HOME | DD

Published: 2013-01-06 09:08:20 +0000 UTC; Views: 2438; Favourites: 5; Downloads: 43
Redirect to original
Description
The moveset editing tool that is available for street fighter 4 arcade edition.DOWNLOAD HERE
[link]
Transfer moves tutorials
[link]
Related content
Comments: 11
nikbotx [2015-07-14 19:50:46 +0000 UTC]
is there a way to transfer kens shinyuken to ryu, replacing the HΒ shoryuken
π: 0 β©: 0
Beowulf-Ifrit [2013-03-28 22:09:31 +0000 UTC]
Im trying to get Honda's forward throw (bearhug) to loop. Instead of doing one squeeze and tossing the opponent, I want him to do at least 2 or 3 squeezes. What do I need to duplicate or change to do that?
π: 0 β©: 1
aaniishh12 In reply to Beowulf-Ifrit [2013-03-29 01:49:07 +0000 UTC]
I'm just good at transferring moves.i don't know how to create a loop.ill try but can you ask error1 on SRK forum?
π: 0 β©: 0
xiaogabrielchan [2013-03-04 01:59:50 +0000 UTC]
Hi. I've tried to import RYU's hadoken_L(00.proj) to VEG's vfx scripts by Yomi Layer but it was moved to "scripts" but not "vfx scripts". Once I click on NEW+ button the program crashes(ono 0721). I thought it was a version limitation but I cannot open scripts, vfx scripts and hitboxtable in ono0113. These 3 only appear in taskbar and no operator interfaces. Have you got any solution for this?
π: 0 β©: 1
aaniishh12 In reply to xiaogabrielchan [2013-03-04 03:12:44 +0000 UTC]
The older version of this editor can't add vfx scripts.But the newer version does.The file that I uploaded has both old and new versions of this software.I use old to copy hitboxes.But mostly,I use new.
Just click on new for adding a vfx script for VEG but use the newer version and save it.
Then if you want the hadoken to appear in vfx scripts,you have to look for 00.proj of VEG and import it there.Click on extend on 00.proj.So that more vfx scripts can be added.If there is no vfx script,then 00.proj will not appear.
Also,here is a list the moveset edits,thatI have done.Try them.
[link]
π: 0 β©: 1
xiaogabrielchan In reply to aaniishh12 [2013-03-10 10:41:34 +0000 UTC]
Thanks a lot, the new version works. I'm trying to enable characters to do moves in the air like dictator's UC2 in error1's latest mod, but they always appear on the ground firstly and then do the move. I've asked error but he ignored me.
π: 0 β©: 1
aaniishh12 In reply to xiaogabrielchan [2013-03-10 14:06:38 +0000 UTC]
I don't know how he did.But you can see the find out difference in the scripts and moves for the uc2 and the air uc2.
π: 0 β©: 0
shinmarwan [2013-02-18 21:37:15 +0000 UTC]
so with this i can change move set of a character ??
π: 0 β©: 1
aaniishh12 In reply to shinmarwan [2013-02-18 21:49:05 +0000 UTC]
yes,these are what I had done.
[link]
π: 0 β©: 0
aaniishh12 In reply to NARUTOLAN [2013-01-24 14:20:43 +0000 UTC]
It doesn't work for SFXT. I had asked Dantarion if why he is not releasing the tool for SFXT. But he is not responding at all.
His profile at SRK
[link]
His twitter account
twitter.com/dantarion
π: 0 β©: 0