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TRUE-FAKER — Hylics Death Cards part 1? HM?! MAYBE!? idk.

#hylics #somsnosa #hylics_wayne #dedusmuln #hylics_somsnosa #hylics_dedusmuln #hylics_pongroma #pongroma #inscryption #hylicsfanart
Published: 2022-04-29 20:53:39 +0000 UTC; Views: 3620; Favourites: 28; Downloads: 0
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Description Afterlife: when this card is on the board all cards on your side have unkillable until this card dies when this card comes back in your hand.

Hypnosis: when a card bearing his sigil is played will put the opposing card to sleep for 1 turn, after which will wake up and play as normal. does reapply when a new card opposes this card.

Ant Eater: when a card bearing this sigil kills a member of the insect tribe the card gains 2 power.

Foam Armor: when this card is placed all cards on your side of the board take half damage.
(Note works best against really strong cards like grizzly, moose, great white, not cards that do one damage like porcupine, wolf cubs or toads OH! with odd numbers like 3 it goes with the lower number ex: 5 becomes 2 hits of damage)

for those who don't know
Blood Guzzler: When this card deals damage, it gains 1 Health for each damage dealt.

ngl i drew these in my sketchbook as soon as i finished watching manlybadasshero's playthrough of Insryption and the cards mainly stayed the same but with the addition with hypnosis, Blood Guzzler and slight change of how Pongorma card works. it happened when kayce's mod was in bata i found out about red hart and i love the art but i hate the sigil it came with and i kinda like how the damage sigil work even if it's for one turn. so might as well give to pongorma i feel like it suits him. i'm still not sure for wayne's and somsnosa's cost i have an alternate version with both of them costing one more blood but idk i want them to used. well as in like you would use them more then a few times if that makes sense?

and the reason why it has that tittle it's cus i have an idea for gibby and decres but i may not do it just cus. since i may or may not make it i might as well i guess explain what that cards would be like. gibby would have a sigil similar to the dam builder or bellist as in it creates two cards on either side of the card, named eerie statue and vital statue. the eerie one has stinky and vital would heal gibby, not sure what vital's sigil would be called but yeah. OH! and yes it's fixed where they spawn eerie on the left and vital on the right, and like dam and bell if in the slot 1 or 4 the responding card doesn't spawn. gibby also has a second sigil the frozen away sigil, so once he dies he becomes revived gibby. revived gibby is really weak i think or not i don't want him to die right away and you don't see his 3rd form. he has the fledgling sigil and when he survives he becomes lord gibby. lord gibby has the detonator sigil so when he dies he blows up like how he does in both games. heck i think i might make gibby like the moon but once you beat him he becomes a card you keep, like he's a boss fight you beat him and his 3 phases and you get him hoped that made sense. as for decres she would be like wayne but is cheaper and may or may not have stinky still debating on that.

but if there was any suggestions on balancing these cards better let me know. OH! hypnosis was about to be called
Tired: when a a card bearing his sigil is played and has taken damage and there is no opposing or upcoming card this card sleeps until full health.
but despite how powerful i feel hypnosis is, i went with it since that makes more since to how the first game is like. 
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