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wbyrd — Valkiir Draugr Exoskeleton Armor

#armor #military #weapons #powerarmor #shocktroopers
Published: 2019-04-27 10:26:36 +0000 UTC; Views: 5103; Favourites: 68; Downloads: 52
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Description  In effect The MK VI Exoskelton enhanced Combat frame is a second generation of the previous assisted armor worn By Valkiirs Shock assault and Assault marines. The armor is expensive, requires a lot of upkeep and is used sparingly since losing a single Draugr is as serious as loosing some lighter Armored fighting vehicles and their crews. The intervening Marks of the armor were unsuitable for mass production and exist only as research items, or flawed prototypes. 

Valkiir draugr are highly Elite, physically enhanced, Highly trained and nearly fearless soldiers given the the best armor and weapons available. The armor is rated to resist .50 caliber ball ammo an withstand nearby blasts from grenades, mortars, and artillery. Massing seven hundred kilos The armor is supported and moved by a highly advanced exoskeleton tat negates the weight of the armor and weapons and gives the wearer a positive feedback and balance system that allows the wearer to move more aggressively without becoming overbalanced. Integral assisted and stabilized weapons mounts allow heavy machine guns, grenade launchers and powerful anti material weapons to be fired without static mounts or tripods. 

Internal cooling and heating microclimate jackets, air scrubbers, and electronic/optics allow the soldier o operate in a wide range of environments and maintain communication with squadmates and upper echelon commanders relaying video/voice/and data over secure encrypted radios. While in his armor the Draugr is able to see in the dark, detect enemies by thermal signatures, track known hostile uits and relay information seamlessly with squadmates in environments ranging from blistering deserts, to arctic wastes. 

The armor is powered by a compact gas turbine generating electricity to power the exoskeleton, environmental controls, electronics, and weapons systems. The turbine is able to power the suit for up to eight hours at full power and twelve hours when simply walking or jogging. When powered up the armor is rather noisy due to the turing and its rigid armor that makes a bit of noise when moving though brush and built up areas.

The armor is rated at Threat Level STANAG IV+ and is almost immune to most melee and hand to hand assaults, and heavy impacts including being hit by a car at low speeds. When engaging in assault the Draugr move without fear of small ams with the exception of unlucky hits heavily concentrated fire, and such weapons as HEAT grenades, large high explosive rounds, 14.5mm machine guns, and RPGs The use this and the intimidation value of a six and a half foot tall lumbering juggernaut armed with weapons usually mounted on light vehicles to overwhelm resistance scatter poorly trained/led troops and mass overwhelming firepower on any group that has the nerve to stand and fight. 

Notes: This is from scratch o replace an earlier version I felt I could improve on.
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