HOME | DD

WillWorksOne Point Perspective Checkered floor

Published: 2012-05-10 02:35:47 +0000 UTC; Views: 38720; Favourites: 1296; Downloads: 1253
Redirect to original
Description I got another on ready for you all.

What I am demonstrating on this work is how to draw a checker board patter with linear perspective. This technique use the same bisector technique from the last work submitted. One new feature is the diagonal bisector lines are now moving back to the vanishing points.

It is simple all you need is to make two bisecting diagonal lines and draw them out to the horizon. Were the lines meat the horizon is were you will place a new vanishing point. This new vanishing point is known as dvp (diagonal vanishing point). Then you draw one line retreating to the vp (vanishing point) and another moving across horizontal though the midpoint.

When this is done you can make another diagonal bisecting lines. To make sure they are accurate see if the new diagonal lines meets at the dvps. You can do this over and over. You can use this for making pattern like the checker patter I showed you. Or you can also use this for placing images on that surface using a grid technique.

Bisectors: are lines that spit the area in half.

Diagonal Vanishing Point also known as DVP, is the reference points where all parallel diagonal vanishing lines meet. The diagonal line are often guidelines.

Diagonal Bisectors: are lines spanning from opposite corners, splitting the area in half diagonally.

Guidelines: Lines that give reference in the direction, but will not be in the final rendering of the work as lines or implied lines.

Horizon: Line that separates the sky from the plain, mostly the earth.

Horizon Bisectors: Are Horizontal Lines that split the area Horizontally.

Lines: Marks spanning from one point to another setting boundaries for shapes and forms.

Linear Perspective: A geometric rendering for illustration where all parallel line meat at the point of infinity. Helping the artist render an accurate foreshortening of the subject.

Midpoint: the point were the Diagonal Bisectors meet locating the center of the area.

Negative Space: Space not filled in by the subject and the opposite of Positive Space.

One Point Perspective: a form linear perspective using only one vanishing point.

Positive Space: Space filled in by the subject and the opposite of Negative Space.

Vanishing Guidelines: Guidelines that give reference to Vanishing Lines.

Vanishing Lines: Parallel lines heading to the vanishing point.

Vanishing Point: also known as VP, is the reference points where all parallel vanishing lines meet.

Vertical Bisectors: Vertical line that splits the area vertically.

Previous work



Please give me credit if you display this diagram on any medium.
Related content
Comments: 76

JWG23 [2012-05-23 17:28:18 +0000 UTC]

great tutorial and congrats

👍: 0 ⏩: 1

WillWorks In reply to JWG23 [2012-05-24 18:11:07 +0000 UTC]

Thanks

👍: 0 ⏩: 1

JWG23 In reply to WillWorks [2012-06-11 02:31:40 +0000 UTC]

Thanks 4 Thanks

👍: 0 ⏩: 0

Lemures87 [2012-05-23 16:48:49 +0000 UTC]

so simple, so nice, I'm into these stuff from a year!

👍: 0 ⏩: 1

WillWorks In reply to Lemures87 [2012-05-24 18:10:58 +0000 UTC]

Thank

👍: 0 ⏩: 0

Torture-Angelique [2012-05-23 15:48:46 +0000 UTC]

Your perspective is very interesting. Very good job!

👍: 0 ⏩: 1

WillWorks In reply to Torture-Angelique [2012-05-24 18:10:18 +0000 UTC]

Thanks

👍: 0 ⏩: 0

RyuenjinBot64 [2012-05-23 15:33:16 +0000 UTC]

Ms. Huysman....is that you? This totally brings back 3rd grade art class!

👍: 0 ⏩: 1

WillWorks In reply to RyuenjinBot64 [2012-05-24 18:10:06 +0000 UTC]

Glad I was able to educate

👍: 0 ⏩: 0

lzanchin [2012-05-23 12:46:23 +0000 UTC]

This is just great! Thanks for sharing this!

👍: 0 ⏩: 1

WillWorks In reply to lzanchin [2012-05-24 18:09:36 +0000 UTC]

Thanks.

I am glad you found it useful

👍: 0 ⏩: 0

wolfofdesire In reply to ??? [2012-05-23 12:14:20 +0000 UTC]

We had this in art lessons last year ^^

👍: 0 ⏩: 1

WillWorks In reply to wolfofdesire [2012-05-28 01:26:19 +0000 UTC]

really?

👍: 0 ⏩: 1

wolfofdesire In reply to WillWorks [2012-05-28 16:07:38 +0000 UTC]

Yep, we had to draw a room and a checkered floor and then cut out people and objects from a newspaper and stick them in the room ^^

👍: 0 ⏩: 0

TheSuperGamingArtist In reply to ??? [2012-05-23 07:48:31 +0000 UTC]

Very informative!

👍: 0 ⏩: 1

WillWorks In reply to TheSuperGamingArtist [2012-05-24 18:07:02 +0000 UTC]

Thanks

👍: 0 ⏩: 1

TheSuperGamingArtist In reply to WillWorks [2012-05-25 01:09:39 +0000 UTC]

You're welcome.

👍: 0 ⏩: 0

sundaygir1 In reply to ??? [2012-05-15 22:46:48 +0000 UTC]

thank you so much----these tutorials on perspective/little-big helpful points are so awesome! they're clear, concise, easy to understand...everything a reference should be

thanks for posting, this is great

👍: 0 ⏩: 1

WillWorks In reply to sundaygir1 [2012-05-16 22:24:12 +0000 UTC]

Your welcome

👍: 0 ⏩: 0

JayRoseberry [2012-05-12 05:39:06 +0000 UTC]

i could not have found this at a better time haha ^_^ thank you so much i love how simple it is but gives lots of info

👍: 0 ⏩: 1

WillWorks In reply to JayRoseberry [2012-05-12 20:36:07 +0000 UTC]

Glad it helped you out.

👍: 0 ⏩: 0

Quills07 [2012-05-10 21:10:29 +0000 UTC]

Perspective is something I'm currently trying to learn, so I really appreciate you sharing this with us! Thank you so much!

👍: 0 ⏩: 2

z-vav In reply to Quills07 [2012-05-23 11:43:55 +0000 UTC]

First please let me say, that this is not meant to be offensive at the WillWorks. But I had to mention this. The truth is, that this tutorial is not completely true. Horizon is not a line, which separates sky and ground. I know it often happens, but it is not completely true. Horizon is a line, which is in the height of your eyes and is a "zone", where vanishing points for the horizontal lines are. It does not even has to be separating ground and sky, as WillWorks said. And next, this tutorial can be used only in the moment when you draw it in this way, I mean straight from the front. There is much more simple way how to do this and is even much more usable for different angles and different things. I have posted it right here -> [link]

Again, I did not mean this bad, but since this got a DD, I thought it also should be accurate and simple.

👍: 0 ⏩: 1

Quills07 In reply to z-vav [2012-06-23 17:50:36 +0000 UTC]

Thank you very much, I appreciate the help. In the future, though, if not trying to be offensive, it's probably better to link to your deviations on a profile or in a note (not on someone else's deviation). Thanks again, though.

👍: 0 ⏩: 0

WillWorks In reply to Quills07 [2012-05-12 20:36:03 +0000 UTC]

Your welcome

I am glad I helped.

👍: 0 ⏩: 0


<= Prev |