HOME | DD

042874 โ€” Spinning Bird Kick Animation

Published: 2010-04-26 13:53:39 +0000 UTC; Views: 5638; Favourites: 35; Downloads: 6951
Redirect to original
Description Its my version of her most popular signature move. My ideal execution is that she doesn't have to touch the ground. That way it would be more spontaneous and in my opinion would resemble more of a Kung Fu technique (unlike when she touches the ground, she would look more like a Capoera expert).

I actually copied a little from the Third Strike version where you can use the move often because she's more unstoppable there with it than in SF4.

One more thing. I want her also to be able to execute it from a standing position just like in the good old days (SFII new challenger) where the user only uses back and forward keys to initiate the kick.
Related content
Comments: 27

kshon7 [2011-05-15 00:14:09 +0000 UTC]

love your version,...really neat.

๐Ÿ‘: 0 โฉ: 0

Nragemachine [2010-10-31 05:24:16 +0000 UTC]

This is superb!

๐Ÿ‘: 0 โฉ: 1

042874 In reply to Nragemachine [2010-10-31 07:55:58 +0000 UTC]

Tnx! I like how 3rd Strike does it so I tried to copy as close as possible. Just did some adjustment to suite my desire.

๐Ÿ‘: 0 โฉ: 0

ricE-su [2010-07-13 15:38:32 +0000 UTC]

That is sick! In a good way. Such crazy skill.

Amazing. Just amazing.

๐Ÿ‘: 0 โฉ: 1

042874 In reply to ricE-su [2010-07-15 14:28:27 +0000 UTC]

Glad you agreed!

๐Ÿ‘: 0 โฉ: 0

kali69 [2010-06-12 17:03:13 +0000 UTC]

ยกWOOOOOOOOWWWWWW!

๐Ÿ‘: 0 โฉ: 1

042874 In reply to kali69 [2010-06-13 09:55:30 +0000 UTC]

๐Ÿ‘: 0 โฉ: 0

jerix [2010-05-07 15:51:34 +0000 UTC]

Wow! Astig to dre ^_^ ayus!

๐Ÿ‘: 0 โฉ: 1

042874 In reply to jerix [2010-05-07 16:21:21 +0000 UTC]

Salamat tol! I'm glad natapos ko rin kc kelangan q tlga ng model para pang practice ng animation and so far e2 pa lang ang fully rigged character ko.

๐Ÿ‘: 0 โฉ: 1

jerix In reply to 042874 [2010-05-07 16:30:37 +0000 UTC]

I see ^_^ panalo yung facial rig mo tol!

๐Ÿ‘: 0 โฉ: 1

042874 In reply to jerix [2010-05-07 16:56:38 +0000 UTC]

๐Ÿ‘: 0 โฉ: 0

TREINOR [2010-05-03 14:06:54 +0000 UTC]

hahahha! , nice!!

๐Ÿ‘: 0 โฉ: 1

042874 In reply to TREINOR [2010-05-03 14:08:39 +0000 UTC]

TnX!!!

๐Ÿ‘: 0 โฉ: 0

Jaysa-Laser [2010-05-02 10:29:13 +0000 UTC]

wow, awesome

๐Ÿ‘: 0 โฉ: 1

042874 In reply to Jaysa-Laser [2010-05-02 10:34:33 +0000 UTC]

Tnx. Glad you like it!

๐Ÿ‘: 0 โฉ: 0

goatchumby [2010-04-29 17:53:00 +0000 UTC]

Very nice! I like the physics on her outfit as she pulls out of the move.

๐Ÿ‘: 0 โฉ: 1

042874 In reply to goatchumby [2010-04-30 13:59:40 +0000 UTC]

Tnx. Maybe got lucky with it. It is actually done manually because the reactors seems to be not working properly. Or perhaps there's still some things I have to make research on.

๐Ÿ‘: 0 โฉ: 0

Andrade-IV [2010-04-28 22:52:17 +0000 UTC]

Chun li rules!!!

๐Ÿ‘: 0 โฉ: 1

042874 In reply to Andrade-IV [2010-04-29 13:54:16 +0000 UTC]

Yeah!!!

๐Ÿ‘: 0 โฉ: 0

Keijn [2010-04-27 04:29:55 +0000 UTC]

Awesome man!

Real incredible. Congratulations.

๐Ÿ‘: 0 โฉ: 1

042874 In reply to Keijn [2010-04-28 12:25:58 +0000 UTC]

Obrigado! Feliz ouvir-se sobre ele!

๐Ÿ‘: 0 โฉ: 1

Keijn In reply to 042874 [2010-04-29 18:42:11 +0000 UTC]

De nada.

You're welcome.

๐Ÿ‘: 0 โฉ: 0

kiske-otoko [2010-04-26 13:55:50 +0000 UTC]

PERFECT *_*

๐Ÿ‘: 0 โฉ: 1

042874 In reply to kiske-otoko [2010-04-26 14:09:29 +0000 UTC]

Tnx. So does it mean you agree with some of my idea?

๐Ÿ‘: 0 โฉ: 1

kiske-otoko In reply to 042874 [2010-04-26 14:15:13 +0000 UTC]

yes ^^

๐Ÿ‘: 0 โฉ: 1

042874 In reply to kiske-otoko [2010-04-26 14:49:22 +0000 UTC]

I bet you play Chun-Li a lot also in SF4.

๐Ÿ‘: 0 โฉ: 1

kiske-otoko In reply to 042874 [2010-04-26 14:58:53 +0000 UTC]

yes *_*

๐Ÿ‘: 0 โฉ: 0