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Published: 2012-05-24 20:00:27 +0000 UTC; Views: 4151; Favourites: 194; Downloads: 107
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AKA "The Softer Side of Shae"Something I did up for myself in between commissions and work, as it was brought to my attention that I don't do nearly enough with my own characters. >.>
Opted to go with the basic of basic colouring skills I have in order to keep that organic feel to it all.
Part 1 of 2
~lover-martyr and I were discussing our (D&D) characters recently, and it sorta went along the lines of how in game, it really seemed like they were fairly one dimensional characters; D'anna the heal-bot/bait who never really got to find herself and was branded the "emo-child" of the group, and Shaelynn with her "if I can't kill it, its not worth anything to me /ignore" type cast. We sadly never got to really play them out the way we would have liked. Behind the scenes of our sessions however, we developed them, gave them personalities, flaws and emotions, though some were more easily hidden. To mostly quote part of our discussion:
"Shaelynn's like an ogre. By that I mean an onion. The onion has layers. Shaelynn has layers. They both have layers.....and she's been known to make people cry. >.> "
"But you know, not everyone likes onions. What about cake? Everyone likes cake."
"Not everyone likes Shaelynn. No no, she's definitely more like an onion."
"I see your point."
Basically, I wanted to do up something different regarding Shaelynn. She does have a softer almost maternal side, and I wanted to show there is more to her than just being a badass demi-goddess who be-heads orcs and levels entire armies of undead and takes on monochromatic dragons on her own. >.> *coughs* I mean, she was never a "vulnerable" character, though perhaps emotionally closed off, and she never doubted herself or her abilities. Though due to her closed off nature, it was difficult for her to identify those warm fuzzy feelings of caring when it came to her husband and family, but gradually overtime she came to terms with her occasional outbursts of emotion and realized why she felt what she did. Yay for realization!
Anyway, I think I've rambled enough, unless you guys actually genuinely are interested our characters?? o.O
Shaelynn Sinclair belongs to me *Tsuzukikun
D'anna Amamus belongs to ~lover-martyr
Dungeons and Dragons belongs to Wizards of the Coast
Nouveaux Border by
Pose reference: [link]
Copic Multiliners
Prisma Colour Pencils
At the Gates of Retribution
Krypteria
I can't hide the scars I wear from once promising affair
I should have never signed that deal the wounds it caused won't heal
So be careful of desire beware the tempting fire it might be fatal
Can I drive this message home and save a life from going wrong, am I able?
The game is over I've come to the end of this road - I lost my soul on the way up if only I had known
The game is over I'm facing the ruins of my life but I won't go down in ashes without one last cry
Did I make myself heard by shaking up the world? Say was it worth it?
Were my actions justified or just another waste of time and do I deserve this?
The game is over I've come to the end of this road - I lost my soul on the way up if only I had known
The game is over I'm facing the ruins of my life but I won't go down in ashes without one last cry
Et quiscere faciam multitudinem canticorum tuorum et sonitus citharaum tuarum non audietur ampilus
The game is over I've come to the end of this road - I lost my soul on the way up if only I had known
The game is over I'm facing the ruins of my life but I won't go down in ashes without one last cry
Related content
Comments: 57
remuko In reply to ??? [2012-06-08 05:31:37 +0000 UTC]
kk
Wow this site is cool. And this is way more in depth than me and my friends go in our dnd campaigns. Like 90% of the time we don't pick out parents and their names and birthdates.
In fact this looks more like the profiles I used back when I roleplayed on forums. We ignore most of this info. Our characters personalities and stuff we either keep to ourselves or make up as we go.
We don't keep track of our past for the most part, especially stuff before the game started.
That's nuts. Good read though. Really cool. Wish I had one of those of one of my characters to share with you. I have so many very old and dear roleplay/dnd characters I'd love to share with people.
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Tsuzukikun In reply to remuko [2012-06-08 14:39:33 +0000 UTC]
LOL yeah, well I have plans to make a comic out of our campaign, this one ran for four years, and their backstories are actually rather relavent not only to the story itself, but the driving forces behind the characters. Things that happend before each character started their "journey" actually comes round again full circle. For instance, Randel, Shaelynn's husband that they met in Ravenloft, his soul is actually Tarien's, and after meeting Shaelynn, he starts to slowly remember their past, things like that.
Shaelynn's mother, Serena (whom Shaelynn's middle name is after) left out of fear she would be found by the gods, and not wanting to endanger her child with the possibility of being not only found out but used by them (Serena herself is one of the Aspects of Fate, and a daughter of Isis) she left, hoping that her daughter would have a "normal" life. Serena then settled in an elven village and eventually had D'anna, whom she DID stay to raise knowing that D'anna would one day leave and be needed for a Higher Purpose. D'anna in the meantime hated being foreced to learn all these horrible life lessons her mother insisted on teaching her in order to prepare her for life outside the elven village.
A lot of this did come about as we played too, but it became such an integral part of who our characters whre and why they acted the way they did. As such, because Shaelynn had felt abandoned as a child, she chose to became one helluva fierce and devoted mother, while D'anna who'd felt smothered and had a different set of Momma issues, went through Post-Partum depression when she had her girls, eventually abandoning them on different worlds "for their safety". Which is ironically what Serena did to her first two of four children, Shaelynn and Alicia. LOL Full circle.
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remuko In reply to Tsuzukikun [2012-06-08 15:54:47 +0000 UTC]
That's really cool
Wow I usually never give my characters last names, much less middle names. It takes me hours just to come up with first names for them. I suck at names. Its why I don't DM anymore. I can't come up with names for people and places on my own T_T
That's crazy! Your stories sound so much more life-like and real. Our stories are much more deeply set in fantasy and heroism. Typical RPG stuff. Big evil; saving the world, that sort of thing. Saving other worlds too. Our biggest campaign didn't have a name at first but ended up being known at the Time Campaign to us now as its plot extended from our first REAL campaign up into a D20 Modern Campaign. Ended up being a lot of time traveling and a near unraveling of dimensions themselves. Pretty hardcore stuff.
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Tsuzukikun In reply to remuko [2012-06-08 16:51:18 +0000 UTC]
LOL oh there was no shortage of Big Evils and saving the world and we did a fair amount of world hopping ("Jumpers" is the term we ended up using) to modern-day where we accidentally blew up Chicago, to Phase World futuristic stuff. We started off in typical D&D setting, magic and dragons, elves etc. Our first Big Evil was a Drow bitch in Ravenloft, after that is was a Vampire Lord, then it was tracking down the rest of our "family" to unite a new Pantheon and we were dogged by leser gods and demons the whole way, then it was taking down the ressurected Ancient Ones, then a long long drawn out God War that we were trying to stop. Halfway in there Shaelynn actually met her match in the Father of Vampires which resulted in her Death, and the following campaign was trying to figure out how to resurrect her. They had soul stones, as a safe guard if it ever happened that a God (or a greater being such as this case) killed them, and her soul stone automatically returns to their "home", however they're homeworld had gone super nova, so her soul was more or less trapped in a limbo. They ended up tracking down the same relics and found the altar in which Isis had previously revived Osiris eons ago.
This campaing is still in need of a name for me to use for the comic version, but needless to say, in amoungst the battles and blood and gods and powers, being a group of mostly female gamers, we were quite into "ROLE"playing, not just "ROLL"playing.
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remuko In reply to Tsuzukikun [2012-06-08 20:27:27 +0000 UTC]
I'm sure there wasn't. Good lord that's awesome. O_O
Ah that's it then. Yeah my group has always been mostly guys. All the girls don't seem to have imagination. They thought it was dumb. But yeah we are definitely more about the combat than the talking. Especially back when the origins of the Time Campaign began. It became much more roleplaying towards the "end" but ultimately we never even finished because all of my friends are fickle as hell and constantly moving and getting and losing jobs and girlfriends and all this other stuff they claim is more important than a table top rpg. =\ But I have the big plot details for everything that happened after we stopped playing in my head but none of the specifics. And despite having ideas in my head I never have been able to get them down on paper or even computer. When I try to pull things out of my head, my brain shuts down and denies me access to my own thoughts. So it's unlikely my story will never be known by anyone but the few who played in it, and even then, the fewer that remember it.
T_T
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Disco-Panda123 In reply to ??? [2012-05-24 20:06:56 +0000 UTC]
WOW that is a very amazing peice I absalutly love it. Its no natural and peaceful!!! Bravo
👍: 0 ⏩: 1
Tsuzukikun In reply to Disco-Panda123 [2012-05-29 17:39:56 +0000 UTC]
Thank you ever so much! I'm glad you like it!
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