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VirusChris — Reimu Hakurei VX-Sprite WIP

Published: 2011-12-14 06:00:50 +0000 UTC; Views: 1197; Favourites: 10; Downloads: 22
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Description Hey there! This is my first, well second if you count the early fanart Touhou character, Touhou artwork uploaded here! This is a sprite I've made of Reimu Hakurei, the main character of the popular Japanese-only PC "Bullet Hell" games called "Touhou" created by ZUN.

However I'm uploading this, because I want your opinions about which sprite version of Reimu I should use.

I'm planning on making a Touhou RPG game and my project will be made with the RPG Maker VX which is what style I'm using to make this sprite, with my own touch. I plan to create almost all the important/well-known Touhou characters from the series including the recent cast from Touhou 13: Ten Desires.

From left to right is a dark brown/regular brown haired Reimu with one slight brownish/red eyes on the left and complete red eyes on the right. The same is held true for the other two on the right except they have black hair instead.

I want to get it as close as possible to what she really looks like, officially or a close second. I made the brown-colored hair version Reimu first, but then made a black-haired variation to see if she looks better with black hair.

She officially has dark brown hair by Touhou 13, but her black hair look looks more comfortable on the eyes and such.

So I ask you, which one of the four sprites of Reimu should I use?

Please note I'm still working on her sprite sheet, so this is her only sprite frame done. I hope in the future I'll get ALL of the ones I want done and/or get help making the rest of the Touhou cast as well as releasing them for other people to use in their own Touhou RPG projects if they want. But please credit or cite your source, I'm working hard on these.

Though it took me about an hour I think to work over the Female Sprite template to get her first sprite done.

Also any ways to improve it? I try to get it detailed as possible while keeping the pseudo-VX sprite style of the RMVX program. It's pretty hard to make the detached sleeves on her sprite without making it weird.

And the color palette to show what colors I used. Tricky to find the right colors, especially getting the darker ones to outline the sprite more.

Comments, opinions, suggestions? Or did you think they're good enough?
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