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Published: 2011-09-13 12:11:43 +0000 UTC; Views: 8382; Favourites: 170; Downloads: 175
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Description
This is a project i just finished, mimicking a real photo for a kitchen that i posted in my thread at Luxology [link]all done on modo 501
very slight edits for fridge glow and ground dead areas
Thanks for watching and your time
c&c always welcome but please check the photo first
9b Studios 2011
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Comments: 89
Tjeb [2011-09-16 13:52:02 +0000 UTC]
The violet wall on the right is a little too slant. A few degrees, and I would not have noticed...
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ZeroPointPolygon In reply to Tjeb [2011-09-17 00:40:10 +0000 UTC]
i edited it and here it is tell me what you think
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ZeroPointPolygon In reply to NoStressBaggy [2011-09-16 12:30:17 +0000 UTC]
thank you very much indeed
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FlashRaged [2011-09-15 09:08:17 +0000 UTC]
Looks great, a bit daunting for the first glance coz there are a lot of elements & each of them having high details, but then again, that's how the real world is.. Nice work!
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ZeroPointPolygon In reply to FlashRaged [2011-09-15 10:12:11 +0000 UTC]
i can see where it takes you, it is a busy scene
thanks for your kind words
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ZeroPointPolygon In reply to dlax1 [2011-09-14 21:02:24 +0000 UTC]
Thank you so much there's a new edit replacing this one soon
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Tjeb In reply to ??? [2011-09-14 13:01:24 +0000 UTC]
I mean the camera's focal length. Like: you took a picture with a wide angle lens, let's say 35mm in stead of 55mm.
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ZeroPointPolygon In reply to Tjeb [2011-09-14 13:31:12 +0000 UTC]
oh yes yes i got you! thanks
how did that get your attention
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Tjeb In reply to ??? [2011-09-14 06:31:20 +0000 UTC]
Very nice render. Two points though: what's on the wall above the fridge? Look like dirt. And I believe the camera angle is a bit too wide.
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ZeroPointPolygon In reply to Tjeb [2011-09-14 10:06:04 +0000 UTC]
wide meaning the frame or focal length ? the wall has concrete bump and roughness maps
Thanks a lot for your crits will try another shot
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ZeroPointPolygon In reply to storm-bunny [2011-09-14 10:03:50 +0000 UTC]
thats great! thanks
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saxeh In reply to ??? [2011-09-13 12:15:22 +0000 UTC]
fantastic , but i think the floor is too shiny .
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ZeroPointPolygon In reply to saxeh [2011-09-13 12:20:08 +0000 UTC]
thanks a lot! i was using a reference for everything the camera had flash lighting into the scene thats where the shininess is from. will be doing daylighting setups later though will adjust a couple of things
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saxeh In reply to ZeroPointPolygon [2011-09-15 10:03:17 +0000 UTC]
as I said . ignore me
but for the first moment , look like ceramic .
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ZeroPointPolygon In reply to saxeh [2011-09-15 10:12:49 +0000 UTC]
no sir why would i ignore, appreciate every word you wrote
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saxeh In reply to ZeroPointPolygon [2011-09-16 23:47:02 +0000 UTC]
it's ok , I love your works
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Mutsuki-K In reply to ZeroPointPolygon [2011-09-14 02:57:12 +0000 UTC]
If it means anything, I don't think it's too shiny. It just looks like a clean, freshly polished wood floor. It all looks very realistic, I had to take a second look to make sure it was rendered.
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ZeroPointPolygon In reply to Mutsuki-K [2011-09-14 10:03:26 +0000 UTC]
I tried my best, the fridge was tough though, some people dont like the shinny glow, well its a flash light and i couldnt get it 100% yet i need to try again on that fridge
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Mutsuki-K In reply to ZeroPointPolygon [2011-09-14 10:36:41 +0000 UTC]
Really? It looks like there are large windows or sliding glass doors that are reflecting light onto the refrigerator.
I told my husband to look at it and (1) he thought it was a photo and (2) saw nothing unrealistic about the lighting/glow. That's 2 opinions, anyway.
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ZeroPointPolygon In reply to Mutsuki-K [2011-09-14 12:07:23 +0000 UTC]
thank you! means a lot to me, im trying my best to impress in interiors maybe id get an offer or something..im broke..oh look at me just talking haha sorry
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