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Zelldoom β€” A Ralts Life 'test'

Published: 2010-01-27 02:39:04 +0000 UTC; Views: 11468; Favourites: 98; Downloads: 162
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Description WAIT FOR IT TO UPLOAD!!! I DOESN'T HAVE A PRELOADER!!!


~Controls~

W,A,S,D- Movements

Down key( | ) -Attack (Confusion)
( V )

-Yes i know its little since its only a test, i could only place 1 Oran berry on the level if i did another one the actionscript was not going to work.

- This will be on update, since i still need to fix he actionscript for the other enemies i could only do a Shinx which movement was hard to do!

- Ralts will start his journey from his house "The Old Home", which this reminds me i need to do some story for it and why heΒ΄s on an adventure.

-You might remember something at the end of this

Suggestions are welcome critiques too. Thanks for your support!!!

Edit
Due Because my old laptop had this file for editing (The fla.),anf now that is dead i couldnt save it and now i cant finish it,
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Comments: 117

ChaotixBluix In reply to ??? [2010-01-27 08:18:29 +0000 UTC]

Very nice! Plays smoothly and only noticed little issues of the character/hit box being a bit bigger than the ralts itself, the not being able to climb up that slope in the beginning, and nothing happening when HP drops below 0.

Otherwise I love what you've done as far as the graphics and really how smoothly it plays, not to mention the cute pose when the ralts is left idle. Excellent work and I really do hope to see this continue to gain exp and evolve into something you can be proud of and we viewers can enjoy!

πŸ‘: 0 ⏩: 1

Zelldoom In reply to ChaotixBluix [2010-01-27 12:39:02 +0000 UTC]

Yes i did that because i hadnt made the other pokemons yet, i knew someone will knew it. Yeah i forgot to tell thats one mistake i still dont know why its broken, it might be a letter that is wrong on the script, it should play game over scene.i will be actually using their original exp for evolving, but it might be too high for them to evolve the down thing is that each time it evolves the difficulty too.

πŸ‘: 0 ⏩: 1

ChaotixBluix In reply to Zelldoom [2010-01-28 19:50:24 +0000 UTC]

Well, I'm just trying to report my observations just in case.
Getting the correct spelling probably would be important, though perhaps did you use a script that just checks to see if your HP is negative after a hit, and if so then it displays the game-over scene? Something that also just occurred to me is are you planning on implementing something like extra lives?... or is it going to be one of those "you only have one life" type of game?
Well, something then to consider is having EXP drops of different values and in that sense, you can keep more to the exp values for evolution. Also good to hear about the difficulty... though I imagine that probably won't be the only factor to deciding the difficulty of each playthough as well.

πŸ‘: 0 ⏩: 1

Zelldoom In reply to ChaotixBluix [2010-01-31 19:18:38 +0000 UTC]

Im actually will be doing with just 1 life but with checkpoints. i know some games that also have checkpoint but, you piss of when you restart over again all the game!, a good example is TMNT on those "Arcade" Places i died 5 and started again.

πŸ‘: 0 ⏩: 0

A1be1nox In reply to ??? [2010-01-27 07:29:00 +0000 UTC]

lol, hilarious!

πŸ‘: 0 ⏩: 1

Zelldoom In reply to A1be1nox [2010-01-27 12:39:24 +0000 UTC]

Thanks im glad you had fun!

πŸ‘: 0 ⏩: 1

A1be1nox In reply to Zelldoom [2010-01-28 06:42:43 +0000 UTC]

your welcome!

πŸ‘: 0 ⏩: 0

Shadow-Chaos00 In reply to ??? [2010-01-27 04:32:14 +0000 UTC]

This is cool.
Very nice work.

πŸ‘: 0 ⏩: 1

Zelldoom In reply to Shadow-Chaos00 [2010-01-27 12:44:32 +0000 UTC]

Thanks, im glad you had fun, keep watching this

πŸ‘: 0 ⏩: 1

Shadow-Chaos00 In reply to Zelldoom [2010-01-27 16:37:27 +0000 UTC]

You're welcome.
Will do.

πŸ‘: 0 ⏩: 0

wolflover28 In reply to ??? [2010-01-27 03:57:36 +0000 UTC]

wow very fun i like the part with the "if you want to restart die here" hahaha

πŸ‘: 0 ⏩: 1

Zelldoom In reply to wolflover28 [2010-01-27 12:45:06 +0000 UTC]

Actuallly i couldnt malke a restart button so, if you wanted to restart just die

πŸ‘: 0 ⏩: 1

jessica2776 In reply to Zelldoom [2010-06-07 19:11:01 +0000 UTC]

how do you move?

πŸ‘: 0 ⏩: 1

Zelldoom In reply to jessica2776 [2010-06-10 01:22:41 +0000 UTC]

with the videogame buttons

W=up
S=down
A=left
D=right

down arrow: Confusion attack

πŸ‘: 0 ⏩: 2

jessica2776 In reply to Zelldoom [2010-06-10 19:21:12 +0000 UTC]

thank you!

πŸ‘: 0 ⏩: 0

jessica2776 In reply to Zelldoom [2010-06-10 19:19:12 +0000 UTC]

thank you!

πŸ‘: 0 ⏩: 0


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