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Published: 2018-06-23 02:43:41 +0000 UTC; Views: 2837; Favourites: 7; Downloads: 2
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Description
New types include:Alien
Arcane
Light
Dinosaur
Changes to the previous types include:
Water type is now weak to Poison-type.
Water-type now resists Ground & Rock types.
Grass-type now resists Rock & Fairy types.
Electric-type now resists Water-type.
Electric-type is now weak to Grass-type.
Ice-type now resists Water, Ground, Flying, & Dragon types.
Fighting-type now resists Steel-type.
Poison-type is now damaged normally by Bug-type.
Ground-type now resists Steel-type.
Bug and Rock Types now resist Psychic-Type. In return Steel-type is now damaged normally by Psychic.
Rock-Type now resists itself.
Steel-type is now weak to Electric-Type.
Steel-type now resists Ghost-Type. (Steel used to resist Ghost before Pokémon X & Y)
Let me know what match-ups you agree with or which ones are best for balance in the comments. (No true foul language please)
Pokémon belongs to Nintendo & Game Freak.
7-5-18 update:
Dark-type is now damaged normally by Alien-type.
Steel-type is now damaged normally by Dark-type.
Steel-type now resists Alien-Type.
7-24-18 update:
Alien-type now resists Dark-Type and vice versa.
Alien-type is now damaged normally by Fighting-type.
Steel-type is now damaged normally by Alien-type.
Dinosaur-type now resists Fighting & Poison types.
7-24-18 update:
Old & New Match up error fixed.
Related content
Comments: 2
Anarlaurendil [2018-09-21 20:40:39 +0000 UTC]
Here is the latest version of types chart.
I see that you have made a lot of changes since the first version. Balancing is a difficult art. I also made my own array of types for my Pokemon fan-game published on my gallery. The two types added are Light and Shadow.
My Light type equals blessed / sacred, neighbor of the Fairy type. That's why it differs. (In particular by neutrality towards Rock and Ground types).
My Shadow type is very close to Pokémon Colosseum / XD with the difference that he is not a neutral type, but a neighbor of the Darkness type.
Thank you for the inspiration. I think adding a poison weakness to the water type and I think it will be the final version. (I wish to limit the number of modifications on the original types.)
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