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Published: 2023-07-05 05:33:11 +0000 UTC; Views: 2703; Favourites: 5; Downloads: 0
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Description
PATH 1:(In progressive order)
Tier 1 Upgrades:
Increased Ink Resistance
Increases mobility in enemy ink.
Cost: 1 Sardinium and 1 Upgrade Chip
Tier 2 Upgrades:
Increased Armor Durability
On spawning in any level, you start with Level 2 Armor.
Cost: 1 Sardinium, 2 Upgrade Chips
Ninja Squid
Gives you the Ninja Squid ability, which allows you swim stealthily through your ink, instead of creating ripples.
Cost: 1 Sardinium, 2 Upgrade Chips
Tier 3 Upgrades:
Self-Destruct
If you're gonna go down, go down with an explosive finish.
Cost: 2 Sardinium, 1 Upgrade Chip
2nd Chance
On being splatted, this gives you the option to self-revive, via a single-use respawn unit on your back.
Cost: 2 Sardinium, 3 Upgrade Chips
Increased Armor Durability
On spawning in any level, you start with Level 3 Armor.
Cost: 2 Sardinium, 1 Upgrade Chip
Tier 4 upgrades:
Killer S.O.S
On running out of ink, press ZR to fire a killer wail blast.
Cost: 2 Sardinium, 2 upgrade Chips
Ink is Fuel
Getting a kill with a special weapon increases it's duration by 5 seconds. This ability can stack with multiple kills. Effects vary depending on special being used.
Cost: 2 Sardinium, 2 upgrade Chips
Ink-Seeking Missiles
Gain an over-shoulder Microstrike Launcher. Press the LR button when locked onto an enemy to fire a guided missile at them.
Cost: 2 Sardinium, 2 upgrade Chips
Maximum Overdrive
For 10 seconds, your run speed, swim speed, and weapon fire rate is increased by 300%.
Cost: 2 Sardinium, 2 upgrade Chips
Tier 5 Upgrades:
Mini-Kracken
You are completely invincible when in swim form.
Cost: 3 Sardinium, 3 Upgrade Chips
PATH #2:
(In progressive order)
Tier 1 upgrades:
Mind-Breaker
Removes distractions caused by your glasses. Also unlocks the "Battle Visor" ability. Toggle it by pressing X.
Cost: 1 Sardinium, 1 Upgrade Chip
Tier 2 Upgrades:
Ink Tank Gauge
Allows you to see your current ink tank percentage when the Battle Visor is toggled.
Cost: 1 Sardinium, 2 Upgrade Chips
Proximity Alarm
An alarm sounds when you are within splatting range of a bomb when the Battle Visor is toggled.
Cost: 1 Sardinium, 2 Upgrade Chips
Tier 3 upgrades:
Infrared Scanner
Allows you to see enemies through walls, when the Infrared visor is toggled. Press Left and Right on the D-pad to toggle visors.
Cost: 2 Sardinium, 2 Upgrade Chips
Heartbeat Monitor
You can see your, and enemy health when the Battle Visor is toggled.
Cost: 2 Sardinium, 2 Upgrade Chips
Tier 4 Upgrades:
Upgraded Infrared Scanner
Can now see Ink mines and swimming enemies when the Infrared Visor is toggled.
Cost: 2 Sardinium, 1 Upgrade Chip
Priority Module
Adds the Priority visor, which prioritizes enemies based on their health, weapon loadout, and special charge. Most powerful enemies are given a high priority.
Cost: 2 Sardinium, 3 upgrade chips
Bird's Eye View
Adds the Map visor, which lets you see a overhead look of the current area. Enemies, if echolocated, are shown.
Cost: 2 Sardinium, 2 Upgrade Chips
Laser Eyes
When firing your weapon while looking at an enemy, they will take 5 damage points. This works even when your weapon is not in range of the enemy.
Cost: 2 Sardinium, 2 Upgrade Chips
Tier 5 Upgrades:
Improved Reticle
Your reticle lights up more when an enemy is in-range.
Cost: 3 Sardinium, 1 Upgrade Chip
Intimidating Glare
Enemies you look at will be stunned for about a second.
Cost: 3 Sardinium, 2 Upgrade Chips
PATH #3
(In progressive order)
Tier 1 Upgrades:
Sub Unlock #1
You can now use Splat Bombs.
Cost: 1 Sardinium, 1 Upgrade Chip
Tier 2 Upgrades:
Sub Resistance DX
Improves resistance to sub weapon damage and effects by a significant amount.
Cost: 1 Sardinium, 2 Upgrade Chips
Faster Fire Rate
Increases your Weapon's firing speed.
Cost: 1 Sardinium, 2 Upgrade Chips
Sub Unlock #2
You can now use suction bombs. Press Left and Right on the D-Pad(Not while you have your visor toggled) to switch bombs.
Cost: 1 Sardinium, 2 Upgrade Chips
Tier 3 Upgrades:
Wider Ink Spread
Shots fired from your weapon will ink more turf.
Cost: 2 Sardinium, 1 Upgrade Chip
Electrical Ink
Enemies who step in your ink will be stunned momentarily.
Cost: 2 Sardinium, 3 Upgrade Chips
Tier 4 Upgrades:
Shot Ricochet
Any projectiles/bullets will reflect off of walls.
Cost: 2 Sardinium, 2 Upgrade Chips
Increased Sub Effectiveness
Your sub weapons' ink efficiency and effectiveness has been improved.
Cost: 2 Sardinium, 2 Upgrade chips
Static Cling
Enemies you shoot at will be stunned momentarily after your first shot. An enemy cannot be stunned more than once.
Cost: 2 Sardinium, 2 Upgrade Chips
Tier 5 Upgrades:
Sub Unlock #3
You can now use Seekers.
Cost: 3 Sardinium, 1 Upgrade Chip
Even Faster Fire Rate
Increases your Weapon's firing speed.
Cost: 3 Sardinium, 2 Upgrade Chips
Even Wider Ink Spread
Shots fired from your weapon will ink more turf.
Cost: 3 Sardinium, 1 Upgrade Chip
Mind-Changer
Enemies you splat will self-revive and help you.
Cost: 3 Sardinium, 4 Upgrade Chips
Each path can be proceeded through as you like. No "Locking to a certain path" here.
Upgrade Chips can be acquired by splatting a certain number of enemies.
Sardinium can be found anywhere.
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Comments: 13
TheIzzIzzy [2023-07-05 05:45:30 +0000 UTC]
👍: 1 ⏩: 1
Acropod131 In reply to TheIzzIzzy [2023-07-05 05:46:53 +0000 UTC]
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TheIzzIzzy In reply to Acropod131 [2023-07-05 05:49:25 +0000 UTC]
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Acropod131 In reply to TheIzzIzzy [2023-07-05 05:57:18 +0000 UTC]
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TheIzzIzzy In reply to Acropod131 [2023-07-05 05:59:56 +0000 UTC]
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Acropod131 In reply to TheIzzIzzy [2023-07-05 06:01:28 +0000 UTC]
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TheIzzIzzy In reply to Acropod131 [2023-07-05 06:05:37 +0000 UTC]
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Acropod131 In reply to TheIzzIzzy [2023-07-05 06:18:24 +0000 UTC]
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TheIzzIzzy In reply to Acropod131 [2023-07-05 06:44:22 +0000 UTC]
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Acropod131 In reply to TheIzzIzzy [2023-07-05 14:43:13 +0000 UTC]
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TheIzzIzzy In reply to Acropod131 [2023-07-05 18:50:35 +0000 UTC]
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Acropod131 In reply to TheIzzIzzy [2023-07-05 19:10:15 +0000 UTC]
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TheIzzIzzy In reply to Acropod131 [2023-07-05 19:36:18 +0000 UTC]
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