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Published: 2016-01-21 08:13:49 +0000 UTC; Views: 406; Favourites: 1; Downloads: 0
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Description
Divine Templar completedBy: Xionic D Xelt
For class skills, read below
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Divine Templar class skills below.
Weapon Damage: 100%, 2.0 speed
Description: Templars are divine knights that carry out duties of peace, bringing justice everywhere they venture.
Special Effects:
Divine Templars gain mana when they:
Are struck by an enemy in combat
Strike an enemy in combat (more effective on crits)
Skills:
Divine Templar( Class )
Light Strike
Rank Needed: 1
Mana Cost: 0 Mana
Cooldown: 2.0 Seconds
Type: Magical
Attribute: Light
Description: A Divine Templar's basic attack. Deals Light damage as bonus damage each attack.
Provoke
Rank Needed: 1
Mana Cost: 5 Mana
Cooldown: 6 Seconds
Type: Magical
Attribute: Light
Description: Provokes all targets in a room, making them turn to you for 5 seconds. Applies Taunted stacking up to 5 times. Targets that have been "Taunted" will deal 50% less damage to the user while amplifying the user's damage by 65%.
Plating Force
Rank Needed: 2
Mana Cost: 20 Mana
Cooldown: 10 Seconds
Type: Magical
Attribute: Light
Description: Surrounds the user and other players ( up to 5 ) in a shield that provides them an 8 second Heal Over Time. Using this skill while targets are "Taunted" will increase the power of the Heal Over Time effect significantly depending on stacks of Taunted. Stacks are consumed.
Templar Crash
Rank Needed: 3
Mana Cost: 45 Mana
Cooldown: 12 Seconds
Type: Magical
Attribute: Light
Description: Deals extreme Light damage to target and stuns the target for 6 seconds. Targets with "Taunted" applied will have their defenses reduced up to 50% for 6 seconds depending on stacks of Taunted. Stacks are consumed.
Divine Blessing
Rank Needed: 4
Type: Passive Ability
Attribute: Light
Description: Endurance and Intellect increased by 15%
Divine Ascension
Rank Needed: 4
Type: Passive Ability
Attribute: Light
Description: Damage taken reduced by 10%
Shattering Light
Rank Needed: 5
Mana Cost: 75 Mana
Cooldown: 25 Seconds
Type: Magical
Attribute: Light
Description: Charges up a very powerful light skill for 3 seconds. After that, damage will be released as extreme damage on impact onto targets that burns them with Light. The burn Damage Over Time increases significantly each tick for 10 seconds. Damage of this skill increases depending on stacks of "Taunted". Stacks are not consumed.
[ SPECIAL ]
-EX skills after Rank 5 will be unlocked-
Provoke EX
Rank Needed: 6
Type: Passive Ability
Attribute: Light
Description: Effect "Taunted" now slows down enemies by 20%. Stacks will not increase the slow effect.
Plating Force EX
Rank Needed: 7
Type: Passive Ability
Attribute: Light
Description: Plating Force shield reflects back damage at targets.
Bringer of Light
Rank Needed: 8
Type: Passive Ability
Attribute: Light
Description: All skills deal extra 10% Light damage
Templar Crash EX
Rank Needed: 9
Type: Passive Ability
Attribute: Light
Description: Targets stunned will heal the user based on stacks of "Taunted" applied onto target.
Shattering Light EX
Rank Needed: 10
Type: Passive Ability
Attribute: Light
Description: Damage taken while charging up the skill will be reduced by 90% and the burn Damage Over Time increases target's damage taken by 45% until duration ends.

























