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Published: 2023-10-12 18:21:46 +0000 UTC; Views: 2512; Favourites: 45; Downloads: 0
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Description
These are the monsters we would've faced in the cancelled sequel to the first Metroid Prime.Humetroid: Standing roughly 6 feet tall the Humetroid is a half metroid / half human entity that excels in stealth, sabotage, scouting, and long distance kills. It has a detachable metroid in its chest that can be dispersed in order to attack enemies from a distance and scout an area. Once the metroid is released, the Humetroid body cloaks and the player will have control of the metroid. Because of they symbiotic nature between the Metroid and the Humetroid body, if one is killed, the other will perish. Because of its ability to absorb energy from other players and creatures, the Humetroid can also temporally gain an opponents ability.
Thrash-hunters: Standing 8 and 1/2 feet tall, this Alien is a mixture between a Space Pirate and another unknown Alien species. It uses no mechanical weapons but does use its sharp saber-like claws to rip though opponents with ease. It can walk along walls, crawl across ceilings and has a chameleon like ability to change its exoskeleton color and pattern to match up to its surrounding environment. It is ruthless and cunning, much like Giger’s Alien; it lives to kill, and kills to live. • In addition to its saber-like claws the Thrash-hunter also has the ability to self-destruct when low on heath and when in clear and visible danger. The blast radius would kill anything within a 20-foot radius.
Shock beast: Standing 10 feet tall, the shock beast is another Space Pirate / Alien Hybrid. It is similar to storm troopers in respect to its loyalty and stupidity. It is the standard shock trooper of the Alien fleet and carriers a high-powered pulse rifle and frag-grenades. In addition to mechanical weapons, it can also self-destruct when in danger or low on health. Again, the blast radius would kill anything within a 20-foot radius. Due to a genetic flaw, the heart and lungs (on its backside) of the shock beast are exposed, making it an easy kill. Since the ship’s AI has noticed the design flaw, later versions have an armored carapace that must be destroyed in order to hit the vital areas, much like the Baby Sheegoth.