩: 1
NightrunnerXM In reply to MaiCroft [2012-09-23 22:36:54 +0000 UTC]
Hrm...Okay, though I have little practical experience with MMD (just downloaded last night, so I haven't played with the program at all just yet) I might be able to help, since 3D animation programs tend to have a few similar features.
Odds are pretty good there's a locked setting on your animation's timeline or the model itself, and it's preventing the motion data from importing properly. That's my guess, and I've had something pretty similar happen in Poser and 3DS Max. If nothing else, hopefully I've given you some idea of where to look for the solution. Good luck!
👍: 0 ⏩: 1
MaiCroft In reply to NightrunnerXM [2012-09-24 06:52:59 +0000 UTC]
Ok, I tried to do something with the motion timeline and the model, but nothing helped :c . What's weird, this model also slows down my MMD as soon as I load her (figure version too, but in smaller degree, I think). I have a pretty good computer (even newest games don't slow it down) and MMD 7.39. Never before, any model did crash my MMD :c . I don't have much problem with her posing, but trying to PLAY (not LOAD, motions load correctly) any motion just ends up in crashing the program. Thank you for trying to help me, though, I appreciate it.
👍: 0 ⏩: 1
NightrunnerXM In reply to MaiCroft [2012-09-25 07:39:13 +0000 UTC]
No prob. At the very least, between us we should be able to figure out what not causing the problem!
Still, I've definitely gotta get everything together and check this out. But if it's in the actual playback...and she's slowing things down? Well, most likely the slowdown just means she's got more polygons than your RAM can actually handle in preview. That happens, sometimes. There's not much you can do about that except change the preview mode (and at the moment, I have no idea if MMD can do that).
As for a playback issue? Well, that's just odd... Well, my next thought is that it might have something to do with render settings... Go ahead and check you render engine. If it's a playback issue, then it could be there. I might have a better idea tomorrow once I've installed everything and played around with the program some.
👍: 0 ⏩: 1
MaiCroft In reply to NightrunnerXM [2012-09-25 10:22:48 +0000 UTC]
I discovered something! She dances normally when I TURN OFF physical operations (physical operations -> no calculation(N)). Also, she works completely fine in MMM (MikuMikuMoving), with physics turned on, no slowing down the program etc. .
👍: 0 ⏩: 1
NightrunnerXM In reply to MaiCroft [2012-09-25 23:57:35 +0000 UTC]
Huh. I have no idea what would cause that except something internal to the file itself. Ugh, internal file parameters can get messy in a hurry. *shakes head*
But iff'n ya got 'er workin', then that's what counts! And that's a good thing for me to remember!
I just got to lookin' over the program...whoever did the translations was both too literal in their translations and, I think, was unfamiliar with other animation programs (most of my animation experience has been with AfterFX, Poser, and 3DS Max, so...). Frak, there're things that are labelled so oddly I had no idea what they were until I got to messin' with 'em and seein' what they did!
Anyway, sounds like you found what might normally be called "Inverse Kinematics." I think. I had enough trouble figuring out the keyframe setup!
👍: 0 ⏩: 0
ShadowLord97 In reply to ??? [2012-09-23 03:09:06 +0000 UTC]
I love it. Mamama would be so proud.
👍: 0 ⏩: 0
brenokisch [2012-09-23 01:53:18 +0000 UTC]
could you help me with my physics model? I put credits to you
👍: 0 ⏩: 0
QVxVCTxZero [2012-09-23 01:31:30 +0000 UTC]
素晴らしい作品。私はいつもMamamaグミが好きだ。そして、それはこのように更新を確認します...ちょうど...すごい。
Amazing work. I've always loved Mamama Gumi. And to see it updated like this...just...amazing.
👍: 0 ⏩: 0
Link-Pikachu [2012-09-23 01:17:35 +0000 UTC]
This is a wonderful Gumi model~!!! Downloaded~!
👍: 0 ⏩: 0
Jordiya In reply to ??? [2012-09-23 00:58:51 +0000 UTC]
Yay! Great job! I've been waiting for this~
👍: 0 ⏩: 0
XoneXhellXofXaXmaid In reply to ??? [2012-09-23 00:45:57 +0000 UTC]
is black gui included she looks great whith the red AND BLACK dl'ed
👍: 0 ⏩: 0
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