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Published: 2023-04-25 08:29:55 +0000 UTC; Views: 2819; Favourites: 22; Downloads: 2
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Description
(Ultrakill/Metal Gear Rising: Revengeance)
Connections:
- Both are recurring antagonists in lightning-fast action games who despite their powers being far more toned down then the protagonist, still outclass them in fighting skill.
- They serve as checkpoints to teach you the mechanics of the game, until a final battle in a desert where you eventually overwhelm and defeat them.
Animation potential is what sells it. Hyper fast, sword vs gun, which doesn’t sound ideal until you realize how many different guns V2 has. This leads to a super fluid dynamic of someone with so many tricks vs someone with just one, but a really reliable one at that. The fight dynamic would kinda work like the fight between Vash and Knives in Trigun Stampede if you’ve seen that. Also it’s really close with V2 barely squeaking out a win via massive versatility edge and hax way above Sam’s pay grade
Also the music potential would be awesome as fuck, you cannot deny that fact.