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Published: 2011-02-06 02:45:31 +0000 UTC; Views: 252176; Favourites: 4558; Downloads: 6193
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Description
Year: 2011Client: Imagine FX magazine
Media: Media: Pencil, PITT Pen, COPIC marker, Dr. PH Martin's Hi-Carb India Ink, and Winsor-Newton's process white on Strathmore Drawing paper, then colored with Adobe Photoshop CS2.
On sale in the United Kingdom on February 8th! It will be available in North America a few weeks afterwards...
Here's the link for the digital version! [link]
Here's the final art:
[link]
In the issue, I only had about 1100 words to cover how I did the piece. I elected to focus on the digital coloring aspect, since IMAGINEFX is about digital graphic arts.
But! Here you can see what I didn't have room for in the actual issue: the step-by-step of the actual physical art. In case you don't now, I drew this piece with paper and pencil, and then scanned it & colorized it in Photoshop. If you read above, you can see the tools I used.
Let's begin!
1. Hand in a sketch for the editor/art director/head monkey. If you're lucky, you won't have to deal with an editor. The sketch you like the least will invariably get picked, so - have fun! That's life in the Bigs, punk.
I doodled several, and this was what was picked. You won't see the others here. I don't like running unused sketches, because, well, you might get to use them for something different someday. If you run them publicly, some bottom-feeder will steal your ideas.
2. Gather reference! At this stage in my career, I love working from life as much as I can. I'm a big fan of classic American illustration, and if using reference was good enough for Norman Rockwell, J.C. Leyendecker, and Dean Cornwell, it's good enough for the likes of us.
While I've used Audrey Hepburn as inspiration for my Catwoman in the past, it's dangerous to rely only on the reference you can find in books or online. Your resources are limited. Find your own, if can. The lovely lady in this pic is the fabulous Ashley Taffar (you can see her on page 205 of my book COVER RUN). She shares a few facial features with my take on Catwoman, so I like to use her as a face model! While not matching the final drawing exactly, this angle was close enough! I eyeballed the mouth and eyes. If you're inclined to ask "How do you eyeball something, Adam?" the answer is "Learn how to draw!" Reference is an aid, not a substitute.
3. Some nice body reference will help as well. Seen here providing more than just nice body reference is the wonderful Riki LeCotey (she's so pretty, she's on page 204, twice!). I'm not running all the pics I took, because that's too much space-wasting here. Suffice to say, I never use ONE IMAGE as a source for reference. I use an arm here, a leg from another, a face from somewhere else. It's all about the final art! In this shot, I like the basic pose, but ended up using arms from a different shot.
4. This is my tight sketch, made using my reference, and a lot of pencil lead and erasers. You'll notice I didn't show my latex reference. Well, there's a couple reasons. One is space; as I said before, I use bits & pieces and showing all the reference would take up tons of space. Too many to show. The other reason is because I find a lot of reference online. When you use an elbow for reference from a picture you find online, you don't the elbow owner running around going "I posed for ADAM HUGHES!" Trust me - people do this. Can you imagine someone running around boasting "NORMAN ROCKWELL used a tree from my back yard in a Saturday Evening Post cover!!" It's that level of insanity. That being said - thank you, Bianca Beauchamp, for not modeling parkas.
In my sketch, I try to work out proportions, expressions, anatomy, and all the crap that you'll end up drawing and erasing 20 times. In this version, you'll see I contemplated giving Selina high-heels, even though she doesn't wear them in this current era.
5. Once I'm happy (enough), I transfer the art to a fresh, virgin piece of Strathmore Drawing paper, using a light-box. That's not how I do EVERY piece, but it IS how I work much of the time. By transferring it, I now have the pencils on a fresh piece of paper with no canal-lines gouged in with my pencil & then erased. I decide it's best to go with Selina's regular shoes, even though the high-heels provide a sexier silhouette. Continuity is best.
6. I start by lightly inking the piece with a Faber-Castell PITT pen, size XS. I do this so that I can erase the pencils, yet I still have some guide to where the shapes and forms are, when I head in with the COPIC markers.
I do the face first. Why? Because every piece is a roll of the dice. The face could end up not sexy AT ALL. I hate finishing a piece and realizing the face is ugly, so.... I do the face first. If it sucks, you can just transfer your sketch to a new piece of paper and start over with a minimum of lost work.
7. I work light-to-dark with the COPICs, and usually water-color style (wet-on-wet). That helps with the blending. Sometimes you can get some nice effects if you allow the area to dry and then go back with the same value. Play around & experiment!
8. Once the face is done and doesn't suck, I feel confident in attacking the rest of the piece. The latex is fun to do because you can really sell shiny latex with a minimum of values. It's all about where you put the highlights and reflections. On this piece, I learned at this stage that the client wanted a red background, like the cover to CATWOMAN 70 [link] so I drew in the reflection of a lighter background behind Selina, all around the edges of her body.
9. Once finished, I beefed up the shadows and highlights. Why? Because the contrast wasn't strong enough for me, and I didn't want to do it in Photoshop. I added India ink to the blackest blacks, and white ink to the highlights. At this stage, I go over the piece with bold ink lines, beefing up the thin XS ink lines I did earlier. I do it this way to minimalize smudging. Basically, I'm inking it AFTER the markers are all done.
That's pretty much it! I then scan it into Photoshop, and.... of you want to know the rest, please pick up IMAGINEFX #67, available on UK newsstands February 8th, and in North America a few weeks later! It's also available as a digital download (you'll have to Google it; I don't have the link handy).
~AH!~
Related content
Comments: 503
Claudia-SG In reply to ??? [2011-02-06 10:43:11 +0000 UTC]
oh gosh, I pushed the insert comment button even if I didn't finish...by the way, it's amazing to see your process, you're a master!
I wish I could reach your "extraordinariness" level
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Hmiidcdkeeny In reply to ??? [2011-02-06 10:35:21 +0000 UTC]
Thank you Master Kenobi....seriously, for sharing.
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enginemonkey In reply to ??? [2011-02-06 10:24:18 +0000 UTC]
I think you are amazing Adam! And not just because of the stunning work you do, but the time you take to make your fans happy with wips, closeups, and in depth descriptions of how you do it. You are a splendid man
--
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DevWatcher1452 In reply to ??? [2011-02-06 10:08:52 +0000 UTC]
Thanks so much for taking the time to put this together Adam, great to get an insight into your process.
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iloveshugochara11 [2011-02-06 09:37:45 +0000 UTC]
awesome! i was in a bookstore a few days ago before i got kicked , i saw a books with your art in it and i was like "whoa! this is amazing!" and i your art and this can actually help me
somehow
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JaimeDL In reply to ??? [2011-02-06 09:30:18 +0000 UTC]
This is so inspirational to read and look at. Thank you for this step by step.
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IonChirita In reply to ??? [2011-02-06 09:30:06 +0000 UTC]
thank you for this insight of your methods
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fig [2011-02-06 09:23:34 +0000 UTC]
Thank you so much for sharing this tutorial! I can't wait to pick up Imagine FX.
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KoShiatar In reply to KoShiatar [2011-02-06 09:24:07 +0000 UTC]
Oh, and thanks for not using high heels. As a girl who can't wear them to save her life, I like when there's a cool girl around who wears flat shoes, even if she's just a drawing.
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my2k In reply to ??? [2011-02-06 09:11:31 +0000 UTC]
it's so awesome that artists still do magazine covers like it was the 50s. I wish that happened more often.
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potatoandapples In reply to ??? [2011-02-06 09:10:54 +0000 UTC]
Adam how much time do they give you to finish the whole Illustration after they accepted the sketch?
I mean the estimated time of arrival.
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AdamHughes In reply to potatoandapples [2011-02-06 22:40:39 +0000 UTC]
This one was done in a bit of a rush. I had less than a week.
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potatoandapples In reply to AdamHughes [2011-02-10 12:34:43 +0000 UTC]
(; ^_^) I see, thanks for the reply
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Katana2071 In reply to ??? [2011-02-06 08:58:01 +0000 UTC]
Is Selina stealing Cover Run?
oh Mr. Hughes what a shameless plug haha i kid.
im just going to IMAGINE Selina is stealing my copy of your marvelous book.
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acjdg3 In reply to ??? [2011-02-06 08:53:52 +0000 UTC]
wow, i asked you for a tutorial and now i get 2! (once i buy the mag) it's always great to see how the masters do it! love your stuff... nuff said!
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AbioticFactor In reply to ??? [2011-02-06 08:47:16 +0000 UTC]
Awesome explanation on how you do your art. Been a fan for a while now and it's nice to see that even the pro's go through the same process us amateurs do. The bast thing I like is that even with the flookd of computer coloring that there is out there, there are still a few artist that take the time to use something like markers. Keep up the great work.
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bushiboy In reply to ??? [2011-02-06 08:40:21 +0000 UTC]
I love that you and Jusko post these step-by-steps here, it's like standing behind you at your desk watching you at work.
...
Is that creepy? That came off as creepy didn't it? Sort of has a "I like to watch you while you sleep" vibe.
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MattElder [2011-02-06 08:21:03 +0000 UTC]
That's is an awesome explanation and thanks for sharing! After your post from the other day have looked at the jerrysartarama vids (fantastic too) and placed an order for "Cover Run" (and eagerly await your DVD - any ideas as to release date).
You hint at the joys of working with editors. Just wondering if in the future you might like to comment further about working with editors / creative directors. Are you given a lot of "free reign" or are there alot of people who know better than you and your creative choices?!
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zeichenwut In reply to ??? [2011-02-06 08:16:52 +0000 UTC]
I can't wait to get the issue in the mail next week. And thanks for walking us through your process.
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SebastianvonBuchwald In reply to ??? [2011-02-06 08:10:37 +0000 UTC]
I had no idea you referenced, specially considering how you knock out those amazing con sketches with no visual aid. Many thanks for insight into your creative process.
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AdamHughes In reply to SebastianvonBuchwald [2011-02-06 22:53:12 +0000 UTC]
If my con sketches are in any way 'amazing' it's because I use my eyes all the time, and study life whenever I can.
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tsutar In reply to ??? [2011-02-06 08:02:23 +0000 UTC]
Champion! Great guide, very helpful. Gonna grab that issue for sure!
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justblah In reply to ??? [2011-02-06 07:43:37 +0000 UTC]
i love how you have so many different variations of techniques, but they are all formulas that work well ! truly inspiring!
i myself find it hard to stick to one style...after 3 or 4 pieces i get bored of it for sum reason an try something completely new the next.
which some would say is gud but its hard to get better when u keep changing the toys u work with
anyway man, floppin great job ! i hope i get a chance to meet you some day n talk art n shizz
peace!
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JoniVera In reply to ??? [2011-02-06 07:39:37 +0000 UTC]
My IFX sub just ended, so got to pick up this issue at the B&N. I would have to say the boots was a better choice Adam; as a woman, high heels are not the most practical to run or sneak around in.
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azure-corruption In reply to ??? [2011-02-06 07:37:05 +0000 UTC]
it is great work but i think it could be better without so much red on her face .u could leave it the way it is on the pic no.7
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AdamHughes In reply to azure-corruption [2011-02-06 22:56:22 +0000 UTC]
The problem with that is, the face won;t like part of the piece. With the red background the client wanted, it has to perfade the local colors of the figure, including the face, or it will look like clip art. Another problem is Catwoman's costume: with that one 'flesh porthole' that her face sticks out of, it can look pasted-in. You have to overcome that by having the ambient colors of the piece pervade.
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Redmasker In reply to AdamHughes [2011-02-20 20:37:00 +0000 UTC]
Flesh porthole is he most disturbing combination of words I have read in a while. You paint a vivid word picture, Mr. Hughes.
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CassandraJames In reply to ??? [2011-02-06 07:30:45 +0000 UTC]
I love seeing your behind the scenes stuff Adam!
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wildpegasus13 In reply to ??? [2011-02-06 07:26:34 +0000 UTC]
Very cool! Thanks for the peek into your creative process!
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melies [2011-02-06 07:20:01 +0000 UTC]
hahaha, It's nice to know that whatever happens...they will always pick the worse sketch submitted...I thought that happened only to me
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shinkusuarez88 [2011-02-06 07:10:33 +0000 UTC]
interesting, i didn't know you worked from life so much. i applaud you
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darknightskies [2011-02-06 06:56:59 +0000 UTC]
VERY nice!!! I love the way you ink and shade the face!! What materials do you use for the cheeks and lips?
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MockingbirdFly In reply to ??? [2011-02-06 06:55:50 +0000 UTC]
You're very fortunate to have beautiful models on hand like that!
I think it's a horrible standard for people to think that it's better to work solely from imagination and not use models.
You're a HUGE inspiration to me! Thanks so much for sharing this!
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BillDinh In reply to ??? [2011-02-06 06:44:51 +0000 UTC]
Thanks a bunch for the tutorial, Adam! I've been curious as to you went about inks and Copics as I usually ink first and find myself having to re-ink later after the markers have been applied.
Looking forward to picking this FX magazine up!
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tedwilson79 In reply to ??? [2011-02-06 06:42:15 +0000 UTC]
Adam, thank you for sharing your process. It's very heartening to know that a pro like yourself puts so much effort into every piece. It's too easy to convince myself that all the greats just have a magical imagination to pull all this gold from!
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o137o In reply to ??? [2011-02-06 06:16:05 +0000 UTC]
"I do it this way to minimalize smudging. Basically, I'm inking it AFTER the markers are all done." I noticed Jonathan Glapion inks a lot of things like this as well, he will do his washes first, then go in for the hard inks. Obviously having ink smudge sucks aaaaaaaasss.
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sil3ntm08i0us [2011-02-06 05:34:28 +0000 UTC]
WOW!!!!AH!AHHHHHHHHHHHHHHHH!! ( lol corny I know)
Mr. Hughes,
this is so freaking awesome, you have no idea how relaxed this makes me feel, I only recently started doing gesture drawings and to see that you use references and that other great artists did too humbles me and my damned ego.
This is great, I hope we get to see the next few parts soon, this is an instant fave and save to my computer.
I hope someday we can see a video of you going through your process, perhaps you can make a video with Gnomon Workshop [[link] ] or maybe just some youtube videos.
Or if you ever decide to publish you own "How to Draw" book or video I would definitely preorder those the second I saw them.
I love your artwork, its solid and it flows all at the same time, I hope the future brings some awesome instructional material from you.
As for your art, its always awesome!
Now I just need to "get rid of those 10,000 pieces of crap" from my system so I can improve. (that's a direct quote from you from a youtube interview I saw of you )
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rotten-apples [2011-02-06 05:31:18 +0000 UTC]
"If it sucks, you can just transfer your sketch to a new piece of paper and start over with a minimum of lost work."
Changed my life when I figured out the lightbox copy "trick." Takes so much pressure off art and finished products. It was really great to see your step-by-step Always cool to see how other artist's work.
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Silverstar3 [2011-02-06 05:29:51 +0000 UTC]
An interesting insight on how you work. Thank you and job well done
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AndreaTamme [2011-02-06 05:26:33 +0000 UTC]
Definitely concise and not too vague or wordy -- just the way I like it. When you are working with paper, what size is it you work on? Or maybe the better question would be how big of an area do you use while drawing the final image?
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