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WickedHorizon — Fallout Headquarters 02

Published: 2011-06-10 03:20:14 +0000 UTC; Views: 390; Favourites: 2; Downloads: 10
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Description In this 3D Studio Max & Vray project I created a “Base Headquarters” for the Game Fallout. This building model will be one of many I am creating for Fallout Faction Wars.

I created the basic structure from a cube then converted it into an editable poly. From there I manipulated the shape using sub-object settings to get many of the other shapes that extend out from the building. I also added a number of structural details such as pipes, power boxes, etc.. To give the building a much more realistic aspect above & beyond most mods. I also went to great lengths to design the satellite dish on top of the building with its own structural details. The environment I left neutral and set up Vray lights. I also created Vray materials and UVW mapped the texture maps & normals maps onto the objects. The building models are mostly low-poly counts as not to create a drag during game-play.
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