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woldyboldy — Azoth

#gun #idk #katana #lmao #magitech #scifi #akaso #guntana #gunkatana #rwby #comboweapon #voidmythos
Published: 2018-12-15 14:39:00 +0000 UTC; Views: 3832; Favourites: 90; Downloads: 0
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Description

Having begun development even before the Triumvirate Initiative, Azoth spent over a decade in development, and it took Akaso nearly four and a half years to complete it.

The system utilizes technological breakthroughs achieved by all previous WDX-series prototypes, and as a result is at present the pinnacle of Akaso Industries technology.

During the final 15 months of production, which entirely consisted of forming the resonant D-Crystal edge and internal conduits, an immense Void Energy containment field had to be constructed around the Triumvirate to prevent the massive energy pulses produced from irreparably damaging all Voidtech in a nearly 750km range. Even with these measures in place, the energy which bled through the field caused frequent occurences of spontaneous D-Crystal formation within a nearly 1240km range, as well as producing before unseen quantities of Livingmetal Damascus, crashing the market in the process.

It was created primarily as an attempt to downsize the technologies used within Alkahest into a more compact package, and improve on its ease of use, especially in terms of minimum power output.

The weapon is designed in two parts - the casement, and the blade.

The casement contains all technological aspects of the weapon. It possesses an advanced, hybrid Livingmetal/D-Crystal D-Circuit which resembles the D-Coupler itself in design and function, with the difference that instead of being able to output a practically infinite amount of energy, it can process and amplify such an amount - in fact, it is revolutionary in the sense that it was specifically designed to run optimally using Dimensional Energy. While it functions just fine using Void Energy, it was designed for its superior cousin.

The blade on the other hand is a structure similar to that of Alkahest's Resonance Mode, however much more refined thanks to the fact it's perfectly stabilized, permanent D-Crystal. Whereas Alkahest's blade is re-made every single time it transforms as it would decay if just left alone without a power source, Azoth's D-Crystal components are nearly perfect, a form of D-Crystal closest to absolute stability. Even if it does decay or become damaged, it can simply regenerate by absorbing and processing any form of Void Energy.

It can function in two primary modes - Low Power and High Power. In Low Power, it can be used without a direct connection, as it simply uses its user's ambient Void Field to facilitate energy transfer connection. Once a Vector is plugged into the Vector Connection Port, sufficient Dimensional Pressure can be achieved that the weapon automatically switches into High Power mode. It can, however, be used in Low Power mode even with a Vector facilitating energy transfer.

In Low Power mode, it amplifies all energy put through it by a factor of up to sixteen, while in High Power mode this maximum multiplier jumps to twenty-three.

As in if the input energy is X and output is Y, the equation would be (X*16)=Y, and (X*23)=Y respectively.

Gun Mode

In Gun Mode, Azoth functions as a long rifle-like energy projector weapon. It fires a continuous beam, and has different charging times depending on whether it is in Low or High Power. In Low Power, there is a half-second charge time between when the trigger is pulled and the weapon fires. In High Power, this charge time is effectively nonexistent, as far as regular operation is concerned.

This beam of pure Dimensional Energy effectively moves as close to the speed of light as one can get without actually going as fast as light, and the ambient Dimensional and Void energies that radiate off the beam create a massive, thirteen-kilometer zone of Void-saturated, and thus anchored reality. This zone is created around the beam's trajectory, while upon impact with a target whose durability is above City-tier the resulting burst of Dimensional Energy creates a seventy-eight-kilometer zone of Void-saturated, and thus anchored reality.

Whether the beam is stopped by this target or if it pierces through entirely depends on what destructive power it carries, of course. However, the burst produced on impact is always this large.

Azoth also has two secondary modes - Stable, and Volatile. Stable mode is a clean shot. If it pierces a target it just does what it always does and keeps going. Volatile mode adds onto this by causing the on-impact burst of energy to be quite literal, as it becomes an explosion of destructive Void Energy which inflicts that given beam's full destructive power once more within the area of effect. Volatile mode obviously consumes more energy.

While Low Power mode has an obvious firing rate limitation, High Power mode can effectively fire as a continuous beam if desired.

Blade Mode

Azoth as a blade is exquisite - physically, the blade can cut on a near molecular level. Combined with the shearing field of Dimensional Energy which surrounds it when in operation, the sword itself can cut nearly anything. The thing about Blade Mode is that it takes the amplifying capabilities of Azoth, and further exemplifies them through a physical delivery system.

Blade Mode, functionally, is an additional three-fold amplifier to the existing amplification of Gun Mode.

That is, if input energy is X and output is Y, then the equations for Low and High Power respectively would look like this: ((X*16)*3)=Y and ((X*23))*3)=Y

The issue with this fact is that, to access this multiplier, the blade must be sheathed. If one wanted every single one of their strikes to have this additional x3 multiplier, they would have to re-sheath the blade after every single strike.

Blade Mode: Infinite Lunge

While in Blade Mode, Azoth can still be used to discharge Gun Mode-esque beams with the additional multiplier added, with the caveat that it can only discharge one pulse at a time, and only the first pulse after unsheathing will have the additional x3 multiplier.

Blade Mode: Mountain-cutter

Alternatively, one can discharge the energy over a longer period of time to create a wind slash-esque effect, whose width entirely depends on how wide the physical slash in question is.

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