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Published: 2012-04-12 09:56:15 +0000 UTC; Views: 7281; Favourites: 73; Downloads: 0
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Description
This is a model of the Vector "Super V", manufactured by Kriss. The model was created, as usual, in Blender 3D (v 2.62). I was very meticulous in the creation of this model. I wanted to get as close to the real thing as I could, and I feel it came out beautifully!The KRISS Vector series is a family of NFA and non-NFA weapons based upon the parent submachine gun design developed by KRISS USA. KRISS USA is formerly known as Transformational Defense Industries (TDI). They utilize asymmetrical recoil and in-line design to reduce recoil and muzzle climb. The Vector's action was originally developed by French engineer Renaud Kerbrat. This action, the so-called KRISS Super V System (KSVS), is an articulated mechanism which allows the block and bolt to recoil off-axis into a recess behind the weapon's magazine well. The Vector family of weapons is the first to use this action; the company claims the .45 ACP chambering was chosen to demonstrate that the action could "tame" such a powerful round. Variants chambered for the .40 S&W and 9×19mm Parabellum round are currently in development. All KRISS Vectors operate with standard Glock magazines with the .45 ACP caliber weapons using the 10 and 13-round G-21 magazine. The Vector's barrel is in line with the shooter's shoulder as in the M16 rifle, but also in line with the shooter's hand as with many target pistols. Combined, these factors reduce felt recoil and muzzle climb by eliminating the distance between the shooter's hand and the bore axis along with the action of the Super V System.
Thanks to ~ranisdeguery for the rear ironsight!
Weapon Statistics
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VertCount: 81866
PolyCount: 84876
Time Spent On: 8-9 hours
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ANIMATED: [link]
ANIMATED AGAIN!: [link]
Changelog: (An artist is never satisfied)
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(4/12//2012):
-Softened some rough edges.
-Modeled barrel without silencer.
-Added new normal maps.
-Remodeled clip.
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Go here for more awesome models: [link]
ENJOY!!
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Comments: 36
543Bs0Za [2012-04-13 01:16:30 +0000 UTC]
looks very detailed but render makes things hard to see
👍: 0 ⏩: 1
ttrlabs In reply to 543Bs0Za [2012-04-13 06:08:01 +0000 UTC]
How? I can see everything perfectly fine, and you can zoom in ALOT. I don't see how it's hard to see the details.
👍: 0 ⏩: 1
543Bs0Za In reply to ttrlabs [2012-04-13 06:29:43 +0000 UTC]
I guess its just personal pref
do the mags really look like glock mags?
👍: 0 ⏩: 1
ttrlabs In reply to 543Bs0Za [2012-04-13 08:20:16 +0000 UTC]
That's what I've been told. And it appears that way in my reference images.
👍: 0 ⏩: 0
HuntraG94 [2012-04-12 21:47:49 +0000 UTC]
nice can't wait to see the finished version of this dude.
👍: 0 ⏩: 0
fusobotic [2012-04-12 13:38:30 +0000 UTC]
Looks really nice and detailed! Are those normal maps or actually geometry? Love to see some materials on this, and maybe a wireframe or cycles render if you haven't already.
👍: 0 ⏩: 1
ttrlabs In reply to fusobotic [2012-04-12 17:46:51 +0000 UTC]
Yes those are normal maps. I should actually do a wireframe render, because I am not sure if I am doing my wireframe correctly, and I could always get someone to point that out if I am.
👍: 0 ⏩: 0
Artmeggadon [2012-04-12 13:10:19 +0000 UTC]
Actually I'll critique you starting... now.
Sadly, it's perfect. Literally. My two gun-savvy friends and I have sat down and looked at this, and we can't find anything wrong EXCEPT:
-The magazine is silly and wrong. Think for Glock mag.
-What's the silly cyclops eye doing on the front of this beauty. Please enlighten.
-Give some of the edges a tiny bevel instead of having a straight up ninety degree.
-Why don't you have primed bullets. WTF
-Are the sights to scale?
👍: 0 ⏩: 2
ttrlabs In reply to Artmeggadon [2012-04-12 17:53:51 +0000 UTC]
lol I also find it funny how you said it's perfect, but then go on to point out errors
👍: 0 ⏩: 1
Artmeggadon In reply to ttrlabs [2012-04-17 01:57:08 +0000 UTC]
You know I try to rip into you as much as possible.
And frankly, it's a hell of a lot better than anything I can do.
👍: 0 ⏩: 1
ttrlabs In reply to Artmeggadon [2012-04-12 17:49:27 +0000 UTC]
Magazine: Alright i'll get to fixing that.
Cyclops Eye thing *lulz*: I believe it is a flashlight.
Edges: I'll fix those up as I go.
Primed bullets: I read that the Vector takes .45 ACP rounds, so I found an image of one and modeled it after that.
Sights: Yes they are, why you ask? Do they look odd?
👍: 0 ⏩: 0
Artmeggadon [2012-04-12 12:25:26 +0000 UTC]
I'll talk to you about this as I see it progress more.
👍: 0 ⏩: 1
ranisdeguery [2012-04-12 11:47:18 +0000 UTC]
I can delete my profile with rubbish now. Awesome to the max!
👍: 0 ⏩: 1
betasector [2012-04-12 11:46:12 +0000 UTC]
Dude, you are getting scary. Seriously
Do a timelapse next time, i'd appreciate it.
👍: 0 ⏩: 1
ttrlabs In reply to betasector [2012-04-12 17:50:12 +0000 UTC]
I'll need to get a recorder, but i'm sure I could do up a timelapse.
👍: 0 ⏩: 1
betasector In reply to ttrlabs [2012-04-12 19:26:54 +0000 UTC]
Hell no, if you want free stuff, use Ubuntu.
👍: 0 ⏩: 1
TheEndOfPain [2012-04-12 10:05:50 +0000 UTC]
I used this a lot when I unlocked it in Homefront. Then I stopped playing it when I got BFBC2.. and now I can't play that either >__<
👍: 0 ⏩: 1
TheEndOfPain In reply to ttrlabs [2012-04-12 10:20:55 +0000 UTC]
Was a good CQB weapon along with the PWS Diablo
👍: 0 ⏩: 1