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AdamHughes — Imagine FX 67 How To

Published: 2011-02-06 02:45:31 +0000 UTC; Views: 252110; Favourites: 4558; Downloads: 6193
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Description Year: 2011
Client: Imagine FX magazine
Media: Media: Pencil, PITT Pen, COPIC marker, Dr. PH Martin's Hi-Carb India Ink, and Winsor-Newton's process white on Strathmore Drawing paper, then colored with Adobe Photoshop CS2.

On sale in the United Kingdom on February 8th! It will be available in North America a few weeks afterwards...

Here's the link for the digital version! [link]

Here's the final art:

[link]

In the issue, I only had about 1100 words to cover how I did the piece. I elected to focus on the digital coloring aspect, since IMAGINEFX is about digital graphic arts.

But! Here you can see what I didn't have room for in the actual issue: the step-by-step of the actual physical art. In case you don't now, I drew this piece with paper and pencil, and then scanned it & colorized it in Photoshop. If you read above, you can see the tools I used.

Let's begin!

1. Hand in a sketch for the editor/art director/head monkey. If you're lucky, you won't have to deal with an editor. The sketch you like the least will invariably get picked, so - have fun! That's life in the Bigs, punk.

I doodled several, and this was what was picked. You won't see the others here. I don't like running unused sketches, because, well, you might get to use them for something different someday. If you run them publicly, some bottom-feeder will steal your ideas.

2. Gather reference! At this stage in my career, I love working from life as much as I can. I'm a big fan of classic American illustration, and if using reference was good enough for Norman Rockwell, J.C. Leyendecker, and Dean Cornwell, it's good enough for the likes of us.

While I've used Audrey Hepburn as inspiration for my Catwoman in the past, it's dangerous to rely only on the reference you can find in books or online. Your resources are limited. Find your own, if can. The lovely lady in this pic is the fabulous Ashley Taffar (you can see her on page 205 of my book COVER RUN). She shares a few facial features with my take on Catwoman, so I like to use her as a face model! While not matching the final drawing exactly, this angle was close enough! I eyeballed the mouth and eyes. If you're inclined to ask "How do you eyeball something, Adam?" the answer is "Learn how to draw!" Reference is an aid, not a substitute.

3. Some nice body reference will help as well. Seen here providing more than just nice body reference is the wonderful Riki LeCotey (she's so pretty, she's on page 204, twice!). I'm not running all the pics I took, because that's too much space-wasting here. Suffice to say, I never use ONE IMAGE as a source for reference. I use an arm here, a leg from another, a face from somewhere else. It's all about the final art! In this shot, I like the basic pose, but ended up using arms from a different shot.

4. This is my tight sketch, made using my reference, and a lot of pencil lead and erasers. You'll notice I didn't show my latex reference. Well, there's a couple reasons. One is space; as I said before, I use bits & pieces and showing all the reference would take up tons of space. Too many to show. The other reason is because I find a lot of reference online. When you use an elbow for reference from a picture you find online, you don't the elbow owner running around going "I posed for ADAM HUGHES!" Trust me - people do this. Can you imagine someone running around boasting "NORMAN ROCKWELL used a tree from my back yard in a Saturday Evening Post cover!!" It's that level of insanity. That being said - thank you, Bianca Beauchamp, for not modeling parkas.

In my sketch, I try to work out proportions, expressions, anatomy, and all the crap that you'll end up drawing and erasing 20 times. In this version, you'll see I contemplated giving Selina high-heels, even though she doesn't wear them in this current era.

5. Once I'm happy (enough), I transfer the art to a fresh, virgin piece of Strathmore Drawing paper, using a light-box. That's not how I do EVERY piece, but it IS how I work much of the time. By transferring it, I now have the pencils on a fresh piece of paper with no canal-lines gouged in with my pencil & then erased. I decide it's best to go with Selina's regular shoes, even though the high-heels provide a sexier silhouette. Continuity is best.

6. I start by lightly inking the piece with a Faber-Castell PITT pen, size XS. I do this so that I can erase the pencils, yet I still have some guide to where the shapes and forms are, when I head in with the COPIC markers.

I do the face first. Why? Because every piece is a roll of the dice. The face could end up not sexy AT ALL. I hate finishing a piece and realizing the face is ugly, so.... I do the face first. If it sucks, you can just transfer your sketch to a new piece of paper and start over with a minimum of lost work.

7. I work light-to-dark with the COPICs, and usually water-color style (wet-on-wet). That helps with the blending. Sometimes you can get some nice effects if you allow the area to dry and then go back with the same value. Play around & experiment!

8. Once the face is done and doesn't suck, I feel confident in attacking the rest of the piece. The latex is fun to do because you can really sell shiny latex with a minimum of values. It's all about where you put the highlights and reflections. On this piece, I learned at this stage that the client wanted a red background, like the cover to CATWOMAN 70 [link] so I drew in the reflection of a lighter background behind Selina, all around the edges of her body.

9. Once finished, I beefed up the shadows and highlights. Why? Because the contrast wasn't strong enough for me, and I didn't want to do it in Photoshop. I added India ink to the blackest blacks, and white ink to the highlights. At this stage, I go over the piece with bold ink lines, beefing up the thin XS ink lines I did earlier. I do it this way to minimalize smudging. Basically, I'm inking it AFTER the markers are all done.

That's pretty much it! I then scan it into Photoshop, and.... of you want to know the rest, please pick up IMAGINEFX #67, available on UK newsstands February 8th, and in North America a few weeks later! It's also available as a digital download (you'll have to Google it; I don't have the link handy).

~AH!~
Related content
Comments: 503

SpacestarProductions [2011-02-07 01:59:31 +0000 UTC]

Thanks for sharing your process!!!

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gothicathedral [2011-02-07 01:56:36 +0000 UTC]

Extremely helpful Mr. AH! Thank you!!

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guilhermewonsik [2011-02-07 01:40:39 +0000 UTC]

Thank you so much Mr hughes

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OddDraw In reply to ??? [2011-02-07 00:41:09 +0000 UTC]

Thank you for the behind the scenes. I've dug your work for quite awhile now and seeing some the behind the scenes stuff makes me understand it a bit more .

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Edgey-Berzerker In reply to ??? [2011-02-06 23:50:19 +0000 UTC]

Wow thanks for posting.
I never even thought of using wet on wet with copics before. I'm definately going to give that a try!

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mvitacca [2011-02-06 23:17:46 +0000 UTC]

Thank you very much this is truly inspirational, interesting and useful in a lot of ways.

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Sinsia In reply to ??? [2011-02-06 22:32:30 +0000 UTC]

I love seeing behind the scenes stuff

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R0tti In reply to ??? [2011-02-06 22:24:06 +0000 UTC]

Thank you for sharing your process - and your time!

I find a lot of art admirers and clients don't realize how much time and effort goes into refining a piece or don't think of your time involved just in composing a walk thru like this.

On the flip side, many successful artist won't share or interact - too many admirers, too busy of a schedule - good reasons, so it's a nice treat to see this.

How long does it take to create such a piece? A life time of practice.

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strib [2011-02-06 22:13:05 +0000 UTC]

thanks Adam!

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howyadoin-graphics [2011-02-06 21:39:53 +0000 UTC]

Always nice to have a look at the process. Thanks.

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nailsin In reply to ??? [2011-02-06 21:26:04 +0000 UTC]

It's always good to see behind the scenes.
What a treat!
Thanks Mr. Hughes

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aramando1234 In reply to ??? [2011-02-06 20:29:51 +0000 UTC]

your used a good referency, very genial , you the great profissional

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AlexGarner [2011-02-06 20:17:28 +0000 UTC]

Thanks for the insight Adam. Always interesting to contrast other artists' processes with my own.

Laughed at your #1 comment regarding editors approving sketches. I LOATHE that process because you're absolutely right: They always pick the one you hate and, for me at least, drawing a few unused layouts takes precious time away from getting actual work done.

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fangdangler In reply to ??? [2011-02-06 19:42:04 +0000 UTC]

jesus, look at that pipe.
you define awesome, adam hughes.

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kadaharrat In reply to ??? [2011-02-06 19:31:29 +0000 UTC]

if that's u u r so beautiful

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Curtp21 [2011-02-06 19:30:28 +0000 UTC]

Thanks for the excellent step by step instructions!
any chance we could get a large shot of number 9?

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Little-Star-Girl [2011-02-06 19:08:11 +0000 UTC]

"Continuity is best."
Yes, it is.

Thank you for showing us how you work. It's an inspiration every time.

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jjstaples In reply to ??? [2011-02-06 18:46:04 +0000 UTC]

Of the several ideas you sketch out for clients, do you tend to go with variations on a single theme, or mix it up (action poses, still poses)?

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AdamHughes In reply to jjstaples [2011-02-06 22:36:16 +0000 UTC]

I go with whatever the client asks for. If they don't know what they want, I start with ONE IDEA, and see if they like or reject that. Otherwise, you get into 'salad bar' territory, where the Committee That Thinks It's An Artist starts asking for the face from Sketch A, the body from Sketch C, and the background from God knows where. That only works 5% of the time.

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jjstaples In reply to AdamHughes [2011-02-08 14:19:26 +0000 UTC]

Yes, I can imagine drawing salad bar style would be rather frustrating. I would imagine it would be akin to standing in a room and having people yell "draw monkey, draw!" at you. Great insight, thanks

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Parthenopaeus In reply to AdamHughes [2011-02-07 16:19:05 +0000 UTC]

"Committee That Thinks It's An Artist starts asking for the face from Sketch A, the body from Sketch C, and the background from God knows where."

LOL That is fantastically put! That's everyday of my life at my job (I'm an illustrator for a custom design company) It's always so frustrating to have a good idea and by the end it's distorted and mutated into some sad Frankenstein version of what it once was.

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AdamHughes In reply to Parthenopaeus [2011-02-07 18:47:58 +0000 UTC]

It's why we drink.

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Parthenopaeus In reply to AdamHughes [2011-02-07 18:50:58 +0000 UTC]

To true, my friend. Too true.

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AviKishundat [2011-02-06 18:44:38 +0000 UTC]

Thanks for posting this. Very insightful, I'll definitely pick up that copy of ImagineFX!

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DICE3000 [2011-02-06 18:43:00 +0000 UTC]

Amazing process AH !!!!!!

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arm01 In reply to ??? [2011-02-06 18:42:53 +0000 UTC]

Hooray for process I've always been a fan! Great inspiration!

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amorousdino [2011-02-06 18:29:22 +0000 UTC]

YAEY
YAEY
YAEY
YAEY
YAEY
YAEY
YAEY
YAEY
YAEY

how exactly do u use water-color style of coloring with COPICs?

just asking

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AdamHughes In reply to amorousdino [2011-02-06 22:37:33 +0000 UTC]

Wet-on-wet. Starting with your lightest tones, saturate an area with marker and then work in your darker values while the are is still damp, resulting in soft edges and blends.

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jessasketch In reply to ??? [2011-02-06 18:29:00 +0000 UTC]

Thank you so much for posting this, Adam!!

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Pogues In reply to ??? [2011-02-06 18:18:23 +0000 UTC]

This is great insight from a professional. There are a lot of great tips. This just makes me want to buy the tutorial even more. Can't wait to see more of your tips.

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pravinbajaj In reply to ??? [2011-02-06 18:15:39 +0000 UTC]

Thank you Mr.Hughes for such wonderful insight! I really appreciate you taking the time to discuss in-length about your process for this cover! Kudos Sir!
The cover looks aaaaabsolutely amazing!!!!!! Wow....

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LoneyAngel88 In reply to ??? [2011-02-06 17:55:34 +0000 UTC]

thank you for the lecture

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Khy82 In reply to ??? [2011-02-06 17:54:27 +0000 UTC]

thank you sir.

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kicsinyuszi In reply to ??? [2011-02-06 17:42:00 +0000 UTC]

This is beautiful! Cannot wait to see the other half of the tutorial, in the magazine. I really love the fact that you use live models.

Thank you for posting this!

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stargirl5 In reply to ??? [2011-02-06 17:28:06 +0000 UTC]

Really love seeing how you come up with your finished pieces! Your tone of writing is also adds to the enjoyment of finding out how you go about your work, haha.

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stargirl5 In reply to stargirl5 [2011-02-06 17:29:13 +0000 UTC]

Sorry, typo in there. Somehow that "is" escaped my grammar radar.

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Yoberog [2011-02-06 17:05:15 +0000 UTC]

I never thought that one day I would say this to a man: I love you, dude.

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Dancing-Dead [2011-02-06 17:04:00 +0000 UTC]

the lady you used as a model for the face is gorgeous!
i wish i had live models, they're so helpful D:

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realizedesignsjason [2011-02-06 16:56:52 +0000 UTC]

God bless you!

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The-Great-Geraldo [2011-02-06 16:56:35 +0000 UTC]

Thanks for the tutorial Adam, greatly appreciated! Always love to learn how someone goes about their work.

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Matttowler In reply to ??? [2011-02-06 16:53:32 +0000 UTC]

...you smoke a pipe while drawing?? On #8 it looks like she's coming out of it. :-D

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Matttowler In reply to ??? [2011-02-06 16:49:06 +0000 UTC]

I had often wondered if you used models!

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Paul-Moore In reply to ??? [2011-02-06 16:42:39 +0000 UTC]

Thanks for taking the time and the insight

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bignando [2011-02-06 16:17:46 +0000 UTC]

WOW SUPER ART!!

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Tom-the-S [2011-02-06 16:15:29 +0000 UTC]

Thanks for posting.
This is really outstanding stuff.

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drwhofreak [2011-02-06 16:11:52 +0000 UTC]

this is a brilliant guide, thank you!

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alufblufunk [2011-02-06 16:10:02 +0000 UTC]

awesome!

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inknform [2011-02-06 15:53:46 +0000 UTC]

Just goes to show you that references (whether live or photographed) can still be a huge asset, without being a crutch, to an artist. Nice work.

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bachterman [2011-02-06 15:44:45 +0000 UTC]

your female faces are stunning! must be the heavy eyeliners, or the shape of the faces, dunno.

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melanth0 [2011-02-06 15:24:46 +0000 UTC]

It's great to see a tutorial from you! even better because you focused on the traditional aspects. And I'd never thought to begin coloring with a face on principle, though it often happens anyway. makes sense!

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